Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
FossilFueling
Tsukuyomi
Gold III
Level 144
God Stats
9W - 8L
1,447 SR
Queue Stats
109W - 100L
1,508 MMR
Party 1
Charon
Charon
Bronze III
FunSock
Charon
Bronze III
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 MMR
Party 3
Rama
Rama
Silver I
Guffyfish
Rama
Silver I
Level 128
God Stats
4W - 0L
1,790 SR
Queue Stats
11W - 4L
1,576 MMR
Solo
Shiva
Shiva
Silver I
NinjaGeecko
Shiva
Silver I
Level 159
God Stats
3W - 1L
1,912 SR
Queue Stats
5W - 1L
1,638 MMR
Party 1
He Bo
He Bo
Silver I
Woshen
He Bo
Silver I
Level 157
God Stats
6W - 0L
1,973 SR
Queue Stats
42W - 18L
1,637 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,724 SR
1,572 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 165
1,466 SR
1,557 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
GCity
Merlin
Silver I
Level 158
God Stats
2W - 3L
1,623 SR
Queue Stats
179W - 169L
1,592 MMR
Party 2
Nike
Nike
Silver I
Im2dandy4andy
Nike
Silver I
Level 151
God Stats
4W - 6L
1,319 SR
Queue Stats
177W - 169L
1,546 MMR
Party 2
Bastet
Bastet
Gold III
Socialismisgood
Bastet
Gold III
Level 123
God Stats
91W - 88L
1,537 SR
Queue Stats
199W - 202L
1,579 MMR
Solo
Sobek
Sobek
Gold V
T W I Z T I D X
Sobek
Gold V
Level 241
God Stats
0W - 1L
1,352 SR
Queue Stats
20W - 22L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FossilFueling
Tsukuyomi
10
5 / 0 / 2
5,519
690
4,607
5,619
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
FunSock
Charon
11
4 / 1 / 2
6,770
846
5,892
5,581
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
9
0 / 2 / 1
4,871
609
3,975
6,160
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 0
5,254
657
2,737
4,374
2,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
Woshen
He Bo
9
0 / 1 / 1
4,848
606
3,551
3,138
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesBake KujiraVamanaAthenaThoth

VS

Bans
ThanatosThorMaman BrigitteKukulkanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 1 / 0
4,860
608
3,957
5,225
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
GCity
Merlin
9
0 / 1 / 0
4,442
555
1,949
3,957
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 4 / 0
4,288
536
2,241
6,803
2,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 1
4,679
585
2,493
7,886
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
4,358
545
2,206
7,650
5,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
4
4
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
0
2
W
Tsukuyomi
FossilFueling
Tsukuyomi
5
0
2
6
W
Charon
FunSock
Charon
4
1
2
5
L
Merlin
GCity
Merlin
0
1
0
0
W
Rama
0
2
1
0.25
L
1
4
0
0.25
W
1
0
0
1
L
1
3
1
0.5
L
0
1
0
0
W
He Bo
Woshen
He Bo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,762
Damage
12,846
24,872
Taken
31,521
10,288
Mitigated
14,176
8,727
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,957
1,617
0
730
5,225
1,752
0
0
5,225
0
35,464
W
Tsukuyomi
FossilFueling
Tsukuyomi
4,607
1,310
0
3,024
5,619
1,966
13
1,327
4,292
0
34,344
W
Charon
FunSock
Charon
5,892
1,152
0
1,719
5,581
2,389
100
0
5,255
39,311
3,637
L
Merlin
GCity
Merlin
1,949
94
0
457
3,957
1,208
0
781
3,176
29,979
0
W
Rama
3,975
3,021
0
1,324
6,160
2,176
0
378
5,782
0
38,508
L
2,241
598
0
1,144
6,803
2,945
0
3,997
2,422
0
18,522
W
2,737
390
0
2,115
4,374
2,806
0
1,215
3,159
0
18,259
L
2,493
677
0
1,285
7,886
3,145
0
2,727
5,113
0
29,931
L
2,206
155
689
3,649
7,650
5,126
0
1,392
6,258
13,991
0
W
He Bo
Woshen
He Bo
3,551
532
0
545
3,138
951
0
1,235
1,903
32,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,262
Gold Earned
22,627
281
Minions Killed
238
0
Camps Cleared
0
866,299
Distance Traveled
800,877
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,860
608
63
8
0
148,228
1
W
Tsukuyomi
5,519
690
54
7
0
194,176
0
W
Charon
6,770
846
76
10
0
140,131
0
L
Merlin
4,442
555
62
8
0
169,610
0
W
Rama
4,871
609
75
9
0
149,625
2
L
Nike
4,288
536
32
4
0
123,301
0
W
Shiva
5,254
657
18
2
0
200,989
0
L
Bastet
4,679
585
57
7
0
178,032
0
L
Sobek
4,358
545
24
3
0
181,706
1
W
He Bo
4,848
606
58
7
0
181,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role