Player Matchup

Thoth
Thoth
Gold V
GHOST511037
Thoth
Gold V
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,513 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Mythile
Guan Yu
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,502 MMR
Solo
Izanami
Izanami
Gold III
spicyitalian1
Izanami
Gold III
Level 158
God Stats
2W - 4L
1,508 SR
Queue Stats
163W - 180L
1,520 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,503 SR
1,512 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,492 SR
1,524 MMR
Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum V
ILoveBeingOG
Thor
Platinum V
Level 175
God Stats
10W - 10L
1,582 SR
Queue Stats
896W - 1,015L
1,745 MMR
Party 1
Ares
Ares
Gold III
JetpackerBrad
Ares
Gold III
Level 121
God Stats
4W - 5L
1,395 SR
Queue Stats
179W - 169L
1,326 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,374
637
3,807
6,815
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Mythile
Guan Yu
10
0 / 2 / 0
5,952
595
4,636
9,858
8,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
11
0 / 3 / 0
6,135
614
3,786
8,810
3,065
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ne ZhaAchillesAthenaBake KujiraArachne

VS

Bans
BacchusMorgan Le FayKuzenboHorusCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
3 / 0 / 4
7,560
756
6,828
6,224
2,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 4
7,733
773
9,690
6,535
3,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 5
7,003
700
5,732
6,478
4,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
4
5
L
0
3
0
0
W
4
0
4
6
W
1
0
5
3.5
L
Guan Yu
Mythile
Guan Yu
0
2
0
0
L
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,229
Damage
22,250
25,483
Taken
19,237
13,929
Mitigated
10,677
3,943
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,828
3,260
0
2,584
6,224
2,325
354
1,710
4,514
0
35,487
L
3,807
63
0
750
6,815
2,344
0
1,254
5,363
26,724
0
W
9,690
1,133
0
1,822
6,535
3,414
141
934
5,601
0
33,767
W
5,732
55
0
702
6,478
4,938
35
1,565
4,913
11,313
1,059
L
Guan Yu
Mythile
Guan Yu
4,636
302
674
1,528
9,858
8,520
0
3,108
6,539
479
11,219
L
Izanami
3,786
2,329
0
991
8,810
3,065
0
1,295
7,073
0
22,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,461
Gold Earned
22,296
99
Minions Killed
137
0
Camps Cleared
0
530,807
Distance Traveled
563,066
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,560
756
71
7
0
172,510
0
L
Thoth
6,374
637
51
5
0
170,722
0
W
Thor
7,733
773
44
4
0
197,007
1
W
Ares
7,003
700
22
2
0
193,549
0
L
Guan Yu
5,952
595
15
2
0
187,640
2
L
Izanami
6,135
614
33
3
0
172,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role