Player Matchup

Thanatos
Thanatos
DaddyTurk45
Thanatos
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 17L
1,501 Elo+
Party 1
Charon
Charon
Frasure22
Charon
Level 155
God Stats
2W - 1L
1,306 SR
Queue Stats
49W - 30L
1,507 Elo+
Party 1
Bellona
Bellona
OffWhite110
Bellona
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 12L
1,384 Elo+
Party 1
Anubis
Anubis
StaggeredPilot
Anubis
Level 19
God Stats
3W - 1L
1,809 SR
Queue Stats
3W - 8L
1,344 Elo+
Party 1
Hachiman
Hachiman
StoneyBobGaming
Hachiman
Level 87
God Stats
16W - 17L
1,613 SR
Queue Stats
106W - 96L
1,521 Elo+
Solo
Team Averages
Level 63
1,546 SR
1,451 Elo+

VS

Team Averages
Level 81
1,618 SR
1,597 Elo+
Nu Wa
Nu Wa
Gregorio1313
Nu Wa
Level 101
God Stats
148W - 153L
1,463 SR
Queue Stats
148W - 153L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
IdkMichael
Cu Chulainn
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 25L
1,673 Elo+
Party 2
Medusa
Medusa
Langilor
Medusa
Level 38
God Stats
2W - 1L
1,751 SR
Queue Stats
58W - 36L
1,666 Elo+
Party 2
Awilix
Awilix
SithLordHarper
Awilix
Level 124
God Stats
11W - 4L
1,874 SR
Queue Stats
115W - 87L
1,553 Elo+
Solo
Agni
Agni
Supremacy10
Agni
Level 74
God Stats
10W - 3L
1,503 SR
Queue Stats
69W - 42L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaddyTurk45
Thanatos
9
0 / 1 / 0
4,537
454
1,078
8,261
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Frasure22
Charon
11
3 / 0 / 0
5,548
555
5,673
6,621
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
OffWhite110
Bellona
9
0 / 0 / 2
4,695
470
3,513
8,737
7,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
2 / 2 / 1
5,991
599
2,174
6,607
2,933
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hachiman
10
0 / 3 / 0
5,168
517
2,046
7,282
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,055
506
3,522
3,200
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
IdkMichael
Cu Chulainn
8
0 / 2 / 0
4,802
480
5,317
7,221
4,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Langilor
Medusa
10
1 / 0 / 2
5,630
563
4,562
5,044
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 0 / 0
6,429
643
5,313
5,000
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 3 / 2
5,784
578
3,832
5,009
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
6
6
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DaddyTurk45
Thanatos
0
1
0
0
W
Charon
Frasure22
Charon
3
0
0
3
L
0
0
2
1
L
Cu Chulainn
IdkMichael
Cu Chulainn
0
2
0
0
L
Medusa
Langilor
Medusa
1
0
2
2
W
Bellona
OffWhite110
Bellona
0
0
2
1
L
4
0
0
4
W
2
2
1
1.25
W
Hachiman
0
3
0
0
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,484
Damage
22,546
37,508
Taken
25,474
19,024
Mitigated
11,001
11,165
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DaddyTurk45
Thanatos
1,078
86
0
3,678
8,261
3,428
0
1,369
6,892
0
26,395
W
Charon
Frasure22
Charon
5,673
909
0
750
6,621
2,972
0
434
6,187
35,208
3,505
L
3,522
1,240
0
1,248
3,200
779
0
550
2,471
29,034
0
L
Cu Chulainn
IdkMichael
Cu Chulainn
5,317
855
0
1,361
7,221
4,903
0
1,807
4,806
0
23,749
L
Medusa
Langilor
Medusa
4,562
1,704
0
480
5,044
1,701
0
1,094
3,830
0
37,686
W
Bellona
OffWhite110
Bellona
3,513
556
0
3,368
8,737
7,430
0
2,420
6,317
0
32,950
L
5,313
1,699
0
500
5,000
2,221
0
893
4,019
0
48,033
W
2,174
122
0
1,819
6,607
2,933
50
2,957
3,650
36,304
1,155
W
Hachiman
2,046
1,063
0
1,550
7,282
2,261
0
174
7,108
0
32,199
L
3,832
96
0
455
5,009
1,397
0
2,822
2,159
41,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,939
Gold Earned
27,700
300
Minions Killed
295
0
Camps Cleared
0
1,025,349
Distance Traveled
1,021,116
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,537
454
46
5
0
239,353
2
W
Charon
5,548
555
62
6
0
202,395
0
L
Nu Wa
5,055
506
47
5
0
162,807
0
L
Cu Chulainn
4,802
480
34
3
0
208,011
0
L
Medusa
5,630
563
69
7
0
195,755
0
W
Bellona
4,695
470
46
5
0
214,612
0
L
Awilix
6,429
643
77
8
0
255,383
2
W
Anubis
5,991
599
74
7
0
187,281
0
W
Hachiman
5,168
517
72
7
0
181,708
2
L
Agni
5,784
578
68
7
0
199,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role