Player Matchup

Chaac
Chaac
HISTERYC
Chaac
Level 7
God Stats
0W - 1L
1,282 SR
Queue Stats
3W - 1L
1,857 Elo+
Party 2
Agni
Agni
SrMingo
Agni
Level 154
God Stats
1W - 2L
1,735 SR
Queue Stats
29W - 41L
1,857 Elo+
Party 2
Susano
Susano
azteca42
Susano
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,857 Elo+
Party 2
Kuzenbo
Kuzenbo
goodyshow
Kuzenbo
Level 88
God Stats
1W - 1L
1,719 SR
Queue Stats
3W - 1L
1,857 Elo+
Party 2
Rama
Rama
juniorldc
Rama
Level 145
God Stats
1W - 1L
1,737 SR
Queue Stats
121W - 115L
1,578 Elo+
Party 2
Team Averages
Level 96
1,595 SR
1,801 Elo+

VS

Team Averages
Level 124
1,585 SR
1,601 Elo+
Ra
Ra
BigDaddyZTRAIN
Ra
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 63L
1,580 Elo+
Party 3
Hades
Hades
Drninja2020
Hades
Level 109
God Stats
2W - 1L
1,715 SR
Queue Stats
45W - 40L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
FUZZYNIPZ69
Danzaburou
Level 81
God Stats
2W - 0L
1,579 SR
Queue Stats
34W - 30L
1,706 Elo+
Party 1
Ravana
Ravana
ReefMyUnit69
Ravana
Level 143
God Stats
2W - 1L
1,332 SR
Queue Stats
35W - 48L
1,530 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TopmostG
Cu Chulainn
Level 158
God Stats
6W - 5L
1,799 SR
Queue Stats
76W - 127L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HISTERYC
Chaac
15
1 / 4 / 1
8,876
467
6,683
15,553
15,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
SrMingo
Agni
15
0 / 4 / 3
9,314
490
6,433
12,130
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
azteca42
Susano
17
5 / 3 / 1
9,511
501
10,079
15,988
8,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
goodyshow
Kuzenbo
14
3 / 2 / 4
9,027
475
5,584
13,127
13,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
15
4 / 4 / 3
9,906
521
17,105
16,805
7,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
10,306
542
9,228
9,307
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 4 / 7
9,223
485
4,740
16,086
14,286
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
FUZZYNIPZ69
Danzaburou
15
1 / 5 / 2
9,936
523
11,030
16,762
7,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
18
5 / 1 / 3
10,475
551
10,485
10,963
6,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
TopmostG
Cu Chulainn
19
7 / 1 / 1
12,555
661
15,878
16,608
18,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
13
Kills
17
17
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
1
4
7
1.13
W
Danzaburou
FUZZYNIPZ69
Danzaburou
1
5
2
0.4
L
Chaac
HISTERYC
Chaac
1
4
1
0.38
W
Ravana
5
1
3
6.5
L
Agni
SrMingo
Agni
0
4
3
0.38
W
Cu Chulainn
TopmostG
Cu Chulainn
7
1
1
7.5
L
Susano
azteca42
Susano
5
3
1
1.83
L
Kuzenbo
goodyshow
Kuzenbo
3
2
4
2.5
L
Rama
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,884
Damage
51,361
73,603
Taken
69,726
48,988
Mitigated
50,260
11,820
Healing
18,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,228
1,211
1,632
3,420
9,307
3,921
162
3,421
5,886
88,468
1,771
W
4,740
701
699
4,558
16,086
14,286
15
2,433
13,653
27,856
577
W
Danzaburou
FUZZYNIPZ69
Danzaburou
11,030
6,013
0
4,291
16,762
7,558
183
1,449
15,313
0
76,991
L
Chaac
HISTERYC
Chaac
6,683
1,015
0
3,296
15,553
15,635
0
2,331
13,222
0
65,703
W
Ravana
10,485
2,567
0
2,185
10,963
6,097
0
2,611
8,352
0
99,705
L
Agni
SrMingo
Agni
6,433
415
0
1,000
12,130
4,185
0
4,161
7,910
81,368
1,300
W
Cu Chulainn
TopmostG
Cu Chulainn
15,878
2,424
0
1,574
16,608
18,398
63
2,142
14,466
16,589
97,776
L
Susano
azteca42
Susano
10,079
1,853
0
740
15,988
8,028
0
3,059
12,929
0
98,057
L
Kuzenbo
goodyshow
Kuzenbo
5,584
1,748
235
1,976
13,127
13,788
79
2,997
10,052
31,958
2,090
L
Rama
17,105
14,339
0
4,573
16,805
7,352
698
4,148
12,595
0
87,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,634
Gold Earned
52,495
592
Minions Killed
639
0
Camps Cleared
0
1,850,127
Distance Traveled
1,866,753
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,306
542
155
8
0
362,083
6
W
Hades
9,223
485
30
2
0
371,134
2
W
Danzaburou
9,936
523
129
7
0
335,763
0
L
Chaac
8,876
467
128
7
0
372,090
7
W
Ravana
10,475
551
129
7
0
415,882
3
L
Agni
9,314
490
142
7
0
345,788
2
W
Cu Chulainn
12,555
661
196
10
0
381,891
5
L
Susano
9,511
501
138
7
0
419,353
0
L
Kuzenbo
9,027
475
45
2
0
403,580
0
L
Rama
9,906
521
139
7
0
309,316
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role