Player Matchup

Mercury
Mercury
Gold III
FossilFueling
Mercury
Gold III
Level 144
God Stats
5W - 4L
1,525 SR
Queue Stats
104W - 97L
1,530 MMR
Party 1
Charon
Charon
Bronze III
FunSock
Charon
Bronze III
Level 61
God Stats
2W - 0L
1,709 SR
Queue Stats
7W - 0L
1,523 MMR
Party 2
Ares
Ares
Silver I
NinjaGeecko
Ares
Silver I
Level 159
God Stats
2W - 0L
1,787 SR
Queue Stats
5W - 1L
1,661 MMR
Party 1
Jing Wei
Jing Wei
Silver I
SpaceKTTV
Jing Wei
Silver I
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 125L
1,591 MMR
Solo
He Bo
He Bo
Silver I
Woshen
He Bo
Silver I
Level 157
God Stats
5W - 0L
1,999 SR
Queue Stats
31W - 8L
1,660 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,704 SR
1,593 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 186
1,592 SR
1,593 MMR
Tsukuyomi
Tsukuyomi
Gold III
Juubox
Tsukuyomi
Gold III
Level 206
God Stats
6W - 5L
1,666 SR
Queue Stats
58W - 56L
1,599 MMR
Solo
Maui
Maui
Gold III
RaceGamer1901
Maui
Gold III
Level 136
God Stats
7W - 9L
1,568 SR
Queue Stats
23W - 29L
1,593 MMR
Solo
Anhur
Anhur
Gold III
ThisGtIsTrash
Anhur
Gold III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 69L
1,591 MMR
Solo
Agni
Agni
Gold V
UGS Tipz
Agni
Gold V
Level 243
God Stats
1W - 4L
1,724 SR
Queue Stats
227W - 216L
1,591 MMR
Solo
Nike
Nike
Silver I
Warbeast83
Nike
Silver I
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
7 / 0 / 5
8,699
580
9,651
9,695
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
FunSock
Charon
16
2 / 0 / 3
9,355
624
10,526
9,057
5,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 0 / 8
7,691
513
8,969
7,856
8,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
SpaceKTTV
Jing Wei
14
2 / 0 / 1
8,480
565
8,332
10,999
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
Woshen
He Bo
15
4 / 1 / 2
9,089
606
8,019
8,282
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
ThanatosAchillesVamanaAthena

VS

Bans
LokiMaman BrigitteAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Juubox
Tsukuyomi
14
0 / 1 / 0
7,757
517
3,812
12,479
5,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 3 / 0
6,205
414
1,847
15,082
12,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 2 / 0
7,418
495
6,528
11,215
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
14
1 / 3 / 0
7,791
519
5,733
9,679
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 7 / 0
6,099
407
5,879
16,522
7,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
16
Kills
1
1
Deaths
16
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
7
0
5
9.5
W
Charon
FunSock
Charon
2
0
3
3.5
L
Tsukuyomi
Juubox
Tsukuyomi
0
1
0
0
W
1
0
8
5
L
0
3
0
0
W
Jing Wei
SpaceKTTV
Jing Wei
2
0
1
2.5
L
0
2
0
0
L
Agni
1
3
0
0.33
L
0
7
0
0
W
He Bo
Woshen
He Bo
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,497
Damage
23,799
45,889
Taken
64,977
24,668
Mitigated
33,902
8,808
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
9,651
4,242
0
196
9,695
4,316
0
1,338
8,357
0
63,047
W
Charon
FunSock
Charon
10,526
1,122
0
2,790
9,057
5,486
140
217
8,840
64,222
6,957
L
Tsukuyomi
Juubox
Tsukuyomi
3,812
885
0
4,510
12,479
5,334
0
6,977
4,958
0
70,584
W
8,969
760
0
1,666
7,856
8,089
0
2,307
5,549
29,433
0
L
1,847
690
0
3,095
15,082
12,935
0
6,488
8,502
17,787
3,431
W
Jing Wei
SpaceKTTV
Jing Wei
8,332
7,244
0
3,531
10,999
3,722
560
241
10,758
0
73,628
L
6,528
4,624
0
4,260
11,215
4,099
0
2,409
8,806
0
71,799
L
Agni
5,733
541
0
912
9,679
4,078
104
4,346
5,281
67,030
970
L
5,879
269
0
4,827
16,522
7,456
0
6,184
10,294
0
56,803
W
He Bo
Woshen
He Bo
8,019
378
0
625
8,282
3,055
0
3,831
4,451
68,845
2,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,314
Gold Earned
35,270
487
Minions Killed
472
0
Camps Cleared
0
1,554,131
Distance Traveled
1,425,209
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,699
580
93
6
0
374,237
0
W
Charon
9,355
624
119
8
0
263,069
0
L
Tsukuyomi
7,757
517
128
9
0
303,753
5
W
Ares
7,691
513
17
1
0
334,482
6
L
Maui
6,205
414
32
2
0
284,031
6
W
Jing Wei
8,480
565
128
9
0
272,372
0
L
Anhur
7,418
495
119
8
0
257,038
4
L
Agni
7,791
519
120
8
0
286,736
4
L
Nike
6,099
407
73
5
0
293,651
2
W
He Bo
9,089
606
130
9
0
309,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role