Player Matchup

Skadi
Skadi
FanBoy553
Skadi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,642 Elo+
Party 1
Sun Wukong
Sun Wukong
ImCodi
Sun Wukong
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 126L
1,654 Elo+
Solo
Nu Wa
Nu Wa
hydroxxyl
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,642 Elo+

VS

Team Averages
Level 117
1,701 SR
1,538 Elo+
Cerberus
Cerberus
Mariots316
Cerberus
Level 117
God Stats
2W - 0L
1,839 SR
Queue Stats
15W - 24L
1,555 Elo+
Party 2
Ix Chel
Ix Chel
PapaCIvtch
Ix Chel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
xDecoding
Kukulkan
Level 109
God Stats
8W - 2L
1,764 SR
Queue Stats
207W - 190L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FanBoy553
Skadi
12
0 / 5 / 6
8,836
589
6,128
11,159
3,664
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ImCodi
Sun Wukong
18
8 / 0 / 0
12,309
821
18,619
14,446
14,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
hydroxxyl
Nu Wa
13
0 / 7 / 4
8,743
583
5,941
12,988
3,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mariots316
Cerberus
16
2 / 2 / 10
9,715
648
6,758
14,023
13,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
PapaCIvtch
Ix Chel
15
5 / 4 / 6
10,345
690
11,428
10,926
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
xDecoding
Kukulkan
16
5 / 2 / 7
10,650
710
12,933
10,206
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
12
12
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
FanBoy553
Skadi
0
5
6
0.6
L
Sun Wukong
ImCodi
Sun Wukong
8
0
0
8
W
Cerberus
Mariots316
Cerberus
2
2
10
3.5
W
Ix Chel
PapaCIvtch
Ix Chel
5
4
6
2
L
Nu Wa
hydroxxyl
Nu Wa
0
7
4
0.29
W
Kukulkan
xDecoding
Kukulkan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,688
Damage
31,119
38,593
Taken
35,155
22,360
Mitigated
24,296
2,862
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
FanBoy553
Skadi
6,128
2,338
0
594
11,159
3,664
0
9,118
1,989
0
22,848
L
Sun Wukong
ImCodi
Sun Wukong
18,619
2,328
0
2,181
14,446
14,708
0
9,133
5,183
0
70,299
W
Cerberus
Mariots316
Cerberus
6,758
197
0
1,327
14,023
13,403
422
3,449
10,489
19,792
2,226
W
Ix Chel
PapaCIvtch
Ix Chel
11,428
291
1,476
1,506
10,926
5,459
776
1,608
9,270
33,971
0
L
Nu Wa
hydroxxyl
Nu Wa
5,941
2,123
0
87
12,988
3,988
0
11,899
1,063
21,728
0
W
Kukulkan
xDecoding
Kukulkan
12,933
1,492
0
1,750
10,206
5,434
340
916
9,195
66,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
30,710
176
Minions Killed
199
0
Camps Cleared
0
666,010
Distance Traveled
803,186
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,836
589
34
2
0
205,793
0
L
Sun Wukong
12,309
821
105
7
0
265,331
0
W
Cerberus
9,715
648
30
2
0
265,421
7
W
Ix Chel
10,345
690
47
3
0
262,208
0
L
Nu Wa
8,743
583
37
2
0
194,886
0
W
Kukulkan
10,650
710
122
8
0
275,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role