Player Matchup

Ares
Ares
 
Ares
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Elfregn
Freya
Level 108
God Stats
3W - 4L
1,388 SR
Queue Stats
71W - 63L
1,510 Elo+
Party 3
Vamana
Vamana
InsaneXArtist
Vamana
Level 107
God Stats
5W - 3L
1,617 SR
Queue Stats
96W - 89L
1,505 Elo+
Party 3
Thanatos
Thanatos
Shuffzz
Thanatos
Level 46
God Stats
5W - 1L
1,277 SR
Queue Stats
78W - 75L
1,457 Elo+
Party 2
Charon
Charon
YaBoiSarge_12
Charon
Level 63
God Stats
3W - 1L
1,692 SR
Queue Stats
265W - 224L
1,485 Elo+
Party 2
Team Averages
Level 77
1,495 SR
1,491 Elo+

VS

Team Averages
Level 72
1,544 SR
1,419 Elo+
Chang'e
Chang'e
 
Chang'e
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
GunDOwn33
Vamana
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
119W - 112L
1,498 Elo+
Party 1
Cernunnos
Cernunnos
SSxYaBoiiGonzo
Cernunnos
Level 89
God Stats
10W - 18L
1,722 SR
Queue Stats
147W - 153L
1,522 Elo+
Party 1
Bacchus
Bacchus
TeeK3Rzz
Bacchus
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 22L
1,113 Elo+
Solo
Susano
Susano
delagbcaciqxe777
Susano
Level 68
God Stats
23W - 27L
1,496 SR
Queue Stats
75W - 70L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
3 / 3 / 4
6,130
613
2,621
11,317
6,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Elfregn
Freya
10
5 / 3 / 3
6,149
615
7,597
8,070
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 1 / 1
5,805
581
4,193
6,540
5,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Shuffzz
Thanatos
10
2 / 3 / 3
5,521
552
4,973
10,173
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 2
6,668
667
3,920
4,714
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 5 / 1
5,015
502
2,812
7,235
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
GunDOwn33
Vamana
9
1 / 3 / 1
5,346
535
4,375
8,177
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
SSxYaBoiiGonzo
Cernunnos
10
3 / 3 / 3
5,823
582
5,897
7,632
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TeeK3Rzz
Bacchus
9
1 / 3 / 4
5,541
554
4,246
7,836
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 1 / 1
6,120
612
3,947
9,558
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
15
Kills
10
10
Deaths
15
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
3
4
1.67
L
Chang'e
 
Chang'e
0
5
1
0.1
W
Freya
Elfregn
Freya
5
3
3
2.17
L
Vamana
GunDOwn33
Vamana
1
3
1
0.5
W
2
1
1
2.5
L
Cernunnos
SSxYaBoiiGonzo
Cernunnos
3
3
3
1.5
W
Thanatos
Shuffzz
Thanatos
2
3
3
1.17
L
Bacchus
TeeK3Rzz
Bacchus
1
3
4
1
W
3
0
2
4
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,304
Damage
21,277
40,814
Taken
40,438
20,846
Mitigated
21,444
16,327
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,621
364
0
2,871
11,317
6,840
0
2,548
8,727
21,563
1,797
L
Chang'e
 
Chang'e
2,812
521
80
1,004
7,235
2,213
0
3,239
3,738
28,039
0
W
Freya
Elfregn
Freya
7,597
2,957
0
2,911
8,070
3,034
92
1,388
6,682
21,930
5,396
L
Vamana
GunDOwn33
Vamana
4,375
1,822
0
637
8,177
5,476
0
307
7,386
0
31,674
W
4,193
1,739
0
1,668
6,540
5,173
0
0
6,054
0
31,078
L
Cernunnos
SSxYaBoiiGonzo
Cernunnos
5,897
3,200
0
1,754
7,632
3,155
0
3,924
3,708
0
39,581
W
Thanatos
Shuffzz
Thanatos
4,973
1,739
0
8,207
10,173
3,722
15
1,244
8,887
0
37,676
L
Bacchus
TeeK3Rzz
Bacchus
4,246
1,152
0
1,754
7,836
7,208
0
4,818
3,018
16,891
0
W
3,920
620
0
670
4,714
2,077
0
1,878
2,836
39,755
5,586
L
3,947
601
0
4,016
9,558
3,392
0
808
8,679
0
38,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,273
Gold Earned
27,845
238
Minions Killed
227
0
Camps Cleared
0
1,041,597
Distance Traveled
963,842
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,130
613
22
2
0
202,551
0
L
Chang'e
5,015
502
47
5
0
143,736
2
W
Freya
6,149
615
39
4
0
183,882
2
L
Vamana
5,346
535
45
5
0
203,866
0
W
Vamana
5,805
581
39
4
0
198,657
5
L
Cernunnos
5,823
582
52
5
0
171,796
0
W
Thanatos
5,521
552
57
6
0
236,762
0
L
Bacchus
5,541
554
20
2
0
200,646
0
W
Charon
6,668
667
81
8
0
219,745
0
L
Susano
6,120
612
63
6
0
243,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role