Player Matchup

Ares
Ares
Dborg
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 8L
1,729 Elo+
Party 1
Anhur
Anhur
Ediin
Anhur
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 0L
1,850 Elo+
Party 1
Amaterasu
Amaterasu
GodKriegerrr
Amaterasu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,821 Elo+
Party 1
Discordia
Discordia
KingJulian1993
Discordia
Level 39
God Stats
3W - 4L
1,527 SR
Queue Stats
55W - 49L
1,530 Elo+
Party 4
Gilgamesh
Gilgamesh
Meatpurse
Gilgamesh
Level 129
God Stats
4W - 0L
1,778 SR
Queue Stats
73W - 58L
1,585 Elo+
Party 4
Team Averages
Level 93
1,561 SR
1,703 Elo+

VS

Team Averages
Level 71
1,586 SR
1,562 Elo+
Geb
Geb
AdanRam
Geb
Level 118
God Stats
2W - 2L
1,682 SR
Queue Stats
16W - 27L
1,616 Elo+
Party 3
Fenrir
Fenrir
CHILENO_GALVEZ
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Mulan
Mulan
DarthNounours
Mulan
Level 124
God Stats
4W - 3L
1,526 SR
Queue Stats
18W - 12L
1,681 Elo+
Party 2
Izanami
Izanami
TokenWhiteGuy44
Izanami
Level 37
God Stats
3W - 1L
1,724 SR
Queue Stats
14W - 17L
1,471 Elo+
Solo
Agni
Agni
ZPARTANBUTTER
Agni
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
115W - 89L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dborg
Ares
11
2 / 0 / 3
6,374
579
2,747
7,525
5,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Ediin
Anhur
12
1 / 0 / 3
6,036
549
6,887
5,908
1,984
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
GodKriegerrr
Amaterasu
12
4 / 0 / 3
7,569
688
6,933
11,345
10,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
KingJulian1993
Discordia
12
1 / 2 / 0
6,365
579
2,574
4,623
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Meatpurse
Gilgamesh
10
4 / 0 / 2
6,438
585
3,220
5,739
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
0 / 1 / 0
5,241
476
2,298
8,043
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 0
5,288
481
2,217
7,445
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 0
5,416
492
3,546
10,544
3,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 0
5,695
518
3,898
6,284
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 0
6,253
568
2,236
4,950
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
2
2
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
0
1
0
0
L
1
2
0
0.5
L
0
5
0
0
W
Ares
Dborg
Ares
2
0
3
3.5
W
Anhur
Ediin
Anhur
1
0
3
2.5
W
Amaterasu
GodKriegerrr
Amaterasu
4
0
3
5.5
W
Discordia
KingJulian1993
Discordia
1
2
0
0.5
W
Gilgamesh
Meatpurse
Gilgamesh
4
0
2
5
L
0
3
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,361
Damage
14,195
35,140
Taken
37,266
22,070
Mitigated
15,387
11,349
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
2,298
263
0
2,197
8,043
4,731
0
798
7,245
18,667
0
L
2,217
529
0
320
7,445
3,282
0
528
6,917
0
34,164
L
3,546
616
0
2,176
10,544
3,924
0
517
10,027
0
36,643
W
Ares
Dborg
Ares
2,747
282
0
2,006
7,525
5,439
222
822
6,703
22,820
1,517
W
Anhur
Ediin
Anhur
6,887
3,980
0
2,866
5,908
1,984
0
815
5,093
0
46,797
W
Amaterasu
GodKriegerrr
Amaterasu
6,933
2,802
0
4,961
11,345
10,232
327
580
10,765
0
59,604
W
Discordia
KingJulian1993
Discordia
2,574
35
0
625
4,623
1,587
0
1,670
2,953
50,190
0
W
Gilgamesh
Meatpurse
Gilgamesh
3,220
1,079
0
891
5,739
2,828
0
940
4,799
0
41,711
L
3,898
2,889
0
1,550
6,284
1,573
0
705
5,579
0
48,792
L
2,236
173
0
1,571
4,950
1,877
0
2,771
2,179
48,681
1,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,782
Gold Earned
27,893
329
Minions Killed
341
0
Camps Cleared
0
1,127,088
Distance Traveled
1,145,277
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,241
476
30
3
0
246,467
0
L
Fenrir
5,288
481
53
5
0
269,644
1
L
Mulan
5,416
492
63
6
0
204,050
3
W
Ares
6,374
579
21
2
0
234,478
3
W
Anhur
6,036
549
74
7
0
206,654
0
W
Amaterasu
7,569
688
86
8
0
200,551
0
W
Discordia
6,365
579
77
7
0
224,251
0
W
Gilgamesh
6,438
585
71
6
0
261,154
0
L
Izanami
5,695
518
77
7
0
197,785
0
L
Agni
6,253
568
118
11
0
227,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role