Player Matchup

Ares
Ares
Aleaxh
Ares
Level 106
God Stats
2W - 2L
1,502 SR
Queue Stats
5W - 8L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
RizzyDavn
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,491 Elo+
Party 2
Bellona
Bellona
lThePassengerl
Bellona
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 1L
1,682 Elo+
Party 2
Team Averages
Level 46
1,572 SR
1,555 Elo+

VS

Team Averages
Level 64
1,630 SR
1,864 Elo+
Kuzenbo
Kuzenbo
Biggg Greens
Kuzenbo
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,864 Elo+
Party 1
Ra
Ra
Mayday1966
Ra
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,864 Elo+
Party 1
Izanami
Izanami
tiptoephilsophy
Izanami
Level 28
God Stats
2W - 2L
1,891 SR
Queue Stats
16W - 10L
1,864 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aleaxh
Ares
14
3 / 4 / 11
9,335
778
9,912
15,073
16,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
RizzyDavn
Nu Wa
15
3 / 3 / 10
9,466
789
9,106
8,160
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 0 / 6
11,482
957
17,877
17,594
19,971
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Biggg Greens
Kuzenbo
13
3 / 5 / 3
8,394
700
6,115
16,195
17,533
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 6 / 5
8,743
729
10,610
11,611
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 5 / 4
9,184
765
9,905
13,738
5,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
7
7
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
Aleaxh
Ares
3
4
11
2.13
L
Kuzenbo
Biggg Greens
Kuzenbo
3
5
3
0.9
L
2
6
5
0.75
W
Nu Wa
RizzyDavn
Nu Wa
3
3
10
2.67
W
10
0
6
13
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,895
Damage
26,630
40,827
Taken
41,544
39,646
Mitigated
28,495
8,332
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Aleaxh
Ares
9,912
111
0
1,279
15,073
16,125
224
6,777
8,195
17,887
884
L
Kuzenbo
Biggg Greens
Kuzenbo
6,115
1,878
0
317
16,195
17,533
0
8,545
6,763
17,734
0
L
10,610
1,120
677
1,658
11,611
5,222
0
4,404
6,672
40,717
857
W
Nu Wa
RizzyDavn
Nu Wa
9,106
2,388
0
250
8,160
3,550
1,116
3,943
4,134
34,302
1,344
W
17,877
5,822
0
6,803
17,594
19,971
1,380
5,436
12,029
702
64,373
L
9,905
7,923
0
550
13,738
5,740
0
5,108
7,866
0
49,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,283
Gold Earned
26,321
161
Minions Killed
163
0
Camps Cleared
0
671,810
Distance Traveled
555,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,335
778
23
2
0
217,782
0
L
Kuzenbo
8,394
700
16
1
0
195,831
0
L
Ra
8,743
729
71
6
0
179,272
0
W
Nu Wa
9,466
789
58
5
0
202,766
0
W
Bellona
11,482
957
80
7
0
251,262
0
L
Izanami
9,184
765
76
6
0
180,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role