Player Matchup

Surtr
Surtr
 
Surtr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Dopeman_2015
Anubis
Level 145
God Stats
14W - 10L
1,762 SR
Queue Stats
62W - 65L
1,495 Elo+
Party 2
Neith
Neith
The_GodfatherMex
Neith
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,453 Elo+
Party 2
Ravana
Ravana
hawk4560
Ravana
Level 117
God Stats
4W - 7L
1,554 SR
Queue Stats
369W - 345L
1,530 Elo+
Solo
Mulan
Mulan
skoots7
Mulan
Level 159
God Stats
10W - 5L
1,495 SR
Queue Stats
332W - 331L
1,491 Elo+
Solo
Team Averages
Level 129
1,562 SR
1,494 Elo+

VS

Team Averages
Level 107
1,554 SR
1,552 Elo+
Pele
Pele
Auclyn
Pele
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 37L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
Europska
Sun Wukong
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,602 Elo+
Party 1
Merlin
Merlin
I like gluee
Merlin
Level 64
God Stats
3W - 2L
1,533 SR
Queue Stats
34W - 27L
1,573 Elo+
Party 1
Horus
Horus
PalaZhins
Horus
Level 86
God Stats
36W - 31L
1,678 SR
Queue Stats
318W - 280L
1,498 Elo+
Solo
Anhur
Anhur
pnas
Anhur
Level 118
God Stats
14W - 13L
1,558 SR
Queue Stats
100W - 81L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
2 / 1 / 2
4,092
682
4,135
4,584
1,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
8
1 / 0 / 1
4,559
760
2,062
3,116
1,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
2 / 1 / 4
4,004
667
2,525
3,768
914
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ravana
hawk4560
Ravana
8
4 / 0 / 2
4,560
760
2,399
2,320
802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
skoots7
Mulan
7
0 / 2 / 0
3,698
616
2,363
6,354
3,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Auclyn
Pele
2
0 / 1 / 0
2,860
477
0
1,636
361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
Europska
Sun Wukong
8
2 / 0 / 1
4,743
791
3,351
4,395
2,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Merlin
6
0 / 3 / 0
3,463
577
1,707
3,740
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
PalaZhins
Horus
4
1 / 4 / 1
3,479
580
2,183
7,616
3,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
pnas
Anhur
6
1 / 2 / 1
3,558
593
3,507
3,848
1,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
4
4
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
1
2
3
L
Pele
Auclyn
Pele
0
1
0
0
W
Anubis
1
0
1
1.5
L
Sun Wukong
Europska
Sun Wukong
2
0
1
2.5
L
Merlin
0
3
0
0
L
Horus
PalaZhins
Horus
1
4
1
0.38
W
2
1
4
4
W
Ravana
hawk4560
Ravana
4
0
2
5
L
Anhur
pnas
Anhur
1
2
1
0.75
W
Mulan
skoots7
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,484
Damage
10,748
20,142
Taken
21,235
8,233
Mitigated
8,767
9,131
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,135
1,826
68
2,056
4,584
1,808
0
0
4,584
347
23,775
L
Pele
Auclyn
Pele
0
0
0
634
1,636
361
0
0
1,636
0
3,049
W
Anubis
2,062
322
0
2,028
3,116
1,100
0
1,440
1,530
31,371
0
L
Sun Wukong
Europska
Sun Wukong
3,351
1,027
0
1,947
4,395
2,547
0
0
4,395
0
30,225
L
Merlin
1,707
36
0
1,000
3,740
784
0
2,062
1,678
13,186
1,019
L
Horus
PalaZhins
Horus
2,183
1,002
293
1,568
7,616
3,926
8
90
7,209
0
6,257
W
2,525
917
0
1,431
3,768
914
54
0
3,768
0
18,485
W
Ravana
hawk4560
Ravana
2,399
986
0
1,880
2,320
802
0
0
2,320
0
26,686
L
Anhur
pnas
Anhur
3,507
2,218
0
840
3,848
1,149
0
57
3,684
0
19,471
W
Mulan
skoots7
Mulan
2,363
281
0
1,668
6,354
3,609
0
0
5,905
0
22,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,913
Gold Earned
18,103
224
Minions Killed
130
0
Camps Cleared
0
582,909
Distance Traveled
480,311
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,092
682
45
8
0
128,588
0
L
Pele
2,860
477
9
2
0
19,842
0
W
Anubis
4,559
760
56
9
0
110,365
1
L
Sun Wukong
4,743
791
57
10
0
123,239
0
L
Merlin
3,463
577
26
4
0
111,567
0
L
Horus
3,479
580
7
1
0
112,257
0
W
Neith
4,004
667
29
5
0
113,646
0
W
Ravana
4,560
760
56
9
0
130,105
2
L
Anhur
3,558
593
31
5
0
113,406
0
W
Mulan
3,698
616
38
6
0
100,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role