Player Matchup

Cupid
Cupid
TickleMeElmo954
Cupid
Level 20
God Stats
4W - 3L
1,579 SR
Queue Stats
69W - 70L
1,393 Elo+
Party 1
Achilles
Achilles
indadoodoo
Achilles
Level 36
God Stats
1W - 2L
1,405 SR
Queue Stats
36W - 43L
1,414 Elo+
Party 1
Olorun
Olorun
spodertoast
Olorun
Level 66
God Stats
0W - 5L
1,404 SR
Queue Stats
119W - 128L
1,398 Elo+
Party 1
Team Averages
Level 41
1,463 SR
1,402 Elo+

VS

Team Averages
Level 108
1,447 SR
1,849 Elo+
Thoth
Thoth
ISTORMZI
Thoth
Level 150
God Stats
1W - 0L
1,653 SR
Queue Stats
6W - 0L
1,975 Elo+
Party 2
Guan Yu
Guan Yu
JuanMP1104
Guan Yu
Level 29
God Stats
1W - 0L
1,190 SR
Queue Stats
3W - 0L
1,711 Elo+
Party 2
Rama
Rama
NSGREACH
Rama
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,859 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,247
634
4,423
8,627
3,316
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
indadoodoo
Achilles
16
4 / 2 / 1
9,461
728
8,530
15,580
15,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
12
0 / 8 / 2
7,559
581
5,926
12,162
4,706
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ISTORMZI
Thoth
16
7 / 1 / 5
10,572
813
12,405
8,129
3,469
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
JuanMP1104
Guan Yu
13
1 / 3 / 7
8,241
634
3,456
11,925
11,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Rama
15
5 / 1 / 5
9,790
753
13,837
9,398
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
13
13
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thoth
ISTORMZI
Thoth
7
1
5
9.5
W
Guan Yu
JuanMP1104
Guan Yu
1
3
7
1.5
W
Rama
5
1
5
7.5
L
1
3
3
0.83
L
Achilles
indadoodoo
Achilles
4
2
1
2.25
L
Olorun
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,879
Damage
29,698
36,369
Taken
29,452
23,550
Mitigated
19,706
4,964
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
ISTORMZI
Thoth
12,405
168
0
2,422
8,129
3,469
640
2,165
5,964
45,559
1,013
W
Guan Yu
JuanMP1104
Guan Yu
3,456
396
438
2,846
11,925
11,640
25
1,435
10,490
0
10,923
W
Rama
13,837
9,343
0
3,270
9,398
4,597
994
2,578
6,820
0
50,860
L
4,423
2,143
569
1,200
8,627
3,316
419
4,231
4,311
0
16,140
L
Achilles
indadoodoo
Achilles
8,530
1,307
0
2,474
15,580
15,528
0
2,551
12,965
0
28,391
L
Olorun
5,926
2,507
243
478
12,162
4,706
124
5,309
6,732
23,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,267
Gold Earned
28,603
99
Minions Killed
162
0
Camps Cleared
0
679,260
Distance Traveled
708,083
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,572
813
74
6
0
246,347
8
W
Guan Yu
8,241
634
15
1
0
244,599
0
W
Rama
9,790
753
73
6
0
217,137
0
L
Cupid
8,247
634
36
3
0
229,492
0
L
Achilles
9,461
728
32
2
0
274,109
2
L
Olorun
7,559
581
31
2
0
175,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role