Player Matchup

Erlang Shen
Erlang Shen
Gold I
 
Erlang Shen
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Bronze III
BrandonJavis17
Ix Chel
Bronze III
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,591 MMR
Solo
Athena
Athena
Gold III
OoBlizzado
Athena
Gold III
Level 190
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 112L
1,586 MMR
Solo
Cernunnos
Cernunnos
Gold II
UNEASIERSAFE
Cernunnos
Gold II
Level 122
God Stats
20W - 14L
1,688 SR
Queue Stats
216W - 207L
1,601 MMR
Solo
Awilix
Awilix
Bronze III
Yazuki398
Awilix
Bronze III
Level 163
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,592 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,538 SR
1,574 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 162
1,655 SR
1,562 MMR
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Gold II
AydenValentine
Serqet
Gold II
Level 187
God Stats
4W - 3L
1,811 SR
Queue Stats
305W - 306L
1,586 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
DweltToe
Sun Wukong
Gold I
Level 156
God Stats
12W - 7L
1,277 SR
Queue Stats
319W - 319L
1,570 MMR
Solo
Persephone
Persephone
Gold II
ExtraOrdinaryLow
Persephone
Gold II
Level 159
God Stats
17W - 11L
1,666 SR
Queue Stats
112W - 114L
1,552 MMR
Party 1
Izanami
Izanami
Gold IV
LilSucciCuh
Izanami
Gold IV
Level 127
God Stats
9W - 1L
2,022 SR
Queue Stats
27W - 27L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
1 / 20 / 0
4,887
489
1,527
24,609
12,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

10
1 / 2 / 1
5,851
585
3,212
4,508
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
OoBlizzado
Athena
8
1 / 0 / 1
5,518
552
2,045
7,816
4,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
UNEASIERSAFE
Cernunnos
11
0 / 0 / 0
5,528
553
3,258
5,002
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Yazuki398
Awilix
6
0 / 0 / 0
4,387
439
0
2,444
869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThorMaman BrigitteLokiThoth

VS

Bans
Bake KujiraVamanaThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
3 / 1 / 0
5,994
599
2,748
5,432
3,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 1
6,032
603
2,752
8,951
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Sun Wukong
DweltToe
Sun Wukong
11
0 / 0 / 1
6,481
648
0
3,668
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
ExtraOrdinaryLow
Persephone
11
14 / 1 / 4
7,554
755
6,019
3,716
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LilSucciCuh
Izanami
12
0 / 0 / 0
6,381
638
4,302
5,728
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
19
22
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
20
0
0.05
W
Achilles
 
Achilles
3
1
0
3
W
2
1
1
2.5
L
1
2
1
0.75
W
Sun Wukong
DweltToe
Sun Wukong
0
0
1
0.5
W
Persephone
ExtraOrdinaryLow
Persephone
14
1
4
16
W
Izanami
LilSucciCuh
Izanami
0
0
0
0
L
Athena
OoBlizzado
Athena
1
0
1
1.5
L
Cernunnos
UNEASIERSAFE
Cernunnos
0
0
0
0
L
Awilix
Yazuki398
Awilix
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,042
Damage
15,821
44,379
Taken
27,495
21,336
Mitigated
13,764
6,511
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,527
670
0
421
24,609
12,282
208
4,405
20,204
0
4,080
W
Achilles
 
Achilles
2,748
290
0
1,729
5,432
3,974
0
2,464
2,968
0
14,064
W
2,752
719
0
5,556
8,951
3,571
0
1,142
7,809
0
51,295
L
3,212
343
642
1,020
4,508
1,603
30
1,435
2,958
41,725
1,076
W
Sun Wukong
DweltToe
Sun Wukong
0
0
0
525
3,668
2,749
175
58
3,610
0
47,557
W
Persephone
ExtraOrdinaryLow
Persephone
6,019
640
0
837
3,716
1,323
0
1,026
2,689
39,088
0
W
Izanami
LilSucciCuh
Izanami
4,302
2,821
0
1,570
5,728
2,147
117
393
5,335
0
72,377
L
Athena
OoBlizzado
Athena
2,045
887
0
2,334
7,816
4,598
0
179
7,637
16,917
1,212
L
Cernunnos
UNEASIERSAFE
Cernunnos
3,258
2,160
0
1,580
5,002
1,984
0
0
5,002
0
51,050
L
Awilix
Yazuki398
Awilix
0
0
0
514
2,444
869
0
0
2,444
0
16,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,171
Gold Earned
32,442
243
Minions Killed
365
0
Camps Cleared
0
945,749
Distance Traveled
1,042,834
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,887
489
0
0
0
254,770
0
W
Achilles
5,994
599
26
3
0
216,889
0
W
Serqet
6,032
603
84
8
0
245,858
0
L
Ix Chel
5,851
585
85
9
0
205,229
0
W
Sun Wukong
6,481
648
81
8
0
201,824
0
W
Persephone
7,554
755
50
5
0
194,276
2
W
Izanami
6,381
638
124
12
0
183,987
0
L
Athena
5,518
552
26
3
0
206,394
4
L
Cernunnos
5,528
553
96
10
0
191,284
2
L
Awilix
4,387
439
36
4
0
88,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role