Player Matchup

Janus
Janus
BauhnTheGod
Janus
Level 94
God Stats
4W - 1L
1,681 SR
Queue Stats
20W - 26L
1,486 Elo+
Party 2
Chernobog
Chernobog
Gaynymede
Chernobog
Level 49
God Stats
10W - 9L
1,428 SR
Queue Stats
29W - 29L
1,431 Elo+
Party 2
Bellona
Bellona
MasterSilverr
Bellona
Level 42
God Stats
6W - 4L
1,500 SR
Queue Stats
42W - 48L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
Qwertiouy
Cthulhu
Level 34
God Stats
4W - 2L
1,424 SR
Queue Stats
16W - 9L
1,505 Elo+
Party 2
Arachne
Arachne
Senshi-iteza
Arachne
Level 121
God Stats
9W - 11L
1,430 SR
Queue Stats
395W - 405L
1,437 Elo+
Party 1
Team Averages
Level 68
1,493 SR
1,451 Elo+

VS

Team Averages
Level 31
1,338 SR
1,203 Elo+
Arachne
Arachne
Donkey_Johnson69
Arachne
Level 24
God Stats
10W - 13L
1,159 SR
Queue Stats
14W - 25L
1,116 Elo+
Party 3
Bacchus
Bacchus
LoveMoose
Bacchus
Level 29
God Stats
1W - 4L
1,287 SR
Queue Stats
13W - 23L
1,116 Elo+
Party 3
Chiron
Chiron
Marsguy2049
Chiron
Level 46
God Stats
2W - 2L
1,861 SR
Queue Stats
404W - 392L
1,550 Elo+
Solo
Surtr
Surtr
Mrmlgmonkey69
Surtr
Level 42
God Stats
5W - 14L
1,276 SR
Queue Stats
37W - 39L
1,116 Elo+
Party 3
Kukulkan
Kukulkan
SlR-munchalot
Kukulkan
Level 12
God Stats
4W - 8L
1,105 SR
Queue Stats
8W - 15L
1,116 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,762
647
6,843
3,311
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Gaynymede
Chernobog
11
0 / 1 / 2
5,717
476
3,638
7,069
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
12
5 / 1 / 1
7,311
609
8,153
10,745
12,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Qwertiouy
Cthulhu
10
0 / 1 / 0
5,323
444
4,074
9,616
6,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Senshi-iteza
Arachne
11
2 / 1 / 2
6,223
519
3,774
7,867
3,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
6,692
558
6,841
9,604
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
LoveMoose
Bacchus
8
0 / 0 / 1
5,268
439
3,216
8,045
6,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
10
1 / 0 / 1
5,921
493
6,011
5,232
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 1
5,397
450
6,526
12,134
7,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SlR-munchalot
Kukulkan
10
0 / 3 / 0
5,960
497
619
5,411
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
4
4
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
3
2
0
1.5
W
Chernobog
Gaynymede
Chernobog
0
1
2
1
L
Bacchus
LoveMoose
Bacchus
0
0
1
0.5
L
Chiron
1
0
1
1.5
W
Bellona
5
1
1
5.5
L
0
5
1
0.1
W
Cthulhu
Qwertiouy
Cthulhu
0
1
0
0
W
Arachne
Senshi-iteza
Arachne
2
1
2
3
L
Kukulkan
SlR-munchalot
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,482
Damage
23,213
38,608
Taken
40,426
26,201
Mitigated
22,846
10,291
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,843
783
0
250
3,311
1,216
944
981
2,330
66,244
0
L
6,841
5,290
0
1,643
9,604
4,446
0
1,060
8,416
0
56,231
W
Chernobog
Gaynymede
Chernobog
3,638
1,542
0
487
7,069
2,784
0
802
6,267
0
38,025
L
Bacchus
LoveMoose
Bacchus
3,216
312
0
1,755
8,045
6,941
0
2,754
5,015
13,161
2,211
L
Chiron
6,011
918
454
1,816
5,232
1,762
0
1,597
3,326
0
46,287
W
Bellona
8,153
2,718
0
2,512
10,745
12,402
0
281
9,768
0
49,072
L
6,526
2,320
0
1,826
12,134
7,854
3
0
11,371
466
29,855
W
Cthulhu
Qwertiouy
Cthulhu
4,074
178
188
3,663
9,616
6,725
0
1,154
8,462
27,164
0
W
Arachne
Senshi-iteza
Arachne
3,774
3,159
0
3,191
7,867
3,074
0
749
6,990
0
40,199
L
Kukulkan
SlR-munchalot
Kukulkan
619
175
0
470
5,411
1,843
0
4,876
535
38,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
29,238
372
Minions Killed
324
0
Camps Cleared
0
1,182,370
Distance Traveled
1,181,784
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,762
647
114
10
0
228,715
0
L
Arachne
6,692
558
90
8
0
251,004
0
W
Chernobog
5,717
476
57
5
0
224,629
0
L
Bacchus
5,268
439
19
2
0
255,596
0
L
Chiron
5,921
493
80
7
0
226,341
2
W
Bellona
7,311
609
77
6
0
246,492
5
L
Surtr
5,397
450
53
4
0
242,957
0
W
Cthulhu
5,323
444
54
5
0
255,080
0
W
Arachne
6,223
519
70
6
0
227,454
0
L
Kukulkan
5,960
497
82
7
0
205,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role