Player Matchup

Gilgamesh
Gilgamesh
Blacksmithee
Gilgamesh
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
ShaggySnacks144
Cthulhu
Level 81
God Stats
2W - 2L
1,479 SR
Queue Stats
24W - 24L
1,404 Elo+
Party 1
Hel
Hel
ShrekMeUpInside
Hel
Level 128
God Stats
1W - 1L
1,696 SR
Queue Stats
28W - 26L
1,432 Elo+
Party 1
Team Averages
Level 92
1,558 SR
1,441 Elo+

VS

Team Averages
Level 110
1,477 SR
1,450 Elo+
Baron Samedi
Baron Samedi
CrimsonHat
Baron Samedi
Level 121
God Stats
17W - 25L
1,397 SR
Queue Stats
209W - 238L
1,418 Elo+
Party 2
Ymir
Ymir
JCKirbs
Ymir
Level 102
God Stats
8W - 6L
1,490 SR
Queue Stats
24W - 27L
1,484 Elo+
Party 2
Hou Yi
Hou Yi
KappaMori
Hou Yi
Level 108
God Stats
1W - 1L
1,543 SR
Queue Stats
49W - 52L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blacksmithee
Gilgamesh
10
0 / 6 / 0
7,017
585
4,690
14,817
14,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
0 / 4 / 0
7,565
630
6,894
17,176
16,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 3 / 0
7,624
635
8,358
9,865
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrimsonHat
Baron Samedi
14
1 / 0 / 11
8,938
745
8,100
5,995
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
JCKirbs
Ymir
15
4 / 0 / 9
9,479
790
8,596
14,043
13,711
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
KappaMori
Hou Yi
16
8 / 0 / 5
10,675
890
19,687
8,457
3,215
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blacksmithee
Gilgamesh
0
6
0
0
W
Baron Samedi
CrimsonHat
Baron Samedi
1
0
11
6.5
W
Ymir
JCKirbs
Ymir
4
0
9
8.5
W
Hou Yi
KappaMori
Hou Yi
8
0
5
10.5
L
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,942
Damage
36,383
41,858
Taken
28,495
35,708
Mitigated
19,591
11,968
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blacksmithee
Gilgamesh
4,690
651
0
528
14,817
14,507
0
5,984
8,760
0
14,364
W
Baron Samedi
CrimsonHat
Baron Samedi
8,100
409
2,040
2,873
5,995
2,665
605
3,530
2,083
35,164
933
W
Ymir
JCKirbs
Ymir
8,596
345
0
3,232
14,043
13,711
174
6,440
6,517
14,423
1,172
W
Hou Yi
KappaMori
Hou Yi
19,687
7,825
0
0
8,457
3,215
2,319
3,209
4,392
0
68,665
L
6,894
460
121
2,154
17,176
16,164
0
5,954
11,192
19,227
0
L
8,358
732
5,529
3,636
9,865
5,037
0
4,119
5,716
28,409
1,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,206
Gold Earned
29,092
119
Minions Killed
166
0
Camps Cleared
0
611,155
Distance Traveled
683,796
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,017
585
25
2
0
186,732
0
W
Baron Samedi
8,938
745
54
5
0
229,899
0
W
Ymir
9,479
790
7
1
0
244,637
0
W
Hou Yi
10,675
890
105
9
0
209,260
0
L
Cthulhu
7,565
630
39
3
0
214,259
0
L
Hel
7,624
635
55
5
0
210,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role