Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MarioLuiggi23
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,590 Elo+
Solo
Scylla
Scylla
Seaner
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,597 Elo+
Solo
Guan Yu
Guan Yu
TheDarkCreator1
Guan Yu
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 152L
1,528 Elo+
Solo
Yu Huang
Yu Huang
UperFlor
Yu Huang
Level 122
God Stats
1W - 1L
1,702 SR
Queue Stats
71W - 39L
1,588 Elo+
Solo
Team Averages
Level 109
1,540 SR
1,561 Elo+

VS

Team Averages
Level 115
1,552 SR
1,442 Elo+
Vulcan
Vulcan
CodeNameBee
Vulcan
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,494 Elo+
Party 1
Cliodhna
Cliodhna
Mr_Wolfy
Cliodhna
Level 75
God Stats
3W - 3L
1,285 SR
Queue Stats
306W - 296L
1,259 Elo+
Solo
Kukulkan
Kukulkan
Silent_Paragon
Kukulkan
Level 123
God Stats
2W - 0L
1,667 SR
Queue Stats
40W - 27L
1,506 Elo+
Party 1
Sol
Sol
TTVKN_260502
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 88L
1,433 Elo+
Party 1
Ix Chel
Ix Chel
vii-coo
Ix Chel
Level 154
God Stats
9W - 10L
1,807 SR
Queue Stats
436W - 448L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 3 / 3
6,161
616
2,846
10,750
6,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 2 / 2
7,192
719
3,472
12,424
10,910
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Seaner
Scylla
13
0 / 3 / 5
6,742
674
4,929
8,215
3,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 3
7,103
710
6,517
16,729
12,725
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
UperFlor
Yu Huang
14
3 / 2 / 3
7,445
745
11,542
8,107
4,004
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
4 / 1 / 7
8,779
878
15,815
6,563
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Mr_Wolfy
Cliodhna
13
4 / 3 / 6
8,362
836
9,595
11,503
4,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
18
4 / 0 / 9
10,370
1,037
14,393
4,510
2,169
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

13
1 / 1 / 8
7,951
795
5,719
5,188
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
vii-coo
Ix Chel
13
1 / 3 / 7
7,848
785
4,316
7,553
3,255
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
7
Kills
14
14
Deaths
8
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
3
0.5
W
Vulcan
4
1
7
7.5
L
3
2
2
2
W
Cliodhna
Mr_Wolfy
Cliodhna
4
3
6
2.33
L
Scylla
Seaner
Scylla
0
3
5
0.83
W
Kukulkan
4
0
9
8.5
W
1
1
8
5
L
1
4
3
0.63
L
Yu Huang
UperFlor
Yu Huang
3
2
3
2.25
W
Ix Chel
vii-coo
Ix Chel
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,306
Damage
49,838
56,225
Taken
35,317
37,300
Mitigated
14,697
26,647
Healing
14,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,846
365
726
2,276
10,750
6,077
0
6,669
3,911
0
6,450
W
Vulcan
15,815
9,653
1,101
2,289
6,563
2,719
795
4,511
2,052
23,942
56
L
3,472
75
454
2,735
12,424
10,910
0
8,821
3,313
11,311
0
W
Cliodhna
Mr_Wolfy
Cliodhna
9,595
1,383
442
2,621
11,503
4,592
0
6,290
5,213
0
13,214
L
Scylla
Seaner
Scylla
4,929
761
978
447
8,215
3,584
250
5,489
2,508
20,007
505
W
Kukulkan
14,393
1,745
469
249
4,510
2,169
1,008
1,883
2,627
39,928
928
W
5,719
946
828
2,100
5,188
1,962
3,220
2,934
2,254
9,680
903
L
6,517
582
7,751
8,309
16,729
12,725
92
11,706
4,795
0
12,586
L
Yu Huang
UperFlor
Yu Huang
11,542
148
685
2,286
8,107
4,004
0
5,897
2,162
22,442
0
W
Ix Chel
vii-coo
Ix Chel
4,316
610
2,825
1,428
7,553
3,255
0
4,295
3,258
9,106
255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,643
Gold Earned
43,310
84
Minions Killed
126
0
Camps Cleared
0
938,942
Distance Traveled
990,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,161
616
7
1
0
178,549
0
W
Vulcan
8,779
878
18
2
0
221,293
0
L
Ymir
7,192
719
16
2
0
186,512
0
W
Cliodhna
8,362
836
11
1
0
214,686
0
L
Scylla
6,742
674
27
3
0
167,103
0
W
Kukulkan
10,370
1,037
68
7
0
185,169
0
W
Sol
7,951
795
14
1
0
201,332
0
L
Guan Yu
7,103
710
11
1
0
207,171
0
L
Yu Huang
7,445
745
23
2
0
199,607
0
W
Ix Chel
7,848
785
15
2
0
167,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role