Player Matchup

Sun Wukong
Sun Wukong
Hue-janus2002
Sun Wukong
Level 54
God Stats
28W - 12L
1,957 SR
Queue Stats
155W - 188L
1,343 Elo+
Party 1
Cerberus
Cerberus
StOrmBreath52_01
Cerberus
Level 40
God Stats
3W - 6L
1,277 SR
Queue Stats
61W - 111L
1,226 Elo+
Party 1
Anubis
Anubis
johnsolo420
Anubis
Level 27
God Stats
6W - 5L
1,683 SR
Queue Stats
82W - 109L
1,247 Elo+
Party 1
Team Averages
Level 40
1,639 SR
1,272 Elo+

VS

Team Averages
Level 40
1,329 SR
1,398 Elo+
Anubis
Anubis
Hollywood1997
Anubis
Level 39
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 12L
1,377 Elo+
Solo
Surtr
Surtr
Huskies4u
Surtr
Level 47
God Stats
11W - 18L
1,277 SR
Queue Stats
325W - 339L
1,313 Elo+
Solo
Hades
Hades
lINotoriousll
Hades
Level 33
God Stats
2W - 1L
1,211 SR
Queue Stats
20W - 31L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hue-janus2002
Sun Wukong
15
7 / 1 / 10
10,242
788
15,142
12,633
8,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
1 / 3 / 10
8,903
685
5,784
13,314
11,670
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
11 / 1 / 5
11,401
877
15,685
9,343
5,520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 2
8,023
617
5,408
11,901
4,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Huskies4u
Surtr
14
2 / 3 / 2
8,484
653
8,088
14,900
11,799
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 7 / 3
7,748
596
8,062
16,016
5,936
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
19
Kills
5
5
Deaths
19
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Sun Wukong
Hue-janus2002
Sun Wukong
7
1
10
12
L
Surtr
Huskies4u
Surtr
2
3
2
1
W
1
3
10
2
W
Anubis
11
1
5
13.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,611
Damage
21,558
35,290
Taken
42,817
26,073
Mitigated
22,122
8,913
Healing
2,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,408
881
0
111
11,901
4,387
0
5,422
6,403
17,419
86
W
Sun Wukong
Hue-janus2002
Sun Wukong
15,142
1,722
299
2,270
12,633
8,883
525
4,874
7,759
0
34,200
L
Surtr
Huskies4u
Surtr
8,088
3,202
0
855
14,900
11,799
362
7,419
7,404
349
20,061
W
5,784
343
0
1,769
13,314
11,670
451
4,378
8,936
29,767
489
W
Anubis
15,685
1,654
275
4,300
9,343
5,520
1,132
4,120
5,223
47,168
2,621
L
8,062
991
259
1,587
16,016
5,936
0
7,921
8,005
18,888
431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,546
Gold Earned
24,255
209
Minions Killed
85
0
Camps Cleared
0
653,948
Distance Traveled
545,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,023
617
36
3
0
147,052
0
W
Sun Wukong
10,242
788
40
3
0
264,743
0
L
Surtr
8,484
653
24
2
0
198,704
0
W
Cerberus
8,903
685
83
6
0
196,435
0
W
Anubis
11,401
877
86
7
0
192,770
0
L
Hades
7,748
596
25
2
0
200,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role