Player Matchup

Chiron
Chiron
Chops1909
Chiron
Level 108
God Stats
7W - 5L
1,172 SR
Queue Stats
38W - 35L
1,478 Elo+
Party 1
Surtr
Surtr
GLD DMNDS
Surtr
Level 84
God Stats
15W - 14L
1,513 SR
Queue Stats
44W - 47L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
Nulgath141
Ao Kuang
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 127L
1,464 Elo+
Solo
Bacchus
Bacchus
ParallelMomentum
Bacchus
Level 97
God Stats
6W - 4L
1,618 SR
Queue Stats
45W - 41L
1,466 Elo+
Party 1
Fenrir
Fenrir
Tazzy1925
Fenrir
Level 68
God Stats
219W - 159L
1,535 SR
Queue Stats
413W - 379L
1,420 Elo+
Party 1
Team Averages
Level 94
1,468 SR
1,449 Elo+

VS

Team Averages
Level 85
1,505 SR
1,466 Elo+
Vamana
Vamana
JordanIDyler_
Vamana
Level 115
God Stats
43W - 38L
1,627 SR
Queue Stats
133W - 126L
1,428 Elo+
Solo
Hou Yi
Hou Yi
Omn1_B345T
Hou Yi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,545 Elo+
Solo
Thor
Thor
SpringRhyme03
Thor
Level 67
God Stats
7W - 5L
1,474 SR
Queue Stats
651W - 564L
1,480 Elo+
Party 2
Scylla
Scylla
Tzusukii
Scylla
Level 43
God Stats
4W - 6L
1,292 SR
Queue Stats
1,107W - 1,040L
1,466 Elo+
Party 2
Kuzenbo
Kuzenbo
Uzumaski
Kuzenbo
Level 83
God Stats
3W - 8L
1,630 SR
Queue Stats
453W - 592L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Chops1909
Chiron
11
5 / 0 / 0
6,293
629
8,101
5,799
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Surtr
GLD DMNDS
Surtr
10
0 / 0 / 0
5,099
510
2,543
7,923
5,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
Nulgath141
Ao Kuang
10
4 / 1 / 0
6,337
634
2,001
5,491
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
0 / 1 / 6
5,261
526
3,934
8,485
7,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Tazzy1925
Fenrir
10
1 / 1 / 2
5,159
516
4,075
7,667
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,148
615
4,591
7,363
7,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Omn1_B345T
Hou Yi
7
1 / 3 / 1
4,615
462
3,203
5,978
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 2
5,336
534
4,170
6,982
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Tzusukii
Scylla
9
1 / 4 / 0
5,064
506
2,270
5,854
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Uzumaski
Kuzenbo
8
0 / 2 / 1
5,104
510
3,344
8,731
8,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
3
3
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
Chops1909
Chiron
5
0
0
5
W
Surtr
GLD DMNDS
Surtr
0
0
0
0
L
0
0
0
0
W
Ao Kuang
Nulgath141
Ao Kuang
4
1
0
4
L
Hou Yi
Omn1_B345T
Hou Yi
1
3
1
0.5
W
0
1
6
3
L
1
1
2
2
W
Fenrir
Tazzy1925
Fenrir
1
1
2
2
L
Scylla
Tzusukii
Scylla
1
4
0
0.25
L
Kuzenbo
Uzumaski
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,654
Damage
17,578
35,365
Taken
34,908
20,181
Mitigated
22,122
13,862
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Chops1909
Chiron
8,101
2,959
482
3,715
5,799
2,404
0
1,571
4,228
0
50,267
W
Surtr
GLD DMNDS
Surtr
2,543
1,110
0
2,761
7,923
5,392
0
0
7,344
1,346
29,728
L
4,591
2,046
0
2,584
7,363
7,116
0
235
7,128
0
51,831
W
Ao Kuang
Nulgath141
Ao Kuang
2,001
214
0
1,588
5,491
2,123
0
2,112
3,379
30,931
6,887
L
Hou Yi
Omn1_B345T
Hou Yi
3,203
1,167
0
1,073
5,978
2,012
0
1,227
4,751
0
21,584
W
3,934
510
132
1,404
8,485
7,425
0
1,893
6,592
15,045
0
L
4,170
1,210
0
2,762
6,982
2,938
0
728
6,254
0
30,391
W
Fenrir
Tazzy1925
Fenrir
4,075
1,410
0
3,780
7,667
2,837
0
0
7,594
0
35,504
L
Scylla
Tzusukii
Scylla
2,270
682
0
392
5,854
1,536
0
2,247
3,607
16,848
2,250
L
Kuzenbo
Uzumaski
Kuzenbo
3,344
1,546
0
2,105
8,731
8,520
0
1,484
7,247
16,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,149
Gold Earned
26,267
290
Minions Killed
257
0
Camps Cleared
0
981,690
Distance Traveled
906,791
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,293
629
90
9
0
179,383
2
W
Surtr
5,099
510
50
5
0
154,440
2
L
Vamana
6,148
615
105
11
0
169,690
0
W
Ao Kuang
6,337
634
74
7
0
204,752
0
L
Hou Yi
4,615
462
37
4
0
145,362
0
W
Bacchus
5,261
526
18
2
0
207,427
3
L
Thor
5,336
534
59
6
0
210,849
0
W
Fenrir
5,159
516
58
6
0
235,688
0
L
Scylla
5,064
506
27
3
0
170,205
0
L
Kuzenbo
5,104
510
29
3
0
210,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role