Player Matchup

Charon
Charon
Gold I
 
Charon
Gold I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
AyylienInvader
Hachiman
Gold III
Level 127
God Stats
15W - 7L
1,855 SR
Queue Stats
26W - 12L
1,781 MMR
Party 1
Lancelot
Lancelot
Platinum III
Brankie
Lancelot
Platinum III
Level 158
God Stats
4W - 4L
1,753 SR
Queue Stats
304W - 279L
1,786 MMR
Solo
Nox
Nox
Platinum III
Montime
Nox
Platinum III
Level 146
God Stats
1W - 2L
1,275 SR
Queue Stats
287W - 267L
1,786 MMR
Solo
Bake Kujira
Bake Kujira
Gold III
TiddlyTempest
Bake Kujira
Gold III
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 12L
1,781 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,576 SR
1,727 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,545 SR
1,725 MMR
Artemis
Artemis
Platinum III
 
Artemis
Platinum III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
BodyBlockPls
Janus
Platinum IV
Level 126
God Stats
42W - 35L
1,609 SR
Queue Stats
249W - 269L
1,773 MMR
Solo
Set
Set
Platinum V
DaUnfollowed
Set
Platinum V
Level 152
God Stats
3W - 4L
1,330 SR
Queue Stats
367W - 346L
1,783 MMR
Solo
Geb
Geb
Platinum III
Elixer15
Geb
Platinum III
Level 84
God Stats
5W - 10L
1,618 SR
Queue Stats
151W - 163L
1,791 MMR
Solo
Ravana
Ravana
Platinum V
ĎreadHead
Ravana
Platinum V
Level 112
God Stats
9W - 8L
1,666 SR
Queue Stats
63W - 53L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 0 / 4
4,979
622
2,255
5,128
3,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
11
1 / 0 / 1
5,563
695
4,934
5,116
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Brankie
Lancelot
10
4 / 0 / 0
5,345
668
2,794
5,054
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
10
2 / 0 / 3
5,573
697
3,220
4,013
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
TiddlyTempest
Bake Kujira
11
3 / 1 / 0
6,526
816
4,540
5,160
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
LokiAthenaSusano

VS

Bans
Ao KuangThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 1 / 0
4,704
588
3,275
4,428
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
4,516
565
1,677
4,636
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 0
4,549
569
1,468
6,598
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 0
4,692
587
2,327
7,097
4,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
ĎreadHead
Ravana
8
1 / 3 / 0
4,509
564
2,789
8,215
6,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
10
Kills
1
1
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
4
2
L
Artemis
 
Artemis
0
1
0
0
W
Hachiman
1
0
1
1.5
L
0
4
0
0
W
Lancelot
Brankie
Lancelot
4
0
0
4
L
0
1
0
0
L
0
1
0
0
W
Nox
2
0
3
3.5
W
Bake Kujira
TiddlyTempest
Bake Kujira
3
1
0
3
L
Ravana
ĎreadHead
Ravana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,743
Damage
11,536
24,471
Taken
30,974
13,444
Mitigated
17,023
7,154
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,255
310
0
2,105
5,128
3,203
0
1,325
3,759
15,867
0
L
Artemis
 
Artemis
3,275
805
0
742
4,428
1,608
0
455
3,973
0
37,905
W
Hachiman
4,934
3,491
0
2,276
5,116
1,913
0
729
4,387
0
49,904
L
1,677
115
0
10
4,636
1,646
0
2,136
2,500
25,560
573
W
Lancelot
Brankie
Lancelot
2,794
643
0
738
5,054
2,443
0
416
4,638
0
40,949
L
1,468
269
0
3,808
6,598
3,261
0
1,594
5,004
0
29,265
L
2,327
272
897
1,553
7,097
4,169
0
1,310
5,787
12,570
1,762
W
Nox
3,220
156
0
625
4,013
1,633
0
1,076
2,792
36,333
1,942
W
Bake Kujira
TiddlyTempest
Bake Kujira
4,540
2,724
0
1,410
5,160
4,252
0
0
4,816
43,485
1,247
L
Ravana
ĎreadHead
Ravana
2,789
994
0
2,814
8,215
6,339
0
4,424
3,791
0
23,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,986
Gold Earned
22,970
343
Minions Killed
264
0
Camps Cleared
0
924,280
Distance Traveled
859,480
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,979
622
26
3
0
174,918
4
L
Artemis
4,704
588
80
10
0
151,903
0
W
Hachiman
5,563
695
84
11
0
167,044
1
L
Janus
4,516
565
66
8
0
154,382
0
W
Lancelot
5,345
668
80
10
0
229,025
0
L
Set
4,549
569
58
7
0
209,196
1
L
Geb
4,692
587
16
2
0
186,000
2
W
Nox
5,573
697
70
9
0
172,327
0
W
Bake Kujira
6,526
816
83
10
0
180,966
0
L
Ravana
4,509
564
44
6
0
157,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role