Player Matchup

Nemesis
Nemesis
Silver II
Innerscepter
Nemesis
Silver II
Level 66
God Stats
6W - 5L
1,714 SR
Queue Stats
22W - 36L
1,497 MMR
Solo
Vamana
Vamana
Silver II
a_ramirez0513
Vamana
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,481 MMR
Party 1
Thoth
Thoth
Silver II
zxIIZodiacIIxz
Thoth
Silver II
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 12L
1,481 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,571 SR
1,487 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 71
1,687 SR
1,490 MMR
Bacchus
Bacchus
Bronze III
Board1020
Bacchus
Bronze III
Level 38
God Stats
0W - 2L
1,696 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Gold III
FlacidArmor
Kukulkan
Gold III
Level 107
God Stats
62W - 50L
1,712 SR
Queue Stats
1,219W - 1,238L
1,470 MMR
Solo
Martichoras
Martichoras
Bronze III
SavageSilasDK
Martichoras
Bronze III
Level 69
God Stats
0W - 2L
1,653 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Innerscepter
Nemesis
13
3 / 0 / 3
8,485
707
8,206
6,871
3,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 0 / 6
8,169
681
5,231
6,507
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 0 / 5
9,087
757
16,822
5,752
2,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
FenrirArachneBake KujiraBaron SamediSun Wukong

VS

Bans
AresIx ChelThanatosAphroditePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Board1020
Bacchus
11
0 / 3 / 0
6,799
567
3,122
14,635
14,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
FlacidArmor
Kukulkan
13
0 / 3 / 0
7,590
633
3,927
6,736
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
SavageSilasDK
Martichoras
12
0 / 3 / 0
6,982
582
4,648
13,063
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Board1020
Bacchus
0
3
0
0
L
Kukulkan
FlacidArmor
Kukulkan
0
3
0
0
W
Nemesis
Innerscepter
Nemesis
3
0
3
4.5
L
Martichoras
SavageSilasDK
Martichoras
0
3
0
0
W
2
0
6
5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,259
Damage
11,697
19,130
Taken
34,434
11,301
Mitigated
20,437
2,655
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Board1020
Bacchus
3,122
340
0
554
14,635
14,035
0
5,990
8,390
11,252
439
L
Kukulkan
FlacidArmor
Kukulkan
3,927
36
0
1,162
6,736
2,285
0
3,671
2,928
37,101
0
W
Nemesis
Innerscepter
Nemesis
8,206
3,050
0
1,895
6,871
3,012
0
2,720
4,151
0
27,810
L
Martichoras
SavageSilasDK
Martichoras
4,648
965
0
1,458
13,063
4,117
0
7,189
5,533
0
18,104
W
5,231
1,081
0
550
6,507
6,002
74
2,722
3,785
0
16,942
W
16,822
270
0
210
5,752
2,287
344
1,614
4,138
52,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,741
Gold Earned
21,371
150
Minions Killed
128
0
Camps Cleared
0
643,072
Distance Traveled
630,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,799
567
15
1
0
202,597
0
L
Kukulkan
7,590
633
79
7
0
218,208
0
W
Nemesis
8,485
707
36
3
0
216,404
0
L
Martichoras
6,982
582
34
3
0
209,202
0
W
Vamana
8,169
681
20
2
0
225,497
0
W
Thoth
9,087
757
94
8
0
201,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role