Player Matchup

Surtr
Surtr
 
Surtr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
MXXSHUU
Persephone
Level 46
God Stats
53W - 52L
1,499 SR
Queue Stats
282W - 267L
1,325 Elo+
Party 1
Fenrir
Fenrir
NovaPoiint
Fenrir
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
329W - 320L
1,362 Elo+
Party 1
Set
Set
SAOxTotodile
Set
Level 107
God Stats
1W - 0L
1,645 SR
Queue Stats
1W - 3L
1,221 Elo+
Solo
Danzaburou
Danzaburou
weldbael
Danzaburou
Level 38
God Stats
4W - 5L
1,368 SR
Queue Stats
34W - 42L
1,278 Elo+
Solo
Team Averages
Level 78
1,502 SR
1,337 Elo+

VS

Team Averages
Level 83
1,513 SR
1,454 Elo+
Achilles
Achilles
DrahcultokhaN
Achilles
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 112L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
UiTZiLOPOCHTLi7
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,361 Elo+
Solo
Neith
Neith
c1g4rro
Neith
Level 87
God Stats
19W - 12L
1,610 SR
Queue Stats
78W - 80L
1,392 Elo+
Solo
Serqet
Serqet
macha32390
Serqet
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 23L
1,575 Elo+
Solo
Zeus
Zeus
zlipzinnnNNNBR
Zeus
Level 63
God Stats
3W - 2L
1,455 SR
Queue Stats
88W - 105L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 2 / 1
7,033
541
7,712
13,701
12,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
MXXSHUU
Persephone
11
0 / 0 / 1
6,809
524
1,241
5,281
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
NovaPoiint
Fenrir
8
1 / 3 / 1
5,924
456
2,867
12,038
8,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 2
6,350
488
3,646
8,040
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
weldbael
Danzaburou
13
2 / 1 / 2
7,545
580
3,292
7,050
2,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrahcultokhaN
Achilles
12
3 / 0 / 2
6,686
514
8,834
10,556
10,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 4 / 1
5,324
410
3,744
8,186
5,312
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
c1g4rro
Neith
7
0 / 1 / 0
5,106
393
1,710
2,976
1,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serqet
macha32390
Serqet
12
2 / 2 / 2
6,469
498
5,203
10,429
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 1
6,298
484
7,658
5,041
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
7
Kills
7
7
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
2
1
1.25
L
Achilles
DrahcultokhaN
Achilles
3
0
2
4
W
Persephone
MXXSHUU
Persephone
0
0
1
0.5
W
Fenrir
NovaPoiint
Fenrir
1
3
1
0.5
W
2
1
2
3
L
1
4
1
0.38
L
Neith
c1g4rro
Neith
0
1
0
0
L
Serqet
macha32390
Serqet
2
2
2
1.5
W
Danzaburou
weldbael
Danzaburou
2
1
2
3
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,758
Damage
27,149
46,110
Taken
37,188
29,786
Mitigated
23,827
12,524
Healing
5,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,712
2,620
0
4,134
13,701
12,400
25
1,244
11,629
1,124
45,397
L
Achilles
DrahcultokhaN
Achilles
8,834
1,300
0
3,384
10,556
10,926
0
225
10,331
0
41,959
W
Persephone
MXXSHUU
Persephone
1,241
278
0
2,160
5,281
1,934
528
3,731
1,550
37,653
2,294
W
Fenrir
NovaPoiint
Fenrir
2,867
829
0
1,498
12,038
8,711
0
3,268
8,402
0
10,449
W
3,646
1,143
0
1,424
8,040
3,823
0
2,784
5,068
0
34,144
L
3,744
1,341
0
439
8,186
5,312
0
583
7,603
25,345
0
L
Neith
c1g4rro
Neith
1,710
498
0
565
2,976
1,010
0
0
2,976
0
21,458
L
Serqet
macha32390
Serqet
5,203
2,010
0
500
10,429
4,884
0
356
10,073
0
42,381
W
Danzaburou
weldbael
Danzaburou
3,292
1,322
0
3,308
7,050
2,918
235
375
6,410
0
63,639
L
7,658
330
0
375
5,041
1,695
0
475
4,566
49,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,661
Gold Earned
29,883
307
Minions Killed
309
0
Camps Cleared
0
1,250,200
Distance Traveled
1,051,311
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,033
541
60
5
0
224,481
0
L
Achilles
6,686
514
71
5
0
226,713
1
W
Persephone
6,809
524
73
6
0
234,268
0
W
Fenrir
5,924
456
18
1
0
283,221
0
W
Set
6,350
488
49
4
0
272,393
1
L
Kuzenbo
5,324
410
39
3
0
213,375
0
L
Neith
5,106
393
42
3
0
122,755
0
L
Serqet
6,469
498
68
5
0
269,654
0
W
Danzaburou
7,545
580
107
8
0
235,837
2
L
Zeus
6,298
484
89
7
0
218,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role