Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Mvkf
Nu Wa
Level 33
God Stats
8W - 14L
1,206 SR
Queue Stats
184W - 183L
1,420 Elo+
Party 3
Achilles
Achilles
SirHondoe
Achilles
Level 23
God Stats
6W - 6L
1,616 SR
Queue Stats
20W - 38L
1,412 Elo+
Party 3
Ares
Ares
Skadοοsh
Ares
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,493 Elo+
Party 1
Anhur
Anhur
archrw
Anhur
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
235W - 234L
1,412 Elo+
Party 3
Team Averages
Level 40
1,464 SR
1,447 Elo+

VS

Team Averages
Level 59
1,403 SR
1,372 Elo+
Vamana
Vamana
DemonWarp
Vamana
Level 20
God Stats
5W - 6L
1,554 SR
Queue Stats
9W - 11L
1,420 Elo+
Party 2
Atlas
Atlas
ItsZombiProx
Atlas
Level 81
God Stats
1W - 1L
1,075 SR
Queue Stats
2W - 7L
1,272 Elo+
Party 2
Ishtar
Ishtar
ItsZombieProx
Ishtar
Level 74
God Stats
1W - 1L
1,549 SR
Queue Stats
14W - 16L
1,320 Elo+
Party 2
Sol
Sol
JJBrew
Sol
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,423 Elo+
Party 2
Freya
Freya
Slushify
Freya
Level 69
God Stats
2W - 4L
1,338 SR
Queue Stats
12W - 16L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 2 / 0
5,696
570
2,064
9,955
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Nu Wa
Mvkf
Nu Wa
9
0 / 1 / 0
5,627
563
2,046
4,380
1,400
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SirHondoe
Achilles
9
1 / 2 / 0
5,264
526
4,188
7,538
6,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 0
5,369
537
3,887
10,391
6,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
archrw
Anhur
9
0 / 3 / 0
5,076
508
2,406
7,116
2,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DemonWarp
Vamana
10
2 / 1 / 0
5,669
567
3,545
7,055
5,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 0 / 4
5,817
582
2,902
5,427
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 1 / 3
5,304
530
4,875
2,934
1,145
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
JJBrew
Sol
10
0 / 1 / 1
5,236
524
3,083
5,741
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Slushify
Freya
10
3 / 0 / 3
6,015
602
4,655
5,916
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
3
Kills
8
10
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
2
0
0.5
W
Vamana
DemonWarp
Vamana
2
1
0
2
W
1
0
4
3
W
2
1
3
3.5
W
Sol
JJBrew
Sol
0
1
1
0.5
L
Nu Wa
Mvkf
Nu Wa
0
1
0
0
L
Achilles
SirHondoe
Achilles
1
2
0
0.5
L
1
2
0
0.5
W
Freya
Slushify
Freya
3
0
3
4.5
L
Anhur
archrw
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,591
Damage
19,060
39,380
Taken
27,073
21,188
Mitigated
13,561
12,430
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,064
342
0
6,258
9,955
3,580
0
861
9,094
0
49,640
W
Vamana
DemonWarp
Vamana
3,545
1,096
0
402
7,055
5,458
0
0
6,329
0
27,947
W
2,902
1,605
0
1,794
5,427
3,317
231
1,642
3,785
16,395
0
W
4,875
3,073
0
235
2,934
1,145
540
1,132
1,802
0
26,235
W
Sol
JJBrew
Sol
3,083
1,206
0
2,266
5,741
1,629
0
1,775
3,760
39,072
0
L
Nu Wa
Mvkf
Nu Wa
2,046
485
0
1,240
4,380
1,400
610
1,828
2,552
35,780
1,482
L
Achilles
SirHondoe
Achilles
4,188
580
0
674
7,538
6,321
0
770
6,296
0
22,400
L
3,887
795
0
2,253
10,391
6,991
0
4,087
6,304
24,138
2,539
W
Freya
Slushify
Freya
4,655
1,307
0
3,321
5,916
2,012
104
1,072
4,763
33,122
693
L
Anhur
archrw
Anhur
2,406
1,629
0
2,005
7,116
2,896
0
2,821
4,295
0
25,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,032
Gold Earned
28,041
266
Minions Killed
230
0
Camps Cleared
0
1,017,616
Distance Traveled
986,592
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,696
570
91
9
0
255,388
0
W
Vamana
5,669
567
44
4
0
201,074
0
W
Atlas
5,817
582
14
1
0
207,423
3
W
Ishtar
5,304
530
43
4
0
215,584
6
W
Sol
5,236
524
69
7
0
176,092
0
L
Nu Wa
5,627
563
61
6
0
186,946
0
L
Achilles
5,264
526
36
4
0
205,739
0
L
Ares
5,369
537
33
3
0
198,472
1
W
Freya
6,015
602
60
6
0
186,419
0
L
Anhur
5,076
508
45
5
0
171,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role