Player Matchup

Medusa
Medusa
GISTSMACK
Medusa
Level 155
God Stats
2W - 0L
1,777 SR
Queue Stats
26W - 19L
1,546 Elo+
Party 1
Nox
Nox
Mrsoup1395
Nox
Level 134
God Stats
2W - 1L
1,779 SR
Queue Stats
24W - 22L
1,584 Elo+
Party 1
King Arthur
King Arthur
RUSTHEJEW
King Arthur
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 57L
1,574 Elo+
Party 1
Pele
Pele
RagsTheRat
Pele
Level 128
God Stats
7W - 2L
1,814 SR
Queue Stats
28W - 23L
1,569 Elo+
Party 1
Cerberus
Cerberus
beeraden22
Cerberus
Level 124
God Stats
10W - 8L
1,844 SR
Queue Stats
201W - 174L
1,677 Elo+
Solo
Team Averages
Level 140
1,743 SR
1,590 Elo+

VS

Team Averages
Level 137
1,499 SR
1,392 Elo+
Heimdallr
Heimdallr
MrDrProfeser
Heimdallr
Level 156
God Stats
6W - 11L
1,689 SR
Queue Stats
667W - 617L
1,562 Elo+
Solo
Nike
Nike
Narusada
Nike
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,106 Elo+
Party 2
Ne Zha
Ne Zha
NotTheDoctorYan
Ne Zha
Level 129
God Stats
0W - 2L
1,209 SR
Queue Stats
23W - 23L
1,249 Elo+
Party 2
Ymir
Ymir
SuicideRose-
Ymir
Level 129
God Stats
8W - 8L
1,357 SR
Queue Stats
66W - 61L
1,698 Elo+
Solo
Discordia
Discordia
asackrat
Discordia
Level 143
God Stats
0W - 1L
1,738 SR
Queue Stats
53W - 44L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GISTSMACK
Medusa
14
3 / 0 / 4
8,161
583
7,713
8,085
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 1 / 8
7,443
532
3,179
6,119
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
RUSTHEJEW
King Arthur
13
0 / 1 / 3
7,784
556
7,824
14,979
11,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
11 / 0 / 3
8,720
623
7,577
8,951
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
beeraden22
Cerberus
12
3 / 0 / 4
7,474
534
4,624
10,582
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MrDrProfeser
Heimdallr
13
0 / 5 / 0
6,918
494
6,818
11,246
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
12
1 / 4 / 0
6,971
498
7,896
13,932
14,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 2 / 0
6,246
446
3,525
11,743
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
5,901
422
1,961
9,010
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
asackrat
Discordia
11
1 / 5 / 0
6,477
463
4,924
6,935
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
18
Kills
2
2
Deaths
18
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
GISTSMACK
Medusa
3
0
4
5
L
Heimdallr
MrDrProfeser
Heimdallr
0
5
0
0
W
1
1
8
5
L
Nike
1
4
0
0.25
L
0
2
0
0
W
King Arthur
RUSTHEJEW
King Arthur
0
1
3
1.5
W
11
0
3
12.5
L
0
2
0
0
L
Discordia
asackrat
Discordia
1
5
0
0.2
W
Cerberus
beeraden22
Cerberus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,917
Damage
25,124
48,716
Taken
52,866
29,728
Mitigated
30,473
10,357
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GISTSMACK
Medusa
7,713
3,470
0
1,209
8,085
3,589
627
435
7,650
0
68,261
L
Heimdallr
MrDrProfeser
Heimdallr
6,818
3,984
0
1,851
11,246
4,618
0
1,354
9,892
0
58,590
W
3,179
136
0
2,091
6,119
2,482
410
2,784
3,335
43,263
1,421
L
Nike
7,896
785
0
5,052
13,932
14,097
0
192
13,740
0
51,608
L
3,525
871
0
5,671
11,743
4,302
0
1,384
10,359
0
47,842
W
King Arthur
RUSTHEJEW
King Arthur
7,824
561
0
2,297
14,979
11,601
90
361
13,614
37
57,384
W
7,577
1,636
0
723
8,951
4,188
0
1,410
7,448
0
64,345
L
1,961
543
0
2,022
9,010
5,246
0
2,230
6,780
21,890
0
L
Discordia
asackrat
Discordia
4,924
449
0
30
6,935
2,210
0
2,267
4,668
51,454
0
W
Cerberus
beeraden22
Cerberus
4,624
304
0
4,037
10,582
7,868
0
1,895
8,687
28,146
1,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,582
Gold Earned
32,513
439
Minions Killed
397
0
Camps Cleared
0
1,496,752
Distance Traveled
1,208,485
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,161
583
107
8
0
296,517
1
L
Heimdallr
6,918
494
106
8
0
223,047
4
W
Nox
7,443
532
81
6
0
284,895
0
L
Nike
6,971
498
83
6
0
237,542
0
L
Ne Zha
6,246
446
83
6
0
314,076
3
W
King Arthur
7,784
556
84
6
0
276,360
0
W
Pele
8,720
623
90
6
0
357,395
0
L
Ymir
5,901
422
26
2
0
182,897
0
L
Discordia
6,477
463
99
7
0
250,923
2
W
Cerberus
7,474
534
77
6
0
281,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role