Player Matchup

Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
AlexFire20
Surtr
Level 149
God Stats
1W - 2L
1,719 SR
Queue Stats
121W - 155L
1,448 Elo+
Party 1
Loki
Loki
SinesterBrayn23
Loki
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,530 Elo+
Solo
Vulcan
Vulcan
TomDolan
Vulcan
Level 122
God Stats
48W - 25L
1,626 SR
Queue Stats
282W - 175L
1,716 Elo+
Solo
Sobek
Sobek
blueguitarr
Sobek
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 87L
1,282 Elo+
Party 1
Team Averages
Level 140
1,569 SR
1,495 Elo+

VS

Team Averages
Level 168
1,855 SR
2,191 Elo+
Sylvanus
Sylvanus
Baezil
Sylvanus
Level 216
God Stats
10W - 0L
2,144 SR
Queue Stats
194W - 11L
2,183 Elo+
Party 2
Sun Wukong
Sun Wukong
Inumium
Sun Wukong
Level 69
God Stats
1W - 0L
1,700 SR
Queue Stats
60W - 0L
2,224 Elo+
Party 2
Lancelot
Lancelot
Shanró
Lancelot
Level 256
God Stats
1W - 0L
1,291 SR
Queue Stats
21W - 0L
2,058 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SoccerMoney
Morgan Le Fay
Level 145
God Stats
3W - 0L
2,013 SR
Queue Stats
47W - 1L
2,178 Elo+
Party 2
Hachiman
Hachiman
whaaaaaaaaaat
Hachiman
Level 154
God Stats
7W - 0L
2,130 SR
Queue Stats
189W - 1L
2,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 2 / 2
7,712
701
9,388
6,530
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
13
1 / 2 / 0
7,727
702
8,797
12,469
11,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
0 / 7 / 1
7,985
726
7,991
12,413
3,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
TomDolan
Vulcan
14
0 / 2 / 0
7,862
715
13,744
8,085
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
0 / 6 / 0
7,452
677
4,325
14,791
12,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baezil
Sylvanus
14
1 / 1 / 13
8,817
802
5,353
12,630
11,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Inumium
Sun Wukong
17
6 / 1 / 10
9,849
895
14,065
14,826
16,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Lancelot
Shanró
Lancelot
16
6 / 0 / 8
9,470
861
10,427
9,658
4,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SoccerMoney
Morgan Le Fay
16
6 / 0 / 5
9,226
839
9,451
6,521
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
whaaaaaaaaaat
Hachiman
15
0 / 0 / 14
8,687
790
10,623
12,489
5,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
69
1
Kills
19
19
Deaths
2
3
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
2
0.5
L
Surtr
1
2
0
0.5
W
Sylvanus
Baezil
Sylvanus
1
1
13
7.5
W
Sun Wukong
Inumium
Sun Wukong
6
1
10
11
W
Lancelot
Shanró
Lancelot
6
0
8
10
L
0
7
1
0.07
W
Morgan Le Fay
SoccerMoney
Morgan Le Fay
6
0
5
8.5
L
Vulcan
TomDolan
Vulcan
0
2
0
0
L
0
6
0
0
W
Hachiman
whaaaaaaaaaat
Hachiman
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,245
Damage
49,919
54,288
Taken
56,124
33,864
Mitigated
41,627
4,406
Healing
17,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,388
272
0
750
6,530
2,387
0
2,496
3,945
23,994
465
L
Surtr
8,797
1,719
0
1,650
12,469
11,072
0
4,259
7,969
4,492
13,712
W
Sylvanus
Baezil
Sylvanus
5,353
586
5,102
4,053
12,630
11,703
0
6,500
5,605
11,496
0
W
Sun Wukong
Inumium
Sun Wukong
14,065
1,571
0
2,608
14,826
16,157
137
6,834
7,528
0
39,131
W
Lancelot
Shanró
Lancelot
10,427
2,443
0
490
9,658
4,843
276
3,194
6,198
0
36,858
L
7,991
518
0
511
12,413
3,946
0
3,114
8,945
0
25,004
W
Morgan Le Fay
SoccerMoney
Morgan Le Fay
9,451
886
0
810
6,521
3,095
1,229
3,910
2,501
37,858
0
L
Vulcan
TomDolan
Vulcan
13,744
6,406
0
283
8,085
4,008
0
1,604
6,087
35,917
1,549
L
4,325
201
0
1,212
14,791
12,451
0
3,331
11,332
8,630
171
W
Hachiman
whaaaaaaaaaat
Hachiman
10,623
6,689
0
4,869
12,489
5,829
2,139
7,175
4,991
0
37,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,738
Gold Earned
46,049
185
Minions Killed
262
0
Camps Cleared
0
1,155,851
Distance Traveled
1,261,508
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,712
701
48
4
0
228,225
0
L
Surtr
7,727
702
26
2
0
235,901
1
W
Sylvanus
8,817
802
11
1
0
249,724
0
W
Sun Wukong
9,849
895
51
5
0
249,803
0
W
Lancelot
9,470
861
56
5
0
289,846
0
L
Loki
7,985
726
43
4
0
228,084
0
W
Morgan Le Fay
9,226
839
71
6
0
222,244
0
L
Vulcan
7,862
715
57
5
0
243,322
0
L
Sobek
7,452
677
11
1
0
220,319
0
W
Hachiman
8,687
790
73
7
0
249,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role