Player Matchup

Neith
Neith
 
Neith
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Chimp__Champ
Ymir
Level 82
God Stats
0W - 4L
1,251 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Tolgert
Baron Samedi
Level 89
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 89
1,417 SR
1,500 Elo+

VS

Team Averages
Level 93
1,428 SR
1,478 Elo+
Anubis
Anubis
BadGollum1488
Anubis
Level 68
God Stats
1W - 2L
1,285 SR
Queue Stats
14W - 17L
1,424 Elo+
Party 1
Chaac
Chaac
ShaBOI Skinni P
Chaac
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,566 Elo+
Party 1
Bacchus
Bacchus
Skump69
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 4 / 3
6,651
665
5,046
9,803
3,852
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
3 / 5 / 0
7,354
735
4,390
12,889
12,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Tolgert
Baron Samedi
10
0 / 6 / 2
6,589
659
4,801
8,604
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
9,479
948
9,284
6,193
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 12
7,836
784
11,275
11,817
11,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Skump69
Bacchus
13
4 / 2 / 10
8,214
821
7,412
8,446
5,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
15
15
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
3
0.38
W
9
1
5
11.5
L
3
5
0
0.6
W
2
1
12
8
W
Bacchus
Skump69
Bacchus
4
2
10
4.5
L
Baron Samedi
Tolgert
Baron Samedi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,237
Damage
27,971
31,296
Taken
26,456
20,232
Mitigated
20,426
3,562
Healing
3,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,046
1,753
0
1,704
9,803
3,852
0
4,808
4,925
0
21,192
W
9,284
542
0
0
6,193
3,506
1,008
2,125
3,888
42,270
1,206
L
4,390
1,000
10
785
12,889
12,457
0
7,888
4,993
6,301
1,210
W
11,275
1,706
0
2,208
11,817
11,470
646
4,150
7,370
394
21,792
W
Bacchus
Skump69
Bacchus
7,412
1,018
0
867
8,446
5,450
530
1,797
6,488
21,993
934
L
Baron Samedi
Tolgert
Baron Samedi
4,801
304
428
635
8,604
3,923
0
3,658
4,932
17,223
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,594
Gold Earned
25,529
81
Minions Killed
122
0
Camps Cleared
0
471,270
Distance Traveled
556,804
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,651
665
38
4
0
156,314
1
W
Anubis
9,479
948
67
7
0
166,470
0
L
Ymir
7,354
735
7
1
0
153,332
1
W
Chaac
7,836
784
29
3
0
192,110
0
W
Bacchus
8,214
821
26
3
0
198,224
0
L
Baron Samedi
6,589
659
36
4
0
161,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role