Player Matchup

Bellona
Bellona
Bronze III
TheEnergiser
Bellona
Bronze III
Level 65
God Stats
3W - 7L
1,500 SR
Queue Stats
31W - 28L
1,561 MMR
Party 1
Discordia
Discordia
Bronze III
masterofpoweres
Discordia
Bronze III
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,561 MMR
Party 1
Ares
Ares
Bronze III
plsjustpoundme
Ares
Bronze III
Level 87
God Stats
2W - 0L
1,857 SR
Queue Stats
8W - 4L
1,561 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,619 SR
1,561 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,589 SR
1,537 MMR
Tsukuyomi
Tsukuyomi
Bronze III
HeimdallEye
Tsukuyomi
Bronze III
Level 126
God Stats
1W - 2L
1,678 SR
Queue Stats
4W - 3L
1,565 MMR
Solo
Ganesha
Ganesha
Gold IV
RuggedMossman
Ganesha
Gold IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,522 MMR
Solo
Hades
Hades
Bronze III
lfz127rm
Hades
Bronze III
Level 47
God Stats
1W - 3L
1,589 SR
Queue Stats
2W - 4L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TheEnergiser
Bellona
16
3 / 0 / 11
10,448
804
10,948
11,318
14,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
masterofpoweres
Discordia
16
6 / 2 / 7
10,847
834
10,113
8,073
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 0 / 9
10,441
803
8,704
12,542
14,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AtlasBake KujiraNe ZhaKing ArthurPersephone

VS

Bans
ZeusCharonNemesisChaacLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HeimdallEye
Tsukuyomi
13
1 / 6 / 0
8,455
650
10,268
10,633
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ganesha
14
0 / 4 / 2
8,244
634
5,806
13,407
15,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
lfz127rm
Hades
13
1 / 4 / 1
8,453
650
2,064
9,632
5,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
14
Kills
2
2
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
HeimdallEye
Tsukuyomi
1
6
0
0.17
L
Ganesha
0
4
2
0.25
W
Bellona
TheEnergiser
Bellona
3
0
11
8.5
L
Hades
lfz127rm
Hades
1
4
1
0.38
W
Discordia
masterofpoweres
Discordia
6
2
7
4.75
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,765
Damage
18,138
31,933
Taken
33,672
33,382
Mitigated
26,737
11,021
Healing
2,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
HeimdallEye
Tsukuyomi
10,268
1,525
0
950
10,633
5,528
0
5,063
5,281
0
37,261
L
Ganesha
5,806
177
0
1,233
13,407
15,710
0
7,714
5,114
22,952
0
W
Bellona
TheEnergiser
Bellona
10,948
2,697
0
4,203
11,318
14,439
292
3,256
7,752
0
41,081
L
Hades
lfz127rm
Hades
2,064
91
109
559
9,632
5,499
50
5,989
3,358
16,805
298
W
Discordia
masterofpoweres
Discordia
10,113
1,133
152
1,840
8,073
4,077
903
2,009
5,978
54,994
701
W
8,704
963
0
4,826
12,542
14,866
482
2,447
9,744
32,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,736
Gold Earned
25,152
177
Minions Killed
124
0
Camps Cleared
0
771,059
Distance Traveled
720,051
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,455
650
77
6
0
250,463
3
L
Ganesha
8,244
634
3
0
0
223,506
0
W
Bellona
10,448
804
68
5
0
272,677
0
L
Hades
8,453
650
44
3
0
246,082
0
W
Discordia
10,847
834
83
6
0
229,728
0
W
Ares
10,441
803
26
2
0
268,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role