Player Matchup

Bellona
Bellona
CrikE7024
Bellona
Level 28
God Stats
1W - 0L
1,172 SR
Queue Stats
6W - 11L
1,374 Elo+
Party 1
Terra
Terra
HAVOC27BTK
Terra
Level 151
God Stats
9W - 12L
1,584 SR
Queue Stats
539W - 564L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
HUGE R3DN3CK
Nu Wa
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,269 Elo+
Party 1
Cliodhna
Cliodhna
JUNKYARD69
Cliodhna
Level 68
God Stats
3W - 1L
1,723 SR
Queue Stats
603W - 622L
1,464 Elo+
Party 1
Vulcan
Vulcan
SCR0GMASTER
Vulcan
Level 188
God Stats
24W - 9L
1,833 SR
Queue Stats
570W - 570L
1,461 Elo+
Party 1
Team Averages
Level 103
1,562 SR
1,406 Elo+

VS

Team Averages
Level 99
1,587 SR
1,477 Elo+
Horus
Horus
ChiefNalgass030
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 79L
1,434 Elo+
Solo
Surtr
Surtr
Glizzwalled
Surtr
Level 96
God Stats
1W - 1L
1,716 SR
Queue Stats
95W - 84L
1,569 Elo+
Party 2
Medusa
Medusa
HollywoodCole32
Medusa
Level 148
God Stats
5W - 5L
1,718 SR
Queue Stats
142W - 160L
1,545 Elo+
Solo
Jing Wei
Jing Wei
TheGoldenToucan
Jing Wei
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 56L
1,437 Elo+
Party 2
Sol
Sol
bwulf
Sol
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 229L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrikE7024
Bellona
12
2 / 2 / 5
7,337
917
2,463
5,906
4,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
14
1 / 3 / 7
7,747
968
2,851
9,316
9,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 6
7,480
935
4,592
3,397
1,366
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
JUNKYARD69
Cliodhna
11
1 / 5 / 2
6,913
864
2,021
7,997
4,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
15
6 / 2 / 4
8,486
1,061
13,163
5,280
2,823
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
6,089
761
975
4,383
2,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 4 / 3
7,248
906
5,872
12,126
11,305
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 2 / 5
7,989
999
4,322
6,743
2,381
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
15
3 / 3 / 2
7,314
914
5,319
6,979
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
bwulf
Sol
7
0 / 1 / 1
5,422
678
1,465
2,198
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
12
Kills
10
13
Deaths
12
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Bellona
CrikE7024
Bellona
2
2
5
2.25
L
3
4
3
1.13
W
Terra
1
3
7
1.5
W
2
1
6
5
L
4
2
5
3.25
W
Cliodhna
JUNKYARD69
Cliodhna
1
5
2
0.4
W
Vulcan
6
2
4
4
L
Jing Wei
3
3
2
1.33
L
Sol
bwulf
Sol
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,090
Damage
17,953
31,896
Taken
32,429
22,608
Mitigated
19,451
8,173
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
975
462
857
854
4,383
2,752
34
2,059
2,277
0
2,008
W
Bellona
CrikE7024
Bellona
2,463
155
408
723
5,906
4,771
1,002
259
5,647
0
8,916
L
5,872
1,814
594
2,486
12,126
11,305
47
7,153
4,807
417
14,532
W
Terra
2,851
433
1,296
1,436
9,316
9,642
779
420
8,896
10,421
330
W
4,592
1,153
771
958
3,397
1,366
1,941
178
3,219
8,144
265
L
4,322
1,917
431
572
6,743
2,381
1,175
4,559
2,098
0
16,189
W
Cliodhna
JUNKYARD69
Cliodhna
2,021
126
0
0
7,997
4,006
544
634
7,363
0
6,097
W
Vulcan
13,163
7,105
888
1,693
5,280
2,823
481
250
5,030
27,652
59
L
Jing Wei
5,319
4,019
55
762
6,979
2,522
101
4,501
2,389
0
18,458
L
Sol
bwulf
Sol
1,465
238
0
253
2,198
491
0
2,093
105
5,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,963
Gold Earned
34,062
95
Minions Killed
94
0
Camps Cleared
0
789,966
Distance Traveled
538,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,089
761
2
0
0
48,893
0
W
Bellona
7,337
917
19
2
0
151,753
0
L
Surtr
7,248
906
19
2
0
159,571
0
W
Terra
7,747
968
19
2
0
174,998
0
W
Nu Wa
7,480
935
8
1
0
166,735
0
L
Medusa
7,989
999
30
4
0
118,814
0
W
Cliodhna
6,913
864
16
2
0
103,323
0
W
Vulcan
8,486
1,061
33
4
0
193,157
0
L
Jing Wei
7,314
914
33
4
0
162,354
0
L
Sol
5,422
678
10
1
0
48,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role