Player Matchup

Bellona
Bellona
 
Bellona
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MinimalClass
Chang'e
Level 18
God Stats
6W - 6L
1,563 SR
Queue Stats
10W - 17L
1,361 Elo+
Party 1
Kali
Kali
taytottt
Kali
Level 108
God Stats
26W - 21L
1,515 SR
Queue Stats
143W - 148L
1,551 Elo+
Party 1
Team Averages
Level 63
1,526 SR
1,471 Elo+

VS

Team Averages
Level 96
1,351 SR
1,475 Elo+
Anubis
Anubis
DiceDragon77
Anubis
Level 82
God Stats
17W - 7L
1,678 SR
Queue Stats
91W - 61L
1,591 Elo+
Solo
Surtr
Surtr
EpicCosine69813
Surtr
Level 81
God Stats
0W - 4L
1,075 SR
Queue Stats
19W - 25L
1,404 Elo+
Party 2
Mercury
Mercury
Jonathanrf07
Mercury
Level 125
God Stats
0W - 2L
1,300 SR
Queue Stats
40W - 49L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 2 / 2
7,019
780
5,845
10,225
9,634
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
MinimalClass
Chang'e
11
1 / 2 / 3
6,477
720
3,974
5,752
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kali
12
2 / 1 / 2
6,992
777
7,554
9,027
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 1 / 3
6,677
742
8,178
4,286
2,216
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 1 / 4
6,596
733
5,992
9,729
7,497
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Jonathanrf07
Mercury
12
2 / 3 / 3
6,684
743
5,896
8,447
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
5
Kills
5
5
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
2
1.5
L
Anubis
2
1
3
3.5
L
1
1
4
3
L
Mercury
Jonathanrf07
Mercury
2
3
3
1.17
W
Chang'e
MinimalClass
Chang'e
1
2
3
1.25
W
Kali
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,373
Damage
20,066
25,004
Taken
22,462
14,824
Mitigated
13,206
7,789
Healing
2,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,845
1,481
0
2,076
10,225
9,634
0
3,862
6,353
0
27,921
L
Anubis
8,178
185
0
1,989
4,286
2,216
396
359
3,803
28,874
0
L
5,992
1,839
0
597
9,729
7,497
282
1,963
7,079
3,705
13,523
L
Mercury
Jonathanrf07
Mercury
5,896
2,836
0
250
8,447
3,493
0
1,052
6,966
0
21,736
W
Chang'e
MinimalClass
Chang'e
3,974
466
1,375
1,026
5,752
1,700
0
2,417
3,328
11,772
756
W
Kali
7,554
3,551
0
3,312
9,027
3,490
0
3,030
5,968
0
23,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,488
Gold Earned
19,957
115
Minions Killed
108
0
Camps Cleared
0
525,421
Distance Traveled
475,580
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,019
780
56
6
0
174,615
0
L
Anubis
6,677
742
47
5
0
117,496
2
L
Surtr
6,596
733
35
4
0
184,585
1
L
Mercury
6,684
743
26
3
0
173,499
0
W
Chang'e
6,477
720
27
3
0
166,629
0
W
Kali
6,992
777
32
4
0
184,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role