Player Matchup

Erlang Shen
Erlang Shen
DeRouje
Erlang Shen
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
211W - 199L
1,563 Elo+
Solo
Raijin
Raijin
MoistTowel31
Raijin
Level 66
God Stats
1W - 1L
1,299 SR
Queue Stats
105W - 98L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
RadiantBunny187
Sun Wukong
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 110L
1,476 Elo+
Party 1
Geb
Geb
colorcarton
Geb
Level 110
God Stats
20W - 5L
1,815 SR
Queue Stats
404W - 426L
1,583 Elo+
Solo
Maman Brigitte
Maman Brigitte
neji512
Maman Brigitte
Level 144
God Stats
2W - 4L
1,249 SR
Queue Stats
92W - 82L
1,511 Elo+
Party 1
Team Averages
Level 122
1,473 SR
1,543 Elo+

VS

Team Averages
Level 110
1,566 SR
1,659 Elo+
Hachiman
Hachiman
AnhurButHasNone
Hachiman
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,839 Elo+
Party 2
Xing Tian
Xing Tian
IMissKuzmenko
Xing Tian
Level 102
God Stats
1W - 2L
1,832 SR
Queue Stats
17W - 27L
1,575 Elo+
Party 2
Fenrir
Fenrir
Petal Burst
Fenrir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,783 Elo+
Solo
Baba Yaga
Baba Yaga
SanguineRose--
Baba Yaga
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,595 Elo+
Solo
Bellona
Bellona
SixthH0kage
Bellona
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeRouje
Erlang Shen
16
1 / 2 / 13
9,248
771
7,528
24,721
25,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
17
6 / 6 / 8
10,505
875
13,351
12,486
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
RadiantBunny187
Sun Wukong
18
4 / 2 / 13
10,479
873
12,952
20,005
28,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 14
10,288
857
7,939
13,088
13,587
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Maman Brigitte
neji512
Maman Brigitte
16
5 / 5 / 7
10,078
840
8,728
12,380
6,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
8 / 4 / 4
10,442
870
27,019
11,890
6,706
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
IMissKuzmenko
Xing Tian
16
1 / 4 / 8
9,425
785
11,322
14,907
21,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
15
4 / 6 / 5
8,855
738
9,373
16,525
25,114
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
SanguineRose--
Baba Yaga
4
0 / 0 / 2
3,745
312
0
217
43
Bellona
SixthH0kage
Bellona
17
4 / 3 / 11
10,064
839
17,417
18,122
25,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
47
17
Kills
17
18
Deaths
17
55
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
8
4
4
2.5
W
Erlang Shen
DeRouje
Erlang Shen
1
2
13
3.75
L
Xing Tian
IMissKuzmenko
Xing Tian
1
4
8
1.25
W
Raijin
6
6
8
1.67
L
Fenrir
4
6
5
1.08
W
Sun Wukong
RadiantBunny187
Sun Wukong
4
2
13
5.25
L
Baba Yaga
SanguineRose--
Baba Yaga
0
0
2
1
L
Bellona
SixthH0kage
Bellona
4
3
11
3.17
W
1
3
14
2.67
W
Maman Brigitte
neji512
Maman Brigitte
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,498
Damage
65,131
82,680
Taken
61,661
81,142
Mitigated
78,964
29,709
Healing
17,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
27,019
18,450
173
2,667
11,890
6,706
1,094
5,301
6,589
0
54,431
W
Erlang Shen
DeRouje
Erlang Shen
7,528
3,059
1,045
12,004
24,721
25,620
927
3,102
21,074
0
16,806
L
Xing Tian
IMissKuzmenko
Xing Tian
11,322
464
976
1,606
14,907
21,283
98
6,849
8,058
19,261
75
W
Raijin
13,351
825
0
290
12,486
6,866
583
1,436
10,862
31,567
0
L
Fenrir
9,373
2,199
650
2,699
16,525
25,114
0
9,598
6,927
0
12,105
W
Sun Wukong
RadiantBunny187
Sun Wukong
12,952
1,331
4,801
7,436
20,005
28,174
2,095
3,762
15,747
0
29,205
L
Baba Yaga
SanguineRose--
Baba Yaga
0
0
0
0
217
43
0
217
0
0
0
L
Bellona
SixthH0kage
Bellona
17,417
2,047
1,676
7,299
18,122
25,818
387
7,766
10,356
0
30,924
W
7,939
378
110
1,130
13,088
13,587
1,310
1,789
11,020
17,357
0
W
Maman Brigitte
neji512
Maman Brigitte
8,728
209
1,281
1,612
12,380
6,895
2,434
1,158
11,101
19,092
1,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,598
Gold Earned
42,531
117
Minions Killed
118
0
Camps Cleared
0
1,162,338
Distance Traveled
900,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,442
870
60
5
0
191,142
0
W
Erlang Shen
9,248
771
19
2
0
239,739
0
L
Xing Tian
9,425
785
11
1
0
242,700
0
W
Raijin
10,505
875
46
4
0
196,701
0
L
Fenrir
8,855
738
9
1
0
220,513
0
W
Sun Wukong
10,479
873
21
2
0
244,488
0
L
Baba Yaga
3,745
312
0
0
0
0
0
L
Bellona
10,064
839
38
3
0
246,145
0
W
Geb
10,288
857
13
1
0
230,155
0
W
Maman Brigitte
10,078
840
18
2
0
251,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role