Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kitsunneko
Janus
Level 88
God Stats
3W - 3L
1,670 SR
Queue Stats
84W - 89L
1,505 Elo+
Party 1
Izanami
Izanami
RavenDeathKnight
Izanami
Level 118
God Stats
2W - 3L
1,532 SR
Queue Stats
79W - 81L
1,508 Elo+
Solo
Amaterasu
Amaterasu
SoloWolf_Steam
Amaterasu
Level 69
God Stats
1W - 3L
1,192 SR
Queue Stats
239W - 206L
1,571 Elo+
Solo
Vamana
Vamana
sinknotswim
Vamana
Level 68
God Stats
5W - 7L
1,405 SR
Queue Stats
61W - 71L
1,496 Elo+
Party 1
Team Averages
Level 94
1,460 SR
1,516 Elo+

VS

Team Averages
Level 88
1,583 SR
1,492 Elo+
Nemesis
Nemesis
 
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KARMA TGF
Cthulhu
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 114L
1,454 Elo+
Solo
Rama
Rama
QuesoteJr
Rama
Level 83
God Stats
2W - 0L
1,673 SR
Queue Stats
31W - 34L
1,516 Elo+
Solo
Thoth
Thoth
Viktor4828
Thoth
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,590 Elo+
Solo
Surtr
Surtr
x1HitKox
Surtr
Level 86
God Stats
2W - 0L
1,740 SR
Queue Stats
42W - 57L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
4
0 / 0 / 0
3,203
641
1,677
3,458
1,776
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
7
2 / 1 / 0
3,976
795
1,515
2,591
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,450
690
2,507
3,695
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
SoloWolf_Steam
Amaterasu
6
0 / 0 / 1
3,349
670
1,459
4,689
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Vamana
7
1 / 1 / 1
3,922
784
2,066
4,375
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
1 / 1 / 0
3,598
720
2,347
4,769
1,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
KARMA TGF
Cthulhu
6
0 / 0 / 0
3,507
701
2,455
3,376
1,253
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rama
6
1 / 0 / 0
3,565
713
2,091
3,632
984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Thoth
6
0 / 2 / 0
3,369
674
1,545
2,883
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Surtr
x1HitKox
Surtr
6
1 / 1 / 0
4,064
813
2,250
3,867
1,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
3
3
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Nemesis
 
Nemesis
1
1
0
1
W
Cthulhu
KARMA TGF
Cthulhu
0
0
0
0
L
Janus
2
1
0
2
W
Rama
1
0
0
1
L
0
1
0
0
L
Amaterasu
SoloWolf_Steam
Amaterasu
0
0
1
0.5
W
Thoth
0
2
0
0
L
Vamana
1
1
1
1.5
W
Surtr
x1HitKox
Surtr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,224
Damage
10,688
18,808
Taken
18,527
8,180
Mitigated
6,396
7,578
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,677
798
833
1,778
3,458
1,776
0
1,306
2,152
5,199
0
W
Nemesis
 
Nemesis
2,347
1,059
0
1,008
4,769
1,478
0
273
4,430
0
19,082
W
Cthulhu
KARMA TGF
Cthulhu
2,455
347
605
1,660
3,376
1,253
0
748
2,628
13,761
1,649
L
Janus
1,515
220
0
500
2,591
790
0
1,159
1,432
23,828
0
W
Rama
2,091
1,794
0
1,130
3,632
984
0
929
2,703
0
18,998
L
2,507
1,952
0
1,000
3,695
1,181
0
933
2,762
0
23,520
L
Amaterasu
SoloWolf_Steam
Amaterasu
1,459
712
0
2,554
4,689
1,827
0
511
4,178
0
17,878
W
Thoth
1,545
171
0
375
2,883
721
0
1,070
1,707
17,757
11
L
Vamana
2,066
1,052
0
913
4,375
2,606
0
61
3,994
0
24,179
W
Surtr
x1HitKox
Surtr
2,250
1,204
0
1,228
3,867
1,960
0
0
3,867
382
20,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,900
Gold Earned
18,103
176
Minions Killed
165
0
Camps Cleared
0
484,571
Distance Traveled
543,438
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,203
641
7
1
0
80,287
0
W
Nemesis
3,598
720
35
7
0
130,331
0
W
Cthulhu
3,507
701
21
4
0
119,839
3
L
Janus
3,976
795
46
9
0
100,097
0
W
Rama
3,565
713
43
9
0
104,578
0
L
Izanami
3,450
690
45
9
0
87,176
0
L
Amaterasu
3,349
670
30
6
0
138,917
1
W
Thoth
3,369
674
30
6
0
94,940
0
L
Vamana
3,922
784
48
10
0
78,094
0
W
Surtr
4,064
813
36
7
0
93,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role