Player Matchup

Ao Kuang
Ao Kuang
Gold V
ConverseTea68
Ao Kuang
Gold V
Level 69
God Stats
3W - 0L
1,887 SR
Queue Stats
29W - 31L
1,408 MMR
Party 1
Achilles
Achilles
Silver IV
Elijahb_84
Achilles
Silver IV
Level 148
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 5L
1,317 MMR
Solo
Janus
Janus
Gold V
GryphonFilms
Janus
Gold V
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 49L
1,319 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
alejoganoza
Kuzenbo
Silver II
Level 177
God Stats
10W - 5L
1,955 SR
Queue Stats
126W - 142L
1,325 MMR
Solo
Xbalanque
Xbalanque
Silver I
tin_tinX
Xbalanque
Silver I
Level 159
God Stats
142W - 98L
1,726 SR
Queue Stats
372W - 369L
1,335 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,757 SR
1,341 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,467 SR
1,340 MMR
Sobek
Sobek
Silver II
EclipseDrag
Sobek
Silver II
Level 108
God Stats
0W - 4L
1,155 SR
Queue Stats
14W - 23L
1,330 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
WIWI6912
Tsukuyomi
Silver IV
Level 95
God Stats
2W - 3L
1,416 SR
Queue Stats
15W - 27L
1,361 MMR
Party 2
Ne Zha
Ne Zha
Silver III
frank 17381475
Ne Zha
Silver III
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 30L
1,361 MMR
Party 2
Kukulkan
Kukulkan
Silver II
shvqiri
Kukulkan
Silver II
Level 123
God Stats
5W - 4L
1,665 SR
Queue Stats
29W - 30L
1,349 MMR
Solo
Izanami
Izanami
Silver V
void acid
Izanami
Silver V
Level 77
God Stats
5W - 2L
1,600 SR
Queue Stats
41W - 44L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ConverseTea68
Ao Kuang
17
8 / 3 / 7
10,339
574
10,726
16,368
8,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Elijahb_84
Achilles
16
0 / 1 / 6
9,435
524
8,615
18,012
23,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 0 / 5
10,389
577
11,989
8,663
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
alejoganoza
Kuzenbo
14
2 / 1 / 13
8,419
468
5,782
14,256
16,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
tin_tinX
Xbalanque
18
5 / 1 / 9
10,491
583
11,535
12,500
5,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneMaman BrigitteAresAthena

VS

Bans
Bake KujiraThorThanatosFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,605
423
5,606
15,828
16,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
WIWI6912
Tsukuyomi
15
2 / 3 / 0
9,098
505
9,576
15,478
10,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

12
0 / 6 / 4
7,470
415
5,547
15,612
7,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
shvqiri
Kukulkan
14
2 / 5 / 1
8,930
496
9,373
9,114
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
void acid
Izanami
16
2 / 7 / 0
9,324
518
6,501
13,502
6,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
24
Kills
6
6
Deaths
24
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ConverseTea68
Ao Kuang
8
3
7
3.83
L
0
3
3
0.5
W
Achilles
Elijahb_84
Achilles
0
1
6
3
W
9
0
5
11.5
L
Tsukuyomi
WIWI6912
Tsukuyomi
2
3
0
0.67
W
Kuzenbo
alejoganoza
Kuzenbo
2
1
13
8.5
L
0
6
4
0.33
L
Kukulkan
shvqiri
Kukulkan
2
5
1
0.5
W
Xbalanque
tin_tinX
Xbalanque
5
1
9
9.5
L
Izanami
void acid
Izanami
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,647
Damage
36,603
69,799
Taken
69,534
57,511
Mitigated
44,512
15,287
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ConverseTea68
Ao Kuang
10,726
2,758
0
2,496
16,368
8,609
82
4,353
12,015
91,494
6,284
L
5,606
420
1,540
4,400
15,828
16,242
0
7,332
8,020
21,435
1,001
W
Achilles
Elijahb_84
Achilles
8,615
1,265
0
5,195
18,012
23,271
0
899
17,113
186
67,945
W
11,989
240
0
711
8,663
3,581
0
4,753
3,910
77,507
0
L
Tsukuyomi
WIWI6912
Tsukuyomi
9,576
2,166
0
3,490
15,478
10,432
0
3,654
10,812
638
74,796
W
Kuzenbo
alejoganoza
Kuzenbo
5,782
1,931
0
1,903
14,256
16,364
324
5,047
9,209
28,447
2,953
L
5,547
1,903
0
966
15,612
7,936
0
5,505
10,010
0
52,991
L
Kukulkan
shvqiri
Kukulkan
9,373
1,183
0
500
9,114
3,722
0
7,105
1,714
74,622
864
W
Xbalanque
tin_tinX
Xbalanque
11,535
6,703
0
4,982
12,500
5,686
939
1,138
11,362
0
101,032
L
Izanami
void acid
Izanami
6,501
4,742
0
914
13,502
6,180
0
3,878
9,572
0
89,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,073
Gold Earned
42,427
563
Minions Killed
491
0
Camps Cleared
0
1,798,102
Distance Traveled
1,550,740
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,339
574
122
7
0
393,145
0
L
Sobek
7,605
423
23
1
0
350,964
0
W
Achilles
9,435
524
109
6
0
321,794
0
W
Janus
10,389
577
139
8
0
385,165
0
L
Tsukuyomi
9,098
505
127
7
0
321,911
0
W
Kuzenbo
8,419
468
41
2
0
349,993
7
L
Ne Zha
7,470
415
74
4
0
290,926
1
L
Kukulkan
8,930
496
119
7
0
309,160
6
W
Xbalanque
10,491
583
152
8
0
348,005
2
L
Izanami
9,324
518
148
8
0
277,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role