Player Matchup

Thoth
Thoth
Gold IV
CyborgAFK
Thoth
Gold IV
Level 177
God Stats
8W - 6L
1,533 SR
Queue Stats
159W - 149L
1,500 MMR
Party 3
Vamana
Vamana
Gold II
JayRainz
Vamana
Gold II
Level 152
God Stats
12W - 6L
1,778 SR
Queue Stats
187W - 173L
1,574 MMR
Party 2
Serqet
Serqet
Gold II
Murdocツ
Serqet
Gold II
Level 156
God Stats
16W - 15L
1,193 SR
Queue Stats
313W - 320L
1,628 MMR
Solo
Charybdis
Charybdis
Platinum IV
PlSHO19
Charybdis
Platinum IV
Level 182
God Stats
6W - 9L
1,500 SR
Queue Stats
616W - 590L
1,710 MMR
Party 2
Ne Zha
Ne Zha
Gold III
ThePoosycat
Ne Zha
Gold III
Level 157
God Stats
26W - 13L
1,924 SR
Queue Stats
77W - 65L
1,745 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 165
1,586 SR
1,631 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,691 SR
1,630 MMR
Ix Chel
Ix Chel
Silver I
CardweII
Ix Chel
Silver I
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 47L
1,638 MMR
Solo
Fenrir
Fenrir
Gold I
JaRELL-TG
Fenrir
Gold I
Level 156
God Stats
6W - 2L
1,895 SR
Queue Stats
88W - 82L
1,646 MMR
Party 1
Hachiman
Hachiman
Silver I
JustD3xx
Hachiman
Silver I
Level 157
God Stats
11W - 13L
1,579 SR
Queue Stats
159W - 153L
1,639 MMR
Solo
Geb
Geb
Gold I
MarilynTorressss
Geb
Gold I
Level 156
God Stats
49W - 31L
1,736 SR
Queue Stats
118W - 111L
1,619 MMR
Solo
Tiamat
Tiamat
Gold I
Samtheham22
Tiamat
Gold I
Level 197
God Stats
5W - 6L
1,745 SR
Queue Stats
92W - 84L
1,610 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CyborgAFK
Thoth
8
1 / 0 / 1
4,159
832
1,774
865
235
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
JayRainz
Vamana
7
2 / 1 / 0
4,209
842
2,998
5,499
3,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Murdocツ
Serqet
7
0 / 0 / 3
4,022
804
1,151
2,801
1,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
PlSHO19
Charybdis
7
1 / 0 / 2
3,791
758
3,342
2,786
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
8
3 / 0 / 1
4,042
808
1,866
3,846
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
LokiThanatosCharon

VS

Bans
MercuryAresAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CardweII
Ix Chel
7
1 / 2 / 0
4,115
823
3,973
4,181
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
JaRELL-TG
Fenrir
4
0 / 2 / 0
3,000
600
505
3,174
967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hachiman
JustD3xx
Hachiman
5
0 / 1 / 0
3,269
654
1,543
2,767
664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 1 / 0
3,245
649
1,443
3,746
1,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
7
0 / 1 / 0
3,581
716
584
2,407
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
CardweII
Ix Chel
1
2
0
0.5
W
Thoth
CyborgAFK
Thoth
1
0
1
1.5
L
Fenrir
JaRELL-TG
Fenrir
0
2
0
0
W
Vamana
JayRainz
Vamana
2
1
0
2
L
Hachiman
JustD3xx
Hachiman
0
1
0
0
L
0
1
0
0
W
Serqet
Murdocツ
Serqet
0
0
3
1.5
W
Charybdis
PlSHO19
Charybdis
1
0
2
2
L
Tiamat
0
1
0
0
W
Ne Zha
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,131
Damage
8,048
15,797
Taken
16,275
6,930
Mitigated
5,291
7,570
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
CardweII
Ix Chel
3,973
975
0
1,403
4,181
1,129
0
0
3,850
22,877
0
W
Thoth
CyborgAFK
Thoth
1,774
208
0
518
865
235
0
316
549
25,728
341
L
Fenrir
JaRELL-TG
Fenrir
505
183
0
1,013
3,174
967
0
453
2,721
0
7,621
W
Vamana
JayRainz
Vamana
2,998
1,191
0
2,294
5,499
3,130
0
3,973
1,526
0
21,814
L
Hachiman
JustD3xx
Hachiman
1,543
1,144
0
899
2,767
664
0
0
2,767
0
19,076
L
1,443
322
439
726
3,746
1,689
0
0
3,746
5,657
0
W
Serqet
Murdocツ
Serqet
1,151
303
0
1,429
2,801
1,164
0
516
2,285
0
9,614
W
Charybdis
PlSHO19
Charybdis
3,342
1,962
0
2,170
2,786
914
0
649
2,137
0
29,017
L
Tiamat
584
81
0
940
2,407
842
0
1,321
1,086
18,375
0
W
Ne Zha
1,866
635
0
1,159
3,846
1,487
0
546
3,300
0
29,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,223
Gold Earned
17,210
220
Minions Killed
134
0
Camps Cleared
0
603,128
Distance Traveled
522,373
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,115
823
38
8
0
108,917
0
W
Thoth
4,159
832
64
13
0
121,495
0
L
Fenrir
3,000
600
24
5
0
79,432
0
W
Vamana
4,209
842
34
7
0
108,982
0
L
Hachiman
3,269
654
34
7
0
95,536
0
L
Geb
3,245
649
7
1
0
119,463
4
W
Serqet
4,022
804
16
3
0
137,181
0
W
Charybdis
3,791
758
52
10
0
99,011
0
L
Tiamat
3,581
716
31
6
0
119,025
0
W
Ne Zha
4,042
808
54
11
0
136,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role