Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Cypher Gore
Awilix
Level 257
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,341 Elo+
Solo
Danzaburou
Danzaburou
JasperTheFolf
Danzaburou
Level 154
God Stats
19W - 16L
1,815 SR
Queue Stats
290W - 294L
1,507 Elo+
Party 2
Thor
Thor
Joselito4209075
Thor
Level 106
God Stats
0W - 1L
1,252 SR
Queue Stats
152W - 152L
1,567 Elo+
Solo
Charon
Charon
SyloTheFoxy
Charon
Level 159
God Stats
9W - 11L
1,547 SR
Queue Stats
197W - 202L
1,536 Elo+
Party 2
Team Averages
Level 179
1,523 SR
1,490 Elo+

VS

Team Averages
Level 142
1,671 SR
1,572 Elo+
Horus
Horus
Phil75311
Horus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,500 Elo+
Solo
Jing Wei
Jing Wei
PrinceDm
Jing Wei
Level 146
God Stats
7W - 6L
1,632 SR
Queue Stats
193W - 193L
1,566 Elo+
Solo
Ymir
Ymir
SimplyxInfamous
Ymir
Level 156
God Stats
1W - 1L
1,713 SR
Queue Stats
24W - 28L
1,594 Elo+
Party 1
Kuzenbo
Kuzenbo
goyagod
Kuzenbo
Level 139
God Stats
2W - 0L
1,734 SR
Queue Stats
57W - 55L
1,577 Elo+
Party 1
Yu Huang
Yu Huang
smereJ
Yu Huang
Level 153
God Stats
3W - 0L
1,774 SR
Queue Stats
31W - 28L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 7 / 1
7,571
505
5,015
11,975
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
12
0 / 2 / 1
7,251
483
6,376
16,580
12,503
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Danzaburou
JasperTheFolf
Danzaburou
15
1 / 2 / 0
8,261
551
7,322
9,516
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 3 / 1
6,981
465
2,678
12,432
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charon
15
0 / 1 / 1
8,934
596
12,006
9,723
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Phil75311
Horus
11
2 / 0 / 4
7,138
476
4,469
11,967
11,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
PrinceDm
Jing Wei
15
2 / 1 / 1
8,297
553
6,503
9,098
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 6
8,052
537
9,552
14,030
8,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
goyagod
Kuzenbo
15
1 / 1 / 0
7,645
510
5,744
16,402
21,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
smereJ
Yu Huang
16
6 / 0 / 5
9,656
644
12,350
8,492
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
14
15
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
7
1
0.21
L
Awilix
0
2
1
0.25
L
Danzaburou
JasperTheFolf
Danzaburou
1
2
0
0.5
L
2
3
1
0.83
W
Horus
Phil75311
Horus
2
0
4
4
W
Jing Wei
PrinceDm
Jing Wei
2
1
1
2.5
W
3
2
6
3
L
Charon
0
1
1
0.5
W
Kuzenbo
goyagod
Kuzenbo
1
1
0
1
W
Yu Huang
smereJ
Yu Huang
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,397
Damage
38,618
60,226
Taken
59,989
30,697
Mitigated
49,035
18,438
Healing
21,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,015
104
0
2,248
11,975
3,700
0
9,361
2,614
52,555
0
L
Awilix
6,376
1,231
0
4,746
16,580
12,503
0
4,456
12,124
96
28,508
L
Danzaburou
JasperTheFolf
Danzaburou
7,322
3,237
0
4,856
9,516
4,481
375
3,239
6,277
36
85,041
L
2,678
724
0
4,814
12,432
5,041
0
4,376
8,056
0
41,616
W
Horus
Phil75311
Horus
4,469
1,755
600
4,493
11,967
11,023
192
0
11,967
0
16,212
W
Jing Wei
PrinceDm
Jing Wei
6,503
5,013
0
2,923
9,098
3,822
2,584
36
9,062
0
76,805
W
9,552
1,940
0
6,760
14,030
8,489
0
2,082
11,948
74,944
6,660
L
Charon
12,006
1,573
0
1,774
9,723
4,972
265
5,041
4,031
76,023
8,345
W
Kuzenbo
goyagod
Kuzenbo
5,744
2,522
0
5,592
16,402
21,844
0
11,331
5,071
55,906
0
W
Yu Huang
smereJ
Yu Huang
12,350
1,215
0
1,424
8,492
3,857
300
3,178
5,314
87,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
40,788
472
Minions Killed
509
0
Camps Cleared
0
1,471,651
Distance Traveled
1,494,752
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,571
505
98
7
0
289,597
2
L
Awilix
7,251
483
41
3
0
329,327
2
L
Danzaburou
8,261
551
125
8
0
299,616
2
L
Thor
6,981
465
67
4
0
317,686
0
W
Horus
7,138
476
12
1
0
313,132
6
W
Jing Wei
8,297
553
154
10
0
274,020
1
W
Ymir
8,052
537
107
7
0
332,368
0
L
Charon
8,934
596
141
9
0
235,425
2
W
Kuzenbo
7,645
510
85
6
0
279,504
0
W
Yu Huang
9,656
644
151
10
0
295,728
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role