Player Matchup

Anhur
Anhur
BigDumbGay
Anhur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 53L
1,609 Elo+
Party 1
Cerberus
Cerberus
DenkJenkem
Cerberus
Level 159
God Stats
2W - 2L
1,578 SR
Queue Stats
79W - 66L
1,604 Elo+
Party 1
Discordia
Discordia
Frảnk
Discordia
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,676 Elo+
Party 1
Chaac
Chaac
Vaughny69
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
teddypadrino009
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,489 Elo+
Solo
Team Averages
Level 138
1,516 SR
1,581 Elo+

VS

Team Averages
Level 151
1,551 SR
1,558 Elo+
Fenrir
Fenrir
CHENEYS A NOOB
Fenrir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 94L
1,622 Elo+
Party 2
Tyr
Tyr
ExhaustedHippo
Tyr
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 65L
1,566 Elo+
Solo
Chernobog
Chernobog
TRUMPS A N00B
Chernobog
Level 158
God Stats
2W - 2L
1,755 SR
Queue Stats
123W - 134L
1,598 Elo+
Party 2
Medusa
Medusa
caaatttttt__
Medusa
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,485 Elo+
Solo
Martichoras
Martichoras
txgnrl
Martichoras
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
7 / 3 / 10
10,406
867
12,951
11,960
6,131
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
DenkJenkem
Cerberus
18
5 / 2 / 15
10,416
868
12,413
14,677
20,647
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Discordia
Frảnk
Discordia
15
6 / 2 / 11
10,006
834
14,141
7,690
3,774
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chaac
Vaughny69
Chaac
17
3 / 3 / 16
9,783
815
10,309
12,434
18,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
6 / 2 / 18
11,260
938
14,340
16,056
21,488
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
8,773
731
8,988
17,020
10,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 6 / 7
7,950
663
6,198
18,135
17,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
TRUMPS A N00B
Chernobog
16
4 / 5 / 3
9,608
801
10,025
12,725
5,824
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
14
1 / 5 / 5
8,156
680
7,908
12,961
5,922
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Martichoras
txgnrl
Martichoras
15
1 / 5 / 7
8,914
743
7,252
13,230
8,141
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
27
Kills
9
12
Deaths
27
70
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
7
3
10
4
L
3
6
5
0.92
W
Cerberus
DenkJenkem
Cerberus
5
2
15
6.25
L
0
6
7
0.58
W
Discordia
Frảnk
Discordia
6
2
11
5.75
L
Chernobog
TRUMPS A N00B
Chernobog
4
5
3
1.1
W
Chaac
Vaughny69
Chaac
3
3
16
3.67
L
Medusa
1
5
5
0.7
W
6
2
18
7.5
L
Martichoras
txgnrl
Martichoras
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,154
Damage
40,371
62,817
Taken
74,071
70,089
Mitigated
47,793
16,606
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
12,951
8,069
1,335
2,678
11,960
6,131
3,896
32
11,928
0
31,924
L
8,988
1,207
561
1,606
17,020
10,488
0
9,372
7,648
0
10,856
W
Cerberus
DenkJenkem
Cerberus
12,413
665
0
1,995
14,677
20,647
809
120
14,557
24,623
546
L
6,198
409
783
1,414
18,135
17,418
0
9,790
8,345
396
9,137
W
Discordia
Frảnk
Discordia
14,141
1,202
1,113
1,018
7,690
3,774
2,048
0
7,690
25,991
0
L
Chernobog
TRUMPS A N00B
Chernobog
10,025
5,143
1,251
2,549
12,725
5,824
1,038
7,134
5,591
0
24,305
W
Chaac
Vaughny69
Chaac
10,309
449
177
2,342
12,434
18,049
603
29
12,405
0
21,338
L
Medusa
7,908
2,315
1,897
2,111
12,961
5,922
312
4,695
8,266
0
26,555
W
14,340
827
2,029
3,919
16,056
21,488
252
50
16,006
30,811
1,981
L
Martichoras
txgnrl
Martichoras
7,252
1,028
0
79
13,230
8,141
374
8,126
5,104
0
21,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,871
Gold Earned
43,401
170
Minions Killed
109
0
Camps Cleared
0
1,195,282
Distance Traveled
944,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,406
867
45
4
0
218,212
0
L
Fenrir
8,773
731
7
1
0
178,824
0
W
Cerberus
10,416
868
33
3
0
257,948
0
L
Tyr
7,950
663
7
1
0
204,419
0
W
Discordia
10,006
834
25
2
0
225,783
0
L
Chernobog
9,608
801
39
3
0
184,054
0
W
Chaac
9,783
815
30
3
0
255,560
0
L
Medusa
8,156
680
34
3
0
231,409
0
W
Cthulhu
11,260
938
37
3
0
237,779
0
L
Martichoras
8,914
743
22
2
0
146,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role