Player Matchup

Scylla
Scylla
ReaIRazor
Scylla
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,810 Elo+
Party 1
Sobek
Sobek
RealAutisticGod
Sobek
Level 126
God Stats
8W - 6L
1,500 SR
Queue Stats
40W - 32L
1,625 Elo+
Party 1
Rama
Rama
VideoKing
Rama
Level 68
God Stats
11W - 7L
1,629 SR
Queue Stats
12W - 11L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
WalnutTax41182
Sun Wukong
Level 128
God Stats
5W - 1L
1,879 SR
Queue Stats
40W - 32L
1,625 Elo+
Party 1
Ravana
Ravana
cliipzcri
Ravana
Level 125
God Stats
3W - 1L
1,488 SR
Queue Stats
32W - 29L
1,625 Elo+
Party 1
Team Averages
Level 103
1,599 SR
1,653 Elo+

VS

Team Averages
Level 132
1,596 SR
1,535 Elo+
Ao Kuang
Ao Kuang
BUUMER
Ao Kuang
Level 202
God Stats
9W - 9L
1,686 SR
Queue Stats
130W - 125L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HakanaHakana
Ah Muzen Cab
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,471 Elo+
Party 2
Khepri
Khepri
SmoooothOperator
Khepri
Level 87
God Stats
0W - 1L
1,551 SR
Queue Stats
27W - 23L
1,660 Elo+
Party 3
Merlin
Merlin
bomion
Merlin
Level 102
God Stats
0W - 1L
1,743 SR
Queue Stats
29W - 24L
1,681 Elo+
Party 3
Ullr
Ullr
monkaroo1stGr
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ReaIRazor
Scylla
12
0 / 0 / 2
7,129
594
2,354
5,530
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 3
7,502
625
2,872
7,984
5,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
13
2 / 0 / 2
7,070
589
4,368
6,261
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
WalnutTax41182
Sun Wukong
12
1 / 2 / 1
7,268
606
7,430
10,428
8,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
cliipzcri
Ravana
13
4 / 1 / 2
7,374
615
5,347
6,205
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BUUMER
Ao Kuang
12
2 / 1 / 0
6,470
539
3,074
11,295
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
HakanaHakana
Ah Muzen Cab
11
0 / 2 / 0
5,965
497
6,197
8,205
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
5,974
498
3,581
7,645
6,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
bomion
Merlin
13
1 / 1 / 0
7,295
608
3,666
4,819
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 2 / 2
5,850
488
4,746
8,909
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
3
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BUUMER
Ao Kuang
2
1
0
2
L
Ah Muzen Cab
HakanaHakana
Ah Muzen Cab
0
2
0
0
W
Scylla
ReaIRazor
Scylla
0
0
2
1
W
2
0
3
3.5
L
0
3
1
0.17
W
Rama
2
0
2
3
W
Sun Wukong
WalnutTax41182
Sun Wukong
1
2
1
0.75
L
Merlin
bomion
Merlin
1
1
0
1
W
Ravana
cliipzcri
Ravana
4
1
2
5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,371
Damage
21,264
36,408
Taken
40,873
21,864
Mitigated
19,178
15,414
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BUUMER
Ao Kuang
3,074
198
0
7,018
11,295
4,627
0
197
10,960
43,936
4,557
L
Ah Muzen Cab
HakanaHakana
Ah Muzen Cab
6,197
2,370
0
1,175
8,205
3,153
0
818
7,387
0
52,238
W
Scylla
ReaIRazor
Scylla
2,354
286
0
1,523
5,530
1,752
0
3,148
2,382
51,465
686
W
2,872
266
1,695
4,723
7,984
5,973
390
1,286
6,698
23,478
0
L
3,581
237
0
641
7,645
6,022
0
2,256
5,389
20,982
2,999
W
Rama
4,368
3,630
0
1,903
6,261
2,511
955
386
5,875
0
55,402
W
Sun Wukong
WalnutTax41182
Sun Wukong
7,430
874
0
2,432
10,428
8,819
73
2,665
7,763
0
58,618
L
Merlin
bomion
Merlin
3,666
123
0
1,222
4,819
2,088
0
1,799
3,020
71,017
0
W
Ravana
cliipzcri
Ravana
5,347
1,922
0
3,138
6,205
2,809
0
2,106
4,099
0
48,106
L
4,746
2,274
0
1,895
8,909
3,288
0
156
8,015
0
42,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,343
Gold Earned
31,554
431
Minions Killed
413
0
Camps Cleared
0
1,277,553
Distance Traveled
1,204,245
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,470
539
90
8
0
248,671
0
L
Ah Muzen Cab
5,965
497
79
7
0
241,593
2
W
Scylla
7,129
594
104
9
0
246,635
0
W
Sobek
7,502
625
36
3
0
273,896
3
L
Khepri
5,974
498
42
4
0
246,421
4
W
Rama
7,070
589
109
9
0
235,857
3
W
Sun Wukong
7,268
606
89
7
0
234,202
2
L
Merlin
7,295
608
133
11
0
241,568
2
W
Ravana
7,374
615
93
8
0
286,963
2
L
Ullr
5,850
488
69
6
0
225,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role