Player Matchup

Ix Chel
Ix Chel
Diamond V
BasedYeshua
Ix Chel
Diamond V
Level 124
God Stats
3W - 1L
1,853 SR
Queue Stats
95W - 40L
2,096 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond I
Bolji
Kuzenbo
Diamond I
Level 61
God Stats
56W - 12L
2,034 SR
Queue Stats
161W - 61L
2,154 MMR
Party 1
Danzaburou
Danzaburou
Diamond II
Yekeem
Danzaburou
Diamond II
Level 68
God Stats
28W - 13L
1,847 SR
Queue Stats
154W - 97L
2,215 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 84
1,911 SR
2,155 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,534 SR
1,526 MMR
Sylvanus
Sylvanus
Gold III
DerGunz
Sylvanus
Gold III
Level 125
God Stats
6W - 8L
1,526 SR
Queue Stats
51W - 52L
1,491 MMR
Solo
Scylla
Scylla
Silver I
JCSniper96
Scylla
Silver I
Level 85
God Stats
95W - 89L
1,576 SR
Queue Stats
122W - 133L
1,593 MMR
Solo
Medusa
Medusa
Bronze III
tj__15
Medusa
Bronze III
Level 134
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 22L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BasedYeshua
Ix Chel
13
1 / 1 / 8
7,706
856
9,030
7,636
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Bolji
Kuzenbo
12
3 / 0 / 7
7,818
869
7,244
9,172
10,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Yekeem
Danzaburou
14
6 / 0 / 3
8,686
965
7,576
8,868
3,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
AchillesNe ZhaThothAthenaMorgan Le Fay

VS

Bans
HerculesAresDiscordiaBacchusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DerGunz
Sylvanus
9
0 / 4 / 0
5,905
656
4,385
11,148
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
JCSniper96
Scylla
11
0 / 4 / 0
6,301
700
5,821
6,739
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
tj__15
Medusa
12
0 / 2 / 1
6,597
733
6,005
9,104
3,756
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
10
Kills
0
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BasedYeshua
Ix Chel
1
1
8
5
W
Kuzenbo
Bolji
Kuzenbo
3
0
7
6.5
L
Sylvanus
DerGunz
Sylvanus
0
4
0
0
L
Scylla
JCSniper96
Scylla
0
4
0
0
W
Danzaburou
Yekeem
Danzaburou
6
0
3
7.5
L
Medusa
tj__15
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,850
Damage
16,211
25,676
Taken
26,991
16,874
Mitigated
15,058
12,786
Healing
4,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BasedYeshua
Ix Chel
9,030
1,432
873
3,872
7,636
3,072
594
3,833
3,633
32,572
2,643
W
Kuzenbo
Bolji
Kuzenbo
7,244
2,916
0
3,715
9,172
10,137
288
2,210
6,680
17,875
2,017
L
Sylvanus
DerGunz
Sylvanus
4,385
773
958
2,173
11,148
8,915
0
6,465
4,554
13,455
324
L
Scylla
JCSniper96
Scylla
5,821
183
0
360
6,739
2,387
0
2,927
3,495
24,061
0
W
Danzaburou
Yekeem
Danzaburou
7,576
3,812
0
4,326
8,868
3,665
2,046
3,518
5,199
0
40,127
L
Medusa
tj__15
Medusa
6,005
2,117
0
648
9,104
3,756
0
5,015
3,676
0
31,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,210
Gold Earned
18,803
144
Minions Killed
118
0
Camps Cleared
0
589,385
Distance Traveled
485,326
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,706
856
55
6
0
195,701
0
W
Kuzenbo
7,818
869
21
2
0
210,254
0
L
Sylvanus
5,905
656
29
3
0
142,066
0
L
Scylla
6,301
700
43
5
0
169,405
2
W
Danzaburou
8,686
965
68
8
0
183,430
0
L
Medusa
6,597
733
46
5
0
173,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role