Player Matchup

Danzaburou
Danzaburou
Javirodm7
Danzaburou
Level 43
God Stats
0W - 3L
1,189 SR
Queue Stats
83W - 123L
1,256 Elo+
Party 2
Nemesis
Nemesis
Mvkf
Nemesis
Level 33
God Stats
5W - 4L
1,500 SR
Queue Stats
184W - 183L
1,427 Elo+
Party 1
Ymir
Ymir
NishiMakiDesu
Ymir
Level 29
God Stats
13W - 11L
1,482 SR
Queue Stats
70W - 100L
1,245 Elo+
Party 2
Achilles
Achilles
SirHondoe
Achilles
Level 23
God Stats
6W - 6L
1,626 SR
Queue Stats
20W - 38L
1,418 Elo+
Party 1
Janus
Janus
archrw
Janus
Level 32
God Stats
4W - 6L
1,500 SR
Queue Stats
235W - 234L
1,418 Elo+
Party 1
Team Averages
Level 32
1,459 SR
1,353 Elo+

VS

Team Averages
Level 39
1,579 SR
1,366 Elo+
Kukulkan
Kukulkan
ILoveJoeBob
Kukulkan
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 23L
1,316 Elo+
Party 3
Cthulhu
Cthulhu
JoeBob0879
Cthulhu
Level 45
God Stats
3W - 1L
1,815 SR
Queue Stats
38W - 53L
1,375 Elo+
Party 3
Skadi
Skadi
Strainnn
Skadi
Level 18
God Stats
6W - 5L
1,478 SR
Queue Stats
6W - 6L
1,353 Elo+
Party 3
Susano
Susano
nudegd
Susano
Level 88
God Stats
3W - 4L
1,879 SR
Queue Stats
63W - 53L
1,487 Elo+
Party 4
Bellona
Bellona
soulessATL
Bellona
Level 26
God Stats
19W - 13L
1,223 SR
Queue Stats
64W - 63L
1,301 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Javirodm7
Danzaburou
7
0 / 5 / 0
4,962
382
3,324
6,151
2,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Mvkf
Nemesis
13
2 / 3 / 1
6,682
514
5,545
12,332
5,652
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 1 / 0
5,583
429
4,112
8,016
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
SirHondoe
Achilles
10
2 / 5 / 1
6,356
489
5,838
13,388
12,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
archrw
Janus
12
1 / 8 / 1
7,152
550
2,694
11,480
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ILoveJoeBob
Kukulkan
12
6 / 1 / 3
7,457
574
8,416
6,762
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
JoeBob0879
Cthulhu
11
2 / 0 / 7
7,491
576
6,007
11,560
7,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
Strainnn
Skadi
12
6 / 0 / 4
7,482
576
9,882
7,178
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
nudegd
Susano
12
5 / 3 / 4
7,240
557
4,596
11,950
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
soulessATL
Bellona
11
3 / 4 / 1
7,290
561
7,590
10,561
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
22
22
Deaths
8
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ILoveJoeBob
Kukulkan
6
1
3
7.5
L
Danzaburou
Javirodm7
Danzaburou
0
5
0
0
W
Cthulhu
JoeBob0879
Cthulhu
2
0
7
5.5
L
Nemesis
Mvkf
Nemesis
2
3
1
0.83
L
1
1
0
1
L
Achilles
SirHondoe
Achilles
2
5
1
0.5
W
Skadi
Strainnn
Skadi
6
0
4
8
L
Janus
archrw
Janus
1
8
1
0.19
W
Susano
nudegd
Susano
5
3
4
2.33
W
Bellona
soulessATL
Bellona
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,513
Damage
36,491
51,367
Taken
48,011
29,989
Mitigated
25,563
6,302
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ILoveJoeBob
Kukulkan
8,416
1,431
0
0
6,762
2,613
283
1,441
5,185
35,814
0
L
Danzaburou
Javirodm7
Danzaburou
3,324
1,323
0
687
6,151
2,101
0
2,085
4,066
0
18,808
W
Cthulhu
JoeBob0879
Cthulhu
6,007
779
2,062
2,443
11,560
7,684
165
2,323
9,089
29,995
0
L
Nemesis
Mvkf
Nemesis
5,545
1,785
0
1,560
12,332
5,652
0
2,222
10,032
0
58,582
L
4,112
992
0
1,309
8,016
4,793
0
2,416
5,600
12,804
2,461
L
Achilles
SirHondoe
Achilles
5,838
1,755
0
747
13,388
12,785
0
1,646
11,169
0
26,514
W
Skadi
Strainnn
Skadi
9,882
4,360
0
0
7,178
2,448
500
2,053
5,125
24
35,268
L
Janus
archrw
Janus
2,694
133
0
1,999
11,480
4,658
301
6,078
5,402
43,300
1,007
W
Susano
nudegd
Susano
4,596
1,334
0
3,742
11,950
4,242
0
545
11,278
0
41,005
W
Bellona
soulessATL
Bellona
7,590
2,810
0
2,867
10,561
8,576
529
0
9,950
0
41,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,735
Gold Earned
36,960
247
Minions Killed
263
0
Camps Cleared
0
1,126,006
Distance Traveled
1,316,695
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,457
574
59
5
0
209,084
0
L
Danzaburou
4,962
382
34
3
0
161,032
0
W
Cthulhu
7,491
576
37
3
0
263,510
0
L
Nemesis
6,682
514
81
6
0
313,401
0
L
Ymir
5,583
429
22
2
0
166,107
6
L
Achilles
6,356
489
33
3
0
268,337
0
W
Skadi
7,482
576
56
4
0
261,744
0
L
Janus
7,152
550
77
6
0
217,129
0
W
Susano
7,240
557
60
5
0
316,892
0
W
Bellona
7,290
561
51
4
0
265,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role