Player Matchup

Sylvanus
Sylvanus
InTimmyWeTrust
Sylvanus
Level 120
God Stats
27W - 17L
1,600 SR
Queue Stats
178W - 159L
1,553 Elo+
Party 1
Da Ji
Da Ji
JustAquaisfine
Da Ji
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 161L
1,553 Elo+
Party 1
Persephone
Persephone
Red7711
Persephone
Level 153
God Stats
36W - 24L
1,468 SR
Queue Stats
199W - 172L
1,553 Elo+
Party 1
Hachiman
Hachiman
krilstar
Hachiman
Level 49
God Stats
5W - 7L
1,405 SR
Queue Stats
159W - 138L
1,538 Elo+
Party 1
Vamana
Vamana
ninjat1000z
Vamana
Level 68
God Stats
8W - 6L
1,593 SR
Queue Stats
384W - 336L
1,479 Elo+
Solo
Team Averages
Level 109
1,513 SR
1,535 Elo+

VS

Team Averages
Level 99
1,523 SR
1,511 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
HotShot2284
Medusa
Level 107
God Stats
0W - 1L
1,435 SR
Queue Stats
7W - 6L
1,625 Elo+
Solo
Surtr
Surtr
RimGreaser
Surtr
Level 126
God Stats
19W - 16L
1,619 SR
Queue Stats
118W - 110L
1,627 Elo+
Solo
Arachne
Arachne
shankstank7
Arachne
Level 101
God Stats
5W - 1L
1,887 SR
Queue Stats
97W - 102L
1,452 Elo+
Party 2
Charon
Charon
xRoofdiggyx
Charon
Level 19
God Stats
1W - 5L
1,175 SR
Queue Stats
29W - 48L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 1 / 2
5,371
537
2,547
6,459
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
6 / 1 / 5
6,614
661
7,459
8,204
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Red7711
Persephone
11
6 / 0 / 5
7,169
717
7,186
4,269
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
krilstar
Hachiman
10
1 / 2 / 0
5,543
554
4,308
7,044
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
10
1 / 3 / 1
6,061
606
3,555
8,622
5,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 5 / 0
5,227
523
4,820
6,393
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
1 / 1 / 0
4,972
497
3,601
5,513
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
11
1 / 1 / 3
6,126
613
6,175
8,329
7,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
shankstank7
Arachne
9
2 / 6 / 1
4,937
494
2,484
12,747
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charon
8
0 / 1 / 2
4,444
444
2,642
6,109
3,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
6
7
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
0
0.4
L
Medusa
1
1
0
1
W
Sylvanus
0
1
2
1
W
6
1
5
8.5
W
Persephone
Red7711
Persephone
6
0
5
8.5
L
Surtr
1
1
3
2.5
W
Hachiman
krilstar
Hachiman
1
2
0
0.5
W
Vamana
1
3
1
0.5
L
Arachne
shankstank7
Arachne
2
6
1
0.42
L
Charon
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,055
Damage
19,722
34,598
Taken
39,091
16,621
Mitigated
18,285
8,360
Healing
6,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,820
1,316
0
100
6,393
1,443
0
3,182
3,211
26,952
0
L
Medusa
3,601
1,115
0
51
5,513
1,804
0
390
5,123
0
29,887
W
Sylvanus
2,547
1,177
744
1,790
6,459
3,665
865
2,349
4,034
23,542
10,251
W
7,459
2,313
0
1,499
8,204
3,710
0
949
7,159
0
48,148
W
Persephone
Red7711
Persephone
7,186
963
0
1,313
4,269
1,528
616
2,121
1,988
40,568
2,750
L
Surtr
6,175
2,778
0
1,560
8,329
7,345
0
481
7,848
1,159
41,406
W
Hachiman
krilstar
Hachiman
4,308
2,726
0
1,732
7,044
2,420
377
973
6,057
0
38,879
W
Vamana
3,555
1,584
0
1,282
8,622
5,298
0
1,063
7,475
0
42,838
L
Arachne
shankstank7
Arachne
2,484
1,776
0
3,204
12,747
4,505
0
2,908
9,839
0
29,825
L
Charon
2,642
294
0
1,129
6,109
3,188
0
2,059
4,050
18,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
25,706
342
Minions Killed
263
0
Camps Cleared
0
942,196
Distance Traveled
980,405
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,227
523
57
6
0
191,474
0
L
Medusa
4,972
497
52
5
0
185,382
0
W
Sylvanus
5,371
537
59
6
0
172,235
2
W
Da Ji
6,614
661
74
7
0
227,188
2
W
Persephone
7,169
717
70
7
0
191,600
0
L
Surtr
6,126
613
85
9
0
186,064
0
W
Hachiman
5,543
554
60
6
0
165,434
0
W
Vamana
6,061
606
79
8
0
185,739
0
L
Arachne
4,937
494
47
5
0
223,669
0
L
Charon
4,444
444
22
2
0
193,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role