Player Matchup

Thor
Thor
PutDipinmyLip
Thor
Level 138
God Stats
9W - 10L
1,500 SR
Queue Stats
76W - 88L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Swaglinton
Erlang Shen
Level 114
God Stats
2W - 6L
1,497 SR
Queue Stats
144W - 120L
1,498 Elo+
Party 1
Ymir
Ymir
blazeballer
Ymir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,540 Elo+
Party 1
Ullr
Ullr
captainpanman
Ullr
Level 85
God Stats
13W - 6L
1,572 SR
Queue Stats
127W - 109L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
peelstnac
Kukulkan
Level 42
God Stats
8W - 8L
1,500 SR
Queue Stats
60W - 48L
1,574 Elo+
Party 1
Team Averages
Level 97
1,514 SR
1,521 Elo+

VS

Team Averages
Level 115
1,524 SR
1,499 Elo+
Kuzenbo
Kuzenbo
EnJobeKD
Kuzenbo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 91L
1,474 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JustFxrShow
Morgan Le Fay
Level 89
God Stats
0W - 3L
1,392 SR
Queue Stats
81W - 82L
1,509 Elo+
Party 3
Xbalanque
Xbalanque
KaSH_PaTs
Xbalanque
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 171L
1,479 Elo+
Party 2
Hades
Hades
MortisIndoctus
Hades
Level 100
God Stats
2W - 1L
1,724 SR
Queue Stats
73W - 74L
1,542 Elo+
Party 3
Fenrir
Fenrir
cash-money-swag2
Fenrir
Level 131
God Stats
4W - 5L
1,502 SR
Queue Stats
62W - 63L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
8,021
501
5,566
13,827
6,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Swaglinton
Erlang Shen
14
5 / 2 / 8
9,095
568
10,792
14,790
8,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
8 / 0 / 11
9,116
570
8,807
12,760
15,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 2 / 8
8,384
524
11,255
12,986
6,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
peelstnac
Kukulkan
13
4 / 3 / 10
8,073
505
12,487
7,865
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EnJobeKD
Kuzenbo
10
1 / 8 / 4
7,008
438
7,030
17,538
20,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
JustFxrShow
Morgan Le Fay
13
2 / 4 / 2
8,007
500
9,656
9,073
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
KaSH_PaTs
Xbalanque
14
2 / 5 / 1
8,536
534
6,797
13,118
5,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 2
7,995
500
8,783
12,276
9,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 3 / 1
7,971
498
4,251
13,984
6,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
24
Kills
9
9
Deaths
24
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
EnJobeKD
Kuzenbo
1
8
4
0.38
L
Morgan Le Fay
JustFxrShow
Morgan Le Fay
2
4
2
0.75
L
Xbalanque
KaSH_PaTs
Xbalanque
2
5
1
0.5
L
1
4
2
0.5
W
2
2
5
2.25
W
Erlang Shen
Swaglinton
Erlang Shen
5
2
8
4.5
W
8
0
11
13.5
W
5
2
8
4.5
L
3
3
1
1.17
W
Kukulkan
peelstnac
Kukulkan
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,907
Damage
36,517
62,228
Taken
65,989
40,393
Mitigated
46,861
12,488
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
EnJobeKD
Kuzenbo
7,030
2,327
0
2,714
17,538
20,993
0
8,415
9,123
25,818
0
L
Morgan Le Fay
JustFxrShow
Morgan Le Fay
9,656
402
0
631
9,073
3,562
0
2,597
6,476
47,115
1,102
L
Xbalanque
KaSH_PaTs
Xbalanque
6,797
3,170
0
1,666
13,118
5,705
324
2,982
10,136
0
59,818
L
8,783
1,116
88
4,816
12,276
9,605
140
3,434
8,842
41,771
2,014
W
5,566
961
0
750
13,827
6,672
0
3,515
10,312
0
85,949
W
Erlang Shen
Swaglinton
Erlang Shen
10,792
6,979
0
6,843
14,790
8,884
78
5,052
9,738
0
63,947
W
8,807
2,905
0
2,099
12,760
15,292
0
8,052
4,708
22,648
0
W
11,255
5,920
0
2,326
12,986
6,107
617
4,998
7,988
0
62,650
L
4,251
610
0
1,072
13,984
6,996
0
3,899
10,085
0
64,459
W
Kukulkan
peelstnac
Kukulkan
12,487
2,278
0
470
7,865
3,438
0
3,668
4,197
53,821
397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,689
Gold Earned
39,517
442
Minions Killed
368
0
Camps Cleared
0
1,564,885
Distance Traveled
1,392,110
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,008
438
31
2
0
257,949
0
L
Morgan Le Fay
8,007
500
69
4
0
272,983
0
L
Xbalanque
8,536
534
80
5
0
273,743
0
L
Hades
7,995
500
85
5
0
274,882
1
W
Thor
8,021
501
118
7
0
324,462
0
W
Erlang Shen
9,095
568
95
6
0
302,007
0
W
Ymir
9,116
570
20
1
0
316,875
6
W
Ullr
8,384
524
110
7
0
313,086
1
L
Fenrir
7,971
498
103
6
0
312,553
1
W
Kukulkan
8,073
505
99
6
0
308,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role