Player Matchup

Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SAOxTotodile
Gilgamesh
Level 107
God Stats
1W - 0L
1,778 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
d3c3ptor
Cerberus
Level 148
God Stats
3W - 1L
1,300 SR
Queue Stats
111W - 73L
1,505 Elo+
Solo
Raijin
Raijin
hunterjack777
Raijin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 54L
1,500 Elo+
Solo
Vamana
Vamana
weariestleech45
Vamana
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 184L
1,543 Elo+
Solo
Team Averages
Level 137
1,515 SR
1,509 Elo+

VS

Team Averages
Level 136
1,391 SR
1,453 Elo+
Hera
Hera
Hooskerdoos
Hera
Level 121
God Stats
0W - 2L
1,282 SR
Queue Stats
43W - 59L
1,379 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lexi-13ST
Cu Chulainn
Level 121
God Stats
12W - 7L
1,479 SR
Queue Stats
219W - 195L
1,575 Elo+
Solo
Loki
Loki
ValientNoob
Loki
Level 153
God Stats
3W - 5L
1,500 SR
Queue Stats
280W - 266L
1,486 Elo+
Solo
Ratatoskr
Ratatoskr
soulsyth
Ratatoskr
Level 231
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 199L
1,449 Elo+
Solo
Medusa
Medusa
vault710
Medusa
Level 55
God Stats
0W - 2L
1,192 SR
Queue Stats
37W - 46L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
4 / 2 / 4
7,854
873
7,582
7,331
4,098
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
SAOxTotodile
Gilgamesh
12
0 / 0 / 7
7,067
785
1,646
4,886
3,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
d3c3ptor
Cerberus
14
2 / 1 / 6
7,933
881
5,226
10,845
9,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 0 / 3
8,361
929
2,986
4,393
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 9
7,256
806
5,579
9,405
10,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,215
691
2,639
2,983
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Lexi-13ST
Cu Chulainn
13
0 / 4 / 4
6,788
754
6,015
9,097
7,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 1
7,496
833
9,237
5,656
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
soulsyth
Ratatoskr
12
2 / 1 / 3
6,621
736
3,235
3,412
3,379
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
vault710
Medusa
12
0 / 1 / 3
6,303
700
3,416
3,615
1,431
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
10
Kills
6
6
Deaths
10
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
4
3
L
0
2
3
0.75
L
Cu Chulainn
Lexi-13ST
Cu Chulainn
0
4
4
0.5
W
Gilgamesh
SAOxTotodile
Gilgamesh
0
0
7
3.5
L
4
2
1
2.25
W
Cerberus
d3c3ptor
Cerberus
2
1
6
5
W
4
0
3
5.5
L
Ratatoskr
soulsyth
Ratatoskr
2
1
3
3.5
L
Medusa
vault710
Medusa
0
1
3
1.5
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,019
Damage
24,542
36,860
Taken
24,763
29,946
Mitigated
15,777
14,148
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,582
733
574
2,093
7,331
4,098
0
666
6,665
0
10,743
L
2,639
468
222
173
2,983
854
0
1,067
1,872
7,091
39
L
Cu Chulainn
Lexi-13ST
Cu Chulainn
6,015
1,209
251
759
9,097
7,856
0
3,221
5,528
0
18,699
W
Gilgamesh
SAOxTotodile
Gilgamesh
1,646
438
996
710
4,886
3,288
543
412
4,474
0
7,640
L
9,237
946
0
390
5,656
2,257
0
1,591
3,988
0
18,953
W
Cerberus
d3c3ptor
Cerberus
5,226
96
1,810
3,359
10,845
9,984
0
755
10,090
16,754
773
W
2,986
491
492
1,326
4,393
1,924
767
509
3,884
15,979
611
L
Ratatoskr
soulsyth
Ratatoskr
3,235
396
11
325
3,412
3,379
0
539
2,708
0
8,750
L
Medusa
vault710
Medusa
3,416
1,028
235
1,184
3,615
1,431
0
1,157
2,379
0
6,348
W
5,579
3,165
1,009
1,779
9,405
10,652
651
297
9,108
0
16,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,471
Gold Earned
33,423
145
Minions Killed
81
0
Camps Cleared
0
859,507
Distance Traveled
749,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,854
873
10
1
0
170,010
0
L
Hera
6,215
691
16
2
0
120,544
0
L
Cu Chulainn
6,788
754
28
3
0
161,214
0
W
Gilgamesh
7,067
785
12
1
0
185,004
0
L
Loki
7,496
833
11
1
0
159,338
0
W
Cerberus
7,933
881
67
7
0
196,216
0
W
Raijin
8,361
929
35
4
0
170,869
0
L
Ratatoskr
6,621
736
16
2
0
146,903
0
L
Medusa
6,303
700
10
1
0
161,703
0
W
Vamana
7,256
806
21
2
0
137,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role