Player Matchup

Ullr
Ullr
Alken
Ullr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 144L
1,303 Elo+
Party 2
Sobek
Sobek
FELICIANOMAKKA
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 72L
1,617 Elo+
Solo
He Bo
He Bo
JailRat
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,502 Elo+
Solo
Artemis
Artemis
SERIYUU
Artemis
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
175W - 193L
1,146 Elo+
Party 2
Agni
Agni
artur111
Agni
Level 150
God Stats
1W - 1L
1,349 SR
Queue Stats
35W - 21L
1,609 Elo+
Solo
Team Averages
Level 88
1,470 SR
1,435 Elo+

VS

Team Averages
Level 146
1,383 SR
1,447 Elo+
Shiva
Shiva
 
Shiva
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Emotionl
Chernobog
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 215L
1,411 Elo+
Solo
Chronos
Chronos
FluffyP0rcupine
Chronos
Level 139
God Stats
4W - 1L
1,286 SR
Queue Stats
90W - 83L
1,479 Elo+
Solo
Baba Yaga
Baba Yaga
Piixz
Baba Yaga
Level 149
God Stats
3W - 4L
1,130 SR
Queue Stats
90W - 104L
1,418 Elo+
Party 1
Vamana
Vamana
TrueBlackJesus7
Vamana
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 114L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Alken
Ullr
14
2 / 4 / 4
8,039
731
3,763
8,428
3,622
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 7 / 6
7,502
682
6,114
17,637
17,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
JailRat
He Bo
15
3 / 3 / 4
8,472
770
6,736
7,997
2,964
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SERIYUU
Artemis
12
1 / 4 / 4
7,705
700
10,761
9,426
3,221
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
16
3 / 4 / 6
8,816
801
15,438
8,586
3,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
3 / 3 / 13
9,328
848
6,262
12,493
12,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Chernobog
Emotionl
Chernobog
17
4 / 0 / 12
9,994
909
7,466
6,164
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
5 / 3 / 10
9,530
866
8,889
12,987
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Piixz
Baba Yaga
16
2 / 2 / 18
9,383
853
11,671
8,110
3,882
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 4 / 10
9,778
889
12,196
15,867
19,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
85
9
Kills
22
22
Deaths
12
24
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
3
13
3.17
L
Ullr
Alken
Ullr
2
4
4
1
W
Chernobog
Emotionl
Chernobog
4
0
12
10
L
0
7
6
0.43
W
5
3
10
3.33
L
He Bo
JailRat
He Bo
3
3
4
1.67
W
Baba Yaga
Piixz
Baba Yaga
2
2
18
5.5
L
Artemis
SERIYUU
Artemis
1
4
4
0.75
W
8
4
10
3.25
L
Agni
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,812
Damage
46,484
52,074
Taken
55,621
31,206
Mitigated
44,384
10,054
Healing
21,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,262
345
2,577
2,278
12,493
12,264
326
5,147
7,224
253
11,393
L
Ullr
Alken
Ullr
3,763
733
0
226
8,428
3,622
0
4,404
3,701
0
9,107
W
Chernobog
Emotionl
Chernobog
7,466
4,354
2,107
2,535
6,164
3,012
2,268
4,088
2,076
0
26,960
L
6,114
145
1,039
2,629
17,637
17,858
0
5,859
11,106
12,244
431
W
8,889
2,544
400
2,636
12,987
5,887
2,382
7,890
5,097
19,109
413
L
He Bo
JailRat
He Bo
6,736
242
114
232
7,997
2,964
42
3,478
4,379
18,406
0
W
Baba Yaga
Piixz
Baba Yaga
11,671
158
856
1,754
8,110
3,882
1,933
4,187
3,923
24,226
275
L
Artemis
SERIYUU
Artemis
10,761
3,994
625
1,595
9,426
3,221
0
4,922
4,292
0
20,075
W
12,196
2,803
2,407
3,473
15,867
19,339
1,166
6,674
9,064
1,597
16,336
L
Agni
15,438
583
1,920
1,674
8,586
3,541
0
3,327
4,610
28,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,534
Gold Earned
48,013
107
Minions Killed
139
0
Camps Cleared
0
1,076,033
Distance Traveled
1,093,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,328
848
15
1
0
225,978
0
L
Ullr
8,039
731
17
2
0
197,329
0
W
Chernobog
9,994
909
53
5
0
245,519
0
L
Sobek
7,502
682
15
1
0
202,974
0
W
Chronos
9,530
866
30
3
0
211,143
0
L
He Bo
8,472
770
22
2
0
243,846
0
W
Baba Yaga
9,383
853
27
2
0
206,030
0
L
Artemis
7,705
700
27
2
0
213,678
0
W
Vamana
9,778
889
14
1
0
204,357
0
L
Agni
8,816
801
26
2
0
218,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role