Player Matchup

Loki
Loki
AlphaState
Loki
Level 1
God Stats
6W - 7L
1,500 SR
Queue Stats
33W - 54L
1,500 Elo+
Solo
Surtr
Surtr
D1rtyqwerdy
Surtr
Level 18
God Stats
3W - 4L
1,441 SR
Queue Stats
16W - 19L
1,248 Elo+
Solo
Tiamat
Tiamat
GlizzyGulper947
Tiamat
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 3L
1,374 Elo+
Party 2
Cerberus
Cerberus
Luramar
Cerberus
Level 11
God Stats
4W - 6L
1,522 SR
Queue Stats
96W - 76L
1,440 Elo+
Party 2
Izanami
Izanami
Valiona13
Izanami
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 20L
1,455 Elo+
Party 2
Team Averages
Level 10
1,493 SR
1,403 Elo+

VS

Team Averages
Level 36
1,584 SR
1,513 Elo+
Athena
Athena
 
Athena
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Flyingmo0se2580
Sun Wukong
Level 13
God Stats
5W - 2L
1,750 SR
Queue Stats
9W - 9L
1,682 Elo+
Party 1
Chang'e
Chang'e
Kevowho
Chang'e
Level 92
God Stats
6W - 5L
1,831 SR
Queue Stats
55W - 60L
1,403 Elo+
Party 3
Kali
Kali
SvgJorm
Kali
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,642 Elo+
Party 1
Izanami
Izanami
Ximewho28
Izanami
Level 16
God Stats
3W - 4L
1,339 SR
Queue Stats
17W - 21L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
6,885
861
4,055
4,326
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 5
6,503
813
3,066
6,499
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 3
6,656
832
5,646
3,869
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Luramar
Cerberus
12
1 / 0 / 6
6,964
871
3,405
7,078
4,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Valiona13
Izanami
14
5 / 0 / 3
7,853
982
5,678
2,926
1,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 0 / 0
5,734
717
1,366
1,617
1,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Flyingmo0se2580
Sun Wukong
12
1 / 3 / 0
6,520
815
4,435
7,028
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Kevowho
Chang'e
12
0 / 4 / 1
6,365
796
5,221
8,592
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
SvgJorm
Kali
12
0 / 1 / 0
6,354
794
2,832
5,979
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Ximewho28
Izanami
11
0 / 0 / 0
5,997
750
2,808
3,539
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
8
Kills
1
1
Deaths
8
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
0
0
W
0
0
5
2.5
W
1
1
5
3.5
L
Sun Wukong
Flyingmo0se2580
Sun Wukong
1
3
0
0.33
W
1
0
3
2.5
L
Chang'e
Kevowho
Chang'e
0
4
1
0.13
W
Cerberus
Luramar
Cerberus
1
0
6
4
L
Kali
SvgJorm
Kali
0
1
0
0
W
Izanami
Valiona13
Izanami
5
0
3
6.5
L
Izanami
Ximewho28
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,850
Damage
16,662
24,698
Taken
26,755
14,093
Mitigated
12,402
6,508
Healing
3,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,366
543
0
472
1,617
1,447
0
218
1,399
4,512
982
W
4,055
65
0
595
4,326
1,855
85
292
4,034
0
24,241
W
3,066
964
0
1,219
6,499
3,976
23
1,454
4,965
262
12,052
L
Sun Wukong
Flyingmo0se2580
Sun Wukong
4,435
554
0
282
7,028
4,198
0
2,352
4,676
0
16,729
W
5,646
358
0
824
3,869
2,423
0
679
3,154
17,735
0
L
Chang'e
Kevowho
Chang'e
5,221
1,432
256
938
8,592
3,012
0
3,089
5,503
17,696
0
W
Cerberus
Luramar
Cerberus
3,405
28
903
2,313
7,078
4,729
127
2,428
4,612
8,542
318
L
Kali
SvgJorm
Kali
2,832
1,069
0
1,802
5,979
2,633
0
1,632
4,347
0
19,865
W
Izanami
Valiona13
Izanami
5,678
3,465
0
654
2,926
1,110
1,711
1,366
1,522
0
27,903
L
Izanami
Ximewho28
Izanami
2,808
1,313
0
150
3,539
1,112
0
1,798
1,741
0
12,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,861
Gold Earned
30,970
195
Minions Killed
148
0
Camps Cleared
0
847,378
Distance Traveled
632,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,734
717
11
1
0
51,121
0
W
Loki
6,885
861
44
6
0
176,541
0
W
Surtr
6,503
813
27
3
0
147,003
0
L
Sun Wukong
6,520
815
40
5
0
165,712
0
W
Tiamat
6,656
832
48
6
0
184,407
0
L
Chang'e
6,365
796
42
5
0
127,696
0
W
Cerberus
6,964
871
17
2
0
167,241
0
L
Kali
6,354
794
34
4
0
156,616
0
W
Izanami
7,853
982
59
7
0
172,186
0
L
Izanami
5,997
750
21
3
0
131,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role