Player Matchup

Cthulhu
Cthulhu
Forstr4
Cthulhu
Level 39
God Stats
21W - 11L
1,582 SR
Queue Stats
25W - 19L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
SPANK_A_TOYS
Gilgamesh
Level 129
God Stats
1W - 1L
1,284 SR
Queue Stats
36W - 30L
1,466 Elo+
Party 1
Vulcan
Vulcan
tpantshowie
Vulcan
Level 51
God Stats
5W - 1L
1,296 SR
Queue Stats
25W - 13L
1,643 Elo+
Party 1
Team Averages
Level 73
1,388 SR
1,538 Elo+

VS

Team Averages
Level 89
1,517 SR
1,437 Elo+
Ullr
Ullr
DeathIsKing
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,428 Elo+
Party 2
Ao Kuang
Ao Kuang
LobosDenGaming
Ao Kuang
Level 122
God Stats
3W - 7L
1,383 SR
Queue Stats
289W - 317L
1,453 Elo+
Solo
Aphrodite
Aphrodite
PantslessBatman
Aphrodite
Level 23
God Stats
2W - 1L
1,667 SR
Queue Stats
17W - 24L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Forstr4
Cthulhu
16
1 / 4 / 4
11,380
669
9,576
20,736
21,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gilgamesh
SPANK_A_TOYS
Gilgamesh
16
2 / 2 / 1
12,403
730
10,419
15,143
8,898
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vulcan
18
2 / 1 / 3
12,747
750
17,320
7,255
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
8,020
472
224
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
18
6 / 1 / 1
11,737
690
15,045
27,466
15,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
PantslessBatman
Aphrodite
17
1 / 4 / 4
10,045
591
8,694
18,752
9,245
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
5
Kills
7
7
Deaths
5
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cthulhu
Forstr4
Cthulhu
1
4
4
0.75
L
Ao Kuang
6
1
1
6.5
L
Aphrodite
PantslessBatman
Aphrodite
1
4
4
0.75
W
Gilgamesh
SPANK_A_TOYS
Gilgamesh
2
2
1
1.25
W
Vulcan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,315
Damage
23,963
43,134
Taken
46,218
33,593
Mitigated
25,120
2,491
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
224
126
0
0
0
0
0
0
0
0
2,846
W
Cthulhu
Forstr4
Cthulhu
9,576
426
169
852
20,736
21,230
240
11,425
8,704
28,941
1,525
L
Ao Kuang
15,045
2,717
0
6,742
27,466
15,875
0
15,052
12,237
48,955
2,552
L
Aphrodite
PantslessBatman
Aphrodite
8,694
1,091
2,117
7,756
18,752
9,245
22
11,454
7,200
26,984
0
W
Gilgamesh
SPANK_A_TOYS
Gilgamesh
10,419
2,997
0
1,312
15,143
8,898
767
6,733
8,175
0
61,813
W
Vulcan
17,320
7,230
0
158
7,255
3,465
747
4,501
2,601
69,854
426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,530
Gold Earned
29,802
208
Minions Killed
110
0
Camps Cleared
0
883,664
Distance Traveled
698,529
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,020
472
9
1
0
32,022
0
W
Cthulhu
11,380
669
30
2
0
283,975
0
L
Ao Kuang
11,737
690
62
4
0
395,368
8
L
Aphrodite
10,045
591
39
2
0
271,139
0
W
Gilgamesh
12,403
730
87
5
0
297,928
0
W
Vulcan
12,747
750
91
5
0
301,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role