Player Matchup

Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BADKID CGO
Fenrir
Level 144
God Stats
4W - 1L
1,855 SR
Queue Stats
25W - 19L
1,575 Elo+
Solo
Horus
Horus
John seaskip
Horus
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Krihmsun
Cthulhu
Level 127
God Stats
5W - 4L
1,756 SR
Queue Stats
88W - 96L
1,528 Elo+
Party 3
Artemis
Artemis
RinlopezX3
Artemis
Level 122
God Stats
3W - 0L
1,722 SR
Queue Stats
55W - 45L
1,580 Elo+
Party 3
Team Averages
Level 134
1,667 SR
1,536 Elo+

VS

Team Averages
Level 127
1,490 SR
1,561 Elo+
Cernunnos
Cernunnos
Loriannn
Cernunnos
Level 127
God Stats
5W - 4L
1,544 SR
Queue Stats
229W - 185L
1,681 Elo+
Party 2
Tiamat
Tiamat
Sivad04
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,611 Elo+
Party 2
Pele
Pele
kokoa_nomuka
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
520W - 586L
1,501 Elo+
Party 1
Zeus
Zeus
sora-_-420
Zeus
Level 115
God Stats
21W - 22L
1,408 SR
Queue Stats
494W - 522L
1,494 Elo+
Party 1
Yemoja
Yemoja
söll
Yemoja
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 0 / 2
6,718
611
2,973
2,768
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
BADKID CGO
Fenrir
12
5 / 0 / 3
6,711
610
5,548
7,791
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 0 / 1
7,552
687
7,590
7,442
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Krihmsun
Cthulhu
10
0 / 1 / 3
6,047
550
4,501
6,800
5,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
RinlopezX3
Artemis
10
0 / 1 / 3
5,496
500
5,842
6,144
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Loriannn
Cernunnos
11
1 / 2 / 0
5,620
511
5,451
7,640
2,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Sivad04
Tiamat
9
0 / 6 / 0
5,173
470
3,385
9,404
4,001
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 0
5,355
487
2,398
8,977
3,081
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 1
5,827
530
1,348
4,836
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
söll
Yemoja
9
0 / 1 / 0
5,632
512
1,863
7,802
6,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
2
3
W
Fenrir
BADKID CGO
Fenrir
5
0
3
6.5
W
5
0
1
5.5
W
Cthulhu
Krihmsun
Cthulhu
0
1
3
1.5
L
Cernunnos
Loriannn
Cernunnos
1
2
0
0.5
W
Artemis
RinlopezX3
Artemis
0
1
3
1.5
L
Tiamat
Sivad04
Tiamat
0
6
0
0
L
1
1
0
1
L
0
2
1
0.25
L
Yemoja
söll
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,454
Damage
14,445
30,945
Taken
38,659
17,189
Mitigated
17,896
9,698
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,973
466
0
622
2,768
834
294
791
1,977
45,530
102
W
Fenrir
BADKID CGO
Fenrir
5,548
650
0
1,499
7,791
3,926
0
152
7,639
0
50,925
W
7,590
3,274
0
3,341
7,442
4,615
0
3,385
4,057
0
56,417
W
Cthulhu
Krihmsun
Cthulhu
4,501
224
53
2,063
6,800
5,497
0
1,389
5,411
26,385
1,043
L
Cernunnos
Loriannn
Cernunnos
5,451
2,476
0
2,030
7,640
2,668
0
1,864
5,776
0
53,519
W
Artemis
RinlopezX3
Artemis
5,842
2,920
0
2,120
6,144
2,317
0
879
5,265
0
45,416
L
Tiamat
Sivad04
Tiamat
3,385
747
0
1,662
9,404
4,001
0
0
8,898
26,872
0
L
2,398
438
0
4,080
8,977
3,081
0
1,513
7,426
0
35,250
L
1,348
0
0
821
4,836
1,684
0
630
4,206
39,854
1,925
L
Yemoja
söll
Yemoja
1,863
390
546
2,147
7,802
6,462
0
3,456
4,346
11,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,524
Gold Earned
27,607
366
Minions Killed
322
0
Camps Cleared
0
1,140,391
Distance Traveled
1,083,774
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,718
611
80
7
0
218,625
5
W
Fenrir
6,711
610
75
7
0
254,782
0
W
Horus
7,552
687
98
9
0
225,027
4
W
Cthulhu
6,047
550
33
3
0
237,709
0
L
Cernunnos
5,620
511
93
8
0
220,275
1
W
Artemis
5,496
500
80
7
0
204,248
0
L
Tiamat
5,173
470
55
5
0
187,104
2
L
Pele
5,355
487
62
6
0
271,107
0
L
Zeus
5,827
530
95
9
0
200,168
0
L
Yemoja
5,632
512
17
2
0
205,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role