Player Matchup

Bellona
Bellona
 
Bellona
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Gordon Montoya
Da Ji
Level 168
God Stats
11W - 8L
1,535 SR
Queue Stats
45W - 45L
1,507 Elo+
Solo
Sol
Sol
StargirlAngel
Sol
Level 143
God Stats
50W - 60L
1,551 SR
Queue Stats
275W - 263L
1,427 Elo+
Solo
Thanatos
Thanatos
cannonballkevv
Thanatos
Level 66
God Stats
16W - 20L
1,460 SR
Queue Stats
139W - 132L
1,594 Elo+
Solo
Merlin
Merlin
kenyaboi
Merlin
Level 104
God Stats
59W - 60L
1,467 SR
Queue Stats
614W - 641L
1,510 Elo+
Solo
Team Averages
Level 119
1,503 SR
1,508 Elo+

VS

Team Averages
Level 140
1,471 SR
1,594 Elo+
Maman Brigitte
Maman Brigitte
DeadweightYeti
Maman Brigitte
Level 143
God Stats
1W - 3L
1,321 SR
Queue Stats
204W - 183L
1,652 Elo+
Solo
Maui
Maui
KyloRen306
Maui
Level 76
God Stats
3W - 6L
1,644 SR
Queue Stats
129W - 152L
1,441 Elo+
Solo
Bastet
Bastet
Santheria
Bastet
Level 156
God Stats
6W - 7L
1,589 SR
Queue Stats
60W - 40L
1,594 Elo+
Solo
Neith
Neith
SuperNinjaKat
Neith
Level 107
God Stats
0W - 1L
1,301 SR
Queue Stats
46W - 50L
1,513 Elo+
Solo
Agni
Agni
Vash3433
Agni
Level 218
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 37L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 0 / 3
6,128
1,226
2,662
3,420
3,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 4
6,304
1,261
4,788
4,839
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 7
6,282
1,256
3,800
3,904
1,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
11
3 / 2 / 5
6,732
1,346
6,668
5,792
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
kenyaboi
Merlin
11
1 / 0 / 6
6,228
1,246
3,260
1,829
545
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

397

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DeadweightYeti
Maman Brigitte
10
0 / 0 / 1
5,356
1,071
520
904
268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 2
6,258
1,252
1,758
5,381
3,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Santheria
Bastet
10
2 / 2 / 0
6,292
1,258
6,533
6,890
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 4 / 2
5,932
1,186
4,167
6,674
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
11
0 / 1 / 1
5,768
1,154
3,862
3,130
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
8
Kills
2
2
Deaths
8
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
3
2.5
L
Maman Brigitte
DeadweightYeti
Maman Brigitte
0
0
1
0.5
W
2
0
4
4
L
0
1
2
1
L
Bastet
Santheria
Bastet
2
2
0
1
W
1
0
7
4.5
L
0
4
2
0.25
L
Agni
0
1
1
0.5
W
Thanatos
3
2
5
2.75
W
Merlin
kenyaboi
Merlin
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,178
Damage
16,840
19,784
Taken
22,979
9,852
Mitigated
10,526
4,715
Healing
2,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,662
908
0
486
3,420
3,204
0
1,437
1,873
0
7,741
L
Maman Brigitte
DeadweightYeti
Maman Brigitte
520
18
0
240
904
268
0
239
665
2,758
0
W
4,788
706
0
500
4,839
2,316
0
1,310
3,411
0
9,926
L
1,758
194
0
375
5,381
3,965
0
1,398
3,983
2,548
0
L
Bastet
Santheria
Bastet
6,533
1,234
0
491
6,890
2,556
0
2,097
4,707
0
9,305
W
3,800
440
0
1,457
3,904
1,321
0
884
2,892
18,822
1,411
L
4,167
1,305
0
668
6,674
2,585
0
2,217
4,374
0
24,453
L
Agni
3,862
254
0
375
3,130
1,152
0
1,056
1,990
12,926
0
W
Thanatos
6,668
1,214
0
2,272
5,792
2,466
0
1,741
3,945
0
11,151
W
Merlin
kenyaboi
Merlin
3,260
364
0
0
1,829
545
0
238
1,523
13,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,674
Gold Earned
29,606
97
Minions Killed
90
6
Camps Cleared
4
519,276
Distance Traveled
433,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,128
1,226
15
3
1
98,316
0
L
Maman Brigitte
5,356
1,071
4
1
1
26,139
0
W
Da Ji
6,304
1,261
7
1
1
114,940
0
L
Maui
6,258
1,252
0
0
0
116,036
0
L
Bastet
6,292
1,258
10
2
1
115,249
0
W
Sol
6,282
1,256
45
9
1
103,914
0
L
Neith
5,932
1,186
51
10
1
102,538
0
L
Agni
5,768
1,154
25
5
1
73,563
0
W
Thanatos
6,732
1,346
11
2
3
107,779
0
W
Merlin
6,228
1,246
19
4
0
94,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role