Player Matchup

Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold V
BeatKing107
Vamana
Gold V
Level 149
God Stats
0W - 2L
1,406 SR
Queue Stats
29W - 39L
1,318 MMR
Party 1
Hel
Hel
Gold V
DKPress
Hel
Gold V
Level 128
God Stats
13W - 5L
1,707 SR
Queue Stats
194W - 193L
1,265 MMR
Solo
Sylvanus
Sylvanus
Silver II
LuckGirl
Sylvanus
Silver II
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 38L
1,224 MMR
Solo
Skadi
Skadi
Silver I
Taquitos187
Skadi
Silver I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 198L
1,202 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,523 SR
1,302 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 153
1,592 SR
1,293 MMR
Loki
Loki
Silver I
 
Loki
Silver I
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Gold V
DrChipzz
Ra
Gold V
Level 136
God Stats
14W - 9L
1,703 SR
Queue Stats
187W - 202L
1,268 MMR
Solo
Ishtar
Ishtar
Silver IV
Loviele
Ishtar
Silver IV
Level 159
God Stats
1W - 1L
1,700 SR
Queue Stats
113W - 98L
1,274 MMR
Party 2
Ares
Ares
Silver V
R1k369
Ares
Silver V
Level 154
God Stats
22W - 17L
1,559 SR
Queue Stats
149W - 144L
1,270 MMR
Solo
Chang'e
Chang'e
Silver I
Rowe99
Chang'e
Silver I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 3 / 0
4,728
473
2,436
7,579
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vamana
9
0 / 4 / 0
4,893
489
4,134
9,823
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hel
10
0 / 1 / 0
5,403
540
2,495
5,189
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
LuckGirl
Sylvanus
7
0 / 2 / 0
4,492
449
2,070
8,118
4,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 0
4,779
478
4,562
7,910
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SusanoThanatosBake KujiraKali

VS

Bans
Ao KuangMulanBellonaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
8 / 0 / 1
6,637
664
8,842
7,403
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 0
5,648
565
1,634
3,755
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Loviele
Ishtar
10
1 / 0 / 3
5,146
515
4,140
4,142
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
R1k369
Ares
10
1 / 0 / 2
5,529
553
3,036
4,906
4,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Rowe99
Chang'e
11
2 / 0 / 2
5,793
579
6,094
8,215
3,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
13
13
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
3
0
0
W
Loki
 
Loki
8
0
1
8.5
L
Vamana
0
4
0
0
L
Hel
0
1
0
0
W
1
0
0
1
W
Ishtar
Loviele
Ishtar
1
0
3
2.5
L
Sylvanus
LuckGirl
Sylvanus
0
2
0
0
W
Ares
R1k369
Ares
1
0
2
2
W
Chang'e
Rowe99
Chang'e
2
0
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,697
Damage
23,746
38,619
Taken
28,421
17,179
Mitigated
13,200
13,275
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,436
1,016
0
2,546
7,579
2,427
0
492
6,937
0
34,069
W
Loki
 
Loki
8,842
2,876
0
4,250
7,403
2,748
0
1,133
6,228
0
48,040
L
Vamana
4,134
1,237
0
3,228
9,823
6,456
12
4,438
4,678
0
35,151
L
Hel
2,495
0
430
2,835
5,189
1,445
0
1,023
3,973
41,490
0
W
1,634
115
216
1,806
3,755
1,322
0
1,840
1,915
35,078
2,725
W
Ishtar
Loviele
Ishtar
4,140
2,384
0
961
4,142
1,925
0
652
3,490
0
40,183
L
Sylvanus
LuckGirl
Sylvanus
2,070
935
429
2,757
8,118
4,223
0
1,583
6,535
9,695
0
W
Ares
R1k369
Ares
3,036
317
0
2,079
4,906
4,008
0
940
3,922
19,944
0
W
Chang'e
Rowe99
Chang'e
6,094
62
321
3,467
8,215
3,197
0
0
7,605
39,148
0
L
4,562
2,023
0
1,050
7,910
2,628
0
2,014
5,806
0
43,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,295
Gold Earned
28,753
283
Minions Killed
295
0
Camps Cleared
0
901,118
Distance Traveled
994,299
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,728
473
63
6
0
205,313
0
W
Loki
6,637
664
80
8
0
217,109
0
L
Vamana
4,893
489
58
6
0
186,696
2
L
Hel
5,403
540
84
8
0
196,035
1
W
Ra
5,648
565
63
6
0
202,246
2
W
Ishtar
5,146
515
62
6
0
167,606
0
L
Sylvanus
4,492
449
14
1
0
144,804
4
W
Ares
5,529
553
35
4
0
209,324
0
W
Chang'e
5,793
579
55
6
0
198,014
2
L
Skadi
4,779
478
64
6
0
168,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role