Player Matchup

Geb
Geb
CH34T1324
Geb
Level 96
God Stats
8W - 2L
1,824 SR
Queue Stats
102W - 90L
1,565 Elo+
Party 2
Hachiman
Hachiman
HuntleyLortle
Hachiman
Level 158
God Stats
2W - 0L
1,317 SR
Queue Stats
61W - 62L
1,764 Elo+
Solo
Discordia
Discordia
SidedOutcast808
Discordia
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
60W - 69L
1,541 Elo+
Party 1
Ravana
Ravana
clintsMom
Ravana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 109L
1,563 Elo+
Party 2
Surtr
Surtr
iBDux
Surtr
Level 165
God Stats
7W - 0L
1,888 SR
Queue Stats
80W - 93L
1,480 Elo+
Party 1
Team Averages
Level 142
1,606 SR
1,583 Elo+

VS

Team Averages
Level 134
1,450 SR
1,537 Elo+
Janus
Janus
BxP Om3n
Janus
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 47L
1,522 Elo+
Solo
Chernobog
Chernobog
CrimsonYuri
Chernobog
Level 141
God Stats
0W - 2L
1,326 SR
Queue Stats
26W - 23L
1,595 Elo+
Solo
Horus
Horus
KGBfriedchicken
Horus
Level 127
God Stats
6W - 7L
1,735 SR
Queue Stats
92W - 88L
1,542 Elo+
Party 3
Chaac
Chaac
TheCasualOne
Chaac
Level 123
God Stats
1W - 4L
1,317 SR
Queue Stats
48W - 50L
1,593 Elo+
Party 3
Thor
Thor
sniperglynn
Thor
Level 121
God Stats
13W - 19L
1,374 SR
Queue Stats
68W - 67L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,190
516
3,734
6,898
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
HuntleyLortle
Hachiman
12
1 / 2 / 1
6,899
575
3,631
7,334
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Discordia
SidedOutcast808
Discordia
12
2 / 1 / 1
7,107
592
4,123
5,667
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
clintsMom
Ravana
12
3 / 1 / 1
6,632
553
4,634
7,502
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
iBDux
Surtr
12
1 / 0 / 1
7,340
612
10,745
10,146
8,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BxP Om3n
Janus
12
1 / 1 / 2
6,670
556
3,657
5,774
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
CrimsonYuri
Chernobog
11
1 / 3 / 0
6,288
524
5,611
8,262
2,993
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 4
6,021
502
5,047
11,024
7,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 0 / 1
7,219
602
8,087
12,531
10,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 0
6,142
512
1,437
8,943
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
7
Kills
5
5
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
BxP Om3n
Janus
1
1
2
2
W
0
1
4
2
L
Chernobog
CrimsonYuri
Chernobog
1
3
0
0.33
W
Hachiman
HuntleyLortle
Hachiman
1
2
1
0.75
L
0
3
4
0.67
W
Discordia
SidedOutcast808
Discordia
2
1
1
2.5
L
1
0
1
1.5
W
Ravana
clintsMom
Ravana
3
1
1
3.5
W
Surtr
iBDux
Surtr
1
0
1
1.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,867
Damage
23,839
37,547
Taken
46,534
19,701
Mitigated
26,247
9,424
Healing
14,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BxP Om3n
Janus
3,657
39
0
500
5,774
2,179
0
2,481
3,214
51,663
0
W
3,734
496
0
1,813
6,898
4,411
54
430
6,428
17,911
1,413
L
Chernobog
CrimsonYuri
Chernobog
5,611
3,491
0
2,198
8,262
2,993
0
1,286
6,889
0
54,241
W
Hachiman
HuntleyLortle
Hachiman
3,631
2,578
0
2,191
7,334
2,269
853
634
6,650
0
55,908
L
5,047
2,121
1,004
2,918
11,024
7,122
0
3,091
7,746
380
14,878
W
Discordia
SidedOutcast808
Discordia
4,123
364
0
1,548
5,667
1,516
278
1,257
4,306
54,470
1,015
L
8,087
1,170
0
7,623
12,531
10,079
0
624
11,116
0
63,146
W
Ravana
clintsMom
Ravana
4,634
733
0
1,056
7,502
3,019
199
1,277
6,089
0
47,572
W
Surtr
iBDux
Surtr
10,745
3,934
0
2,816
10,146
8,486
0
109
10,037
2,158
55,184
L
1,437
154
0
750
8,943
3,874
0
436
8,483
0
52,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
32,340
396
Minions Killed
413
0
Camps Cleared
0
1,242,939
Distance Traveled
1,265,712
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,670
556
102
9
0
261,978
2
W
Geb
6,190
516
20
2
0
256,635
1
L
Chernobog
6,288
524
93
8
0
218,269
0
W
Hachiman
6,899
575
111
9
0
232,992
0
L
Horus
6,021
502
17
1
0
255,216
2
W
Discordia
7,107
592
80
7
0
218,401
0
L
Chaac
7,219
602
119
10
0
264,415
0
W
Ravana
6,632
553
73
6
0
287,158
0
W
Surtr
7,340
612
112
9
0
247,753
2
L
Thor
6,142
512
82
7
0
265,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role