Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Antipater
Neith
Level 46
God Stats
0W - 5L
1,475 SR
Queue Stats
2W - 8L
1,182 Elo+
Solo
Vamana
Vamana
Durgio
Vamana
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
167W - 140L
1,629 Elo+
Party 1
Ix Chel
Ix Chel
Numnumberry
Ix Chel
Level 122
God Stats
32W - 15L
1,636 SR
Queue Stats
177W - 152L
1,579 Elo+
Party 1
Xing Tian
Xing Tian
TheTopochico
Xing Tian
Level 144
God Stats
1W - 2L
1,292 SR
Queue Stats
25W - 30L
1,484 Elo+
Party 1
Team Averages
Level 110
1,481 SR
1,475 Elo+

VS

Team Averages
Level 117
1,580 SR
1,622 Elo+
Vulcan
Vulcan
Al Sa Her 0
Vulcan
Level 119
God Stats
3W - 4L
1,491 SR
Queue Stats
78W - 83L
1,732 Elo+
Party 2
Hel
Hel
Fennekin200
Hel
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 128L
1,558 Elo+
Solo
Bakasura
Bakasura
KingKazema
Bakasura
Level 120
God Stats
7W - 6L
1,586 SR
Queue Stats
98W - 86L
1,614 Elo+
Solo
Ares
Ares
xChaosx14
Ares
Level 135
God Stats
9W - 4L
1,767 SR
Queue Stats
93W - 94L
1,573 Elo+
Party 2
King Arthur
King Arthur
yopalcory
King Arthur
Level 101
God Stats
9W - 19L
1,554 SR
Queue Stats
737W - 679L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 0 / 3
7,406
823
10,467
7,351
2,651
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Antipater
Neith
13
0 / 1 / 0
6,981
776
4,230
6,310
2,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Durgio
Vamana
13
2 / 1 / 2
7,185
798
6,005
5,796
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Numnumberry
Ix Chel
13
3 / 2 / 4
7,325
814
8,248
6,499
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
TheTopochico
Xing Tian
13
1 / 2 / 7
7,582
842
3,977
10,773
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 3 / 4
7,028
781
6,646
6,228
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 3
7,393
821
5,354
4,702
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
KingKazema
Bakasura
15
4 / 0 / 1
8,209
912
3,978
9,129
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
13
1 / 3 / 1
7,249
805
4,946
11,667
9,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
yopalcory
King Arthur
14
1 / 0 / 4
7,449
828
7,990
10,595
10,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
8
Kills
6
6
Deaths
8
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
0
3
3.5
W
Vulcan
0
3
4
0.67
L
Neith
Antipater
Neith
0
1
0
0
L
Vamana
Durgio
Vamana
2
1
2
3
W
0
2
3
0.75
W
Bakasura
KingKazema
Bakasura
4
0
1
4.5
L
Ix Chel
Numnumberry
Ix Chel
3
2
4
2.5
L
Xing Tian
TheTopochico
Xing Tian
1
2
7
2.25
W
Ares
1
3
1
0.5
W
King Arthur
yopalcory
King Arthur
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,927
Damage
28,914
36,729
Taken
42,321
23,441
Mitigated
30,241
6,054
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,467
6,499
0
1,128
7,351
2,651
268
4,144
3,207
0
32,257
W
Vulcan
6,646
4,411
0
508
6,228
2,776
336
2,927
3,052
22,325
600
L
Neith
Antipater
Neith
4,230
1,152
0
385
6,310
2,465
386
3,122
3,088
0
21,979
L
Vamana
Durgio
Vamana
6,005
2,013
0
1,322
5,796
5,447
0
939
4,817
0
24,616
W
5,354
238
2,949
1,657
4,702
2,170
0
1,814
2,824
22,830
471
W
Bakasura
KingKazema
Bakasura
3,978
2,941
0
5,431
9,129
5,156
125
1,177
7,744
0
16,126
L
Ix Chel
Numnumberry
Ix Chel
8,248
664
822
891
6,499
3,197
127
3,243
3,142
19,814
525
L
Xing Tian
TheTopochico
Xing Tian
3,977
144
0
1,506
10,773
9,681
0
5,080
5,171
9,637
0
W
Ares
4,946
596
0
1,651
11,667
9,536
0
3,402
7,929
11,523
0
W
King Arthur
yopalcory
King Arthur
7,990
281
0
1,196
10,595
10,603
0
2,048
8,195
87
24,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,479
Gold Earned
37,328
180
Minions Killed
182
0
Camps Cleared
0
894,800
Distance Traveled
950,679
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,406
823
56
6
0
194,835
0
W
Vulcan
7,028
781
40
4
0
165,700
0
L
Neith
6,981
776
45
5
0
163,231
0
L
Vamana
7,185
798
38
4
0
141,166
0
W
Hel
7,393
821
48
5
0
193,643
0
W
Bakasura
8,209
912
52
6
0
214,231
8
L
Ix Chel
7,325
814
21
2
0
197,222
0
L
Xing Tian
7,582
842
20
2
0
198,346
0
W
Ares
7,249
805
8
1
0
173,508
0
W
King Arthur
7,449
828
34
4
0
203,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role