Player Matchup

Ra
Ra
Platinum V
Icyarcanine
Ra
Platinum V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 63L
1,723 MMR
Solo
Bellona
Bellona
Gold II
TheBettyWhite
Bellona
Gold II
Level 155
God Stats
6W - 0L
1,973 SR
Queue Stats
31W - 29L
1,653 MMR
Party 3
He Bo
He Bo
Platinum II
ch4nch4n
He Bo
Platinum II
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 165L
1,810 MMR
Party 2
Artemis
Artemis
Platinum IV
cordiaxiz
Artemis
Platinum IV
Level 200
God Stats
2W - 1L
1,639 SR
Queue Stats
46W - 36L
1,796 MMR
Party 3
Bacchus
Bacchus
Gold II
xxbonixx
Bacchus
Gold II
Level 160
God Stats
5W - 1L
1,743 SR
Queue Stats
29W - 22L
1,640 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,671 SR
1,725 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,546 SR
1,725 MMR
Heimdallr
Heimdallr
Gold III
Craig Bmore1988
Heimdallr
Gold III
Level 155
God Stats
14W - 17L
1,488 SR
Queue Stats
121W - 127L
1,721 MMR
Solo
Horus
Horus
Gold I
JuofraibXD
Horus
Gold I
Level 156
God Stats
3W - 1L
1,521 SR
Queue Stats
29W - 12L
1,898 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
Maron
Nu Wa
Gold IV
Level 124
God Stats
17W - 17L
1,705 SR
Queue Stats
88W - 81L
1,728 MMR
Solo
Mercury
Mercury
Gold IV
iiikorpz
Mercury
Gold IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,729 MMR
Solo
Ganesha
Ganesha
Gold III
luisAPD
Ganesha
Gold III
Level 156
God Stats
7W - 5L
1,517 SR
Queue Stats
95W - 92L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,036
695
6,028
5,670
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
14
1 / 1 / 4
8,101
623
9,382
14,965
16,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
ch4nch4n
He Bo
15
11 / 0 / 5
9,025
694
11,386
8,480
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
cordiaxiz
Artemis
15
4 / 1 / 2
8,813
678
6,904
6,754
2,865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
xxbonixx
Bacchus
11
1 / 2 / 12
7,642
588
5,842
10,659
10,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Maman BrigitteKukulkanAchillesVamana

VS

Bans
AresSusanoAthenaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Craig Bmore1988
Heimdallr
12
1 / 5 / 1
6,840
526
2,779
10,497
4,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Horus
14
0 / 2 / 0
7,945
611
9,620
13,985
10,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Maron
Nu Wa
11
2 / 7 / 0
6,593
507
5,073
9,630
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
iiikorpz
Mercury
9
1 / 3 / 3
5,870
452
2,401
8,750
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
luisAPD
Ganesha
11
0 / 5 / 4
6,569
505
2,721
12,022
9,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
22
Kills
4
5
Deaths
22
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Craig Bmore1988
Heimdallr
1
5
1
0.3
W
5
1
3
6.5
L
Horus
0
2
0
0
L
Nu Wa
Maron
Nu Wa
2
7
0
0.29
W
Bellona
1
1
4
3
W
He Bo
ch4nch4n
He Bo
11
0
5
13.5
W
Artemis
cordiaxiz
Artemis
4
1
2
5
L
Mercury
iiikorpz
Mercury
1
3
3
0.83
L
Ganesha
luisAPD
Ganesha
0
5
4
0.4
W
Bacchus
xxbonixx
Bacchus
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,542
Damage
22,594
46,528
Taken
54,884
35,761
Mitigated
31,435
18,967
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Craig Bmore1988
Heimdallr
2,779
618
0
2,286
10,497
4,312
0
2,914
7,583
0
49,826
W
6,028
1,039
1,169
2,164
5,670
2,623
336
2,191
3,479
87,138
0
L
Horus
9,620
4,060
24
4,615
13,985
10,739
0
612
12,381
0
73,536
L
Nu Wa
Maron
Nu Wa
5,073
1,720
0
1,384
9,630
3,710
0
7,521
2,048
43,495
1,736
W
Bellona
9,382
3,972
0
5,370
14,965
16,820
0
905
13,178
0
58,982
W
He Bo
ch4nch4n
He Bo
11,386
884
0
4,000
8,480
3,095
0
1,601
6,879
80,352
0
W
Artemis
cordiaxiz
Artemis
6,904
3,745
0
4,052
6,754
2,865
557
662
6,092
0
77,103
L
Mercury
iiikorpz
Mercury
2,401
843
0
625
8,750
3,479
0
4,936
3,772
0
30,564
L
Ganesha
luisAPD
Ganesha
2,721
342
0
1,472
12,022
9,195
0
6,886
5,053
25,346
0
W
Bacchus
xxbonixx
Bacchus
5,842
1,192
0
2,212
10,659
10,358
0
2,532
8,127
21,288
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,617
Gold Earned
33,817
516
Minions Killed
399
0
Camps Cleared
0
1,401,364
Distance Traveled
1,217,262
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,840
526
96
7
0
245,188
2
W
Ra
9,036
695
137
11
0
290,237
1
L
Horus
7,945
611
137
11
0
273,470
4
L
Nu Wa
6,593
507
94
7
0
218,868
2
W
Bellona
8,101
623
105
8
0
271,631
0
W
He Bo
9,025
694
114
9
0
320,936
1
W
Artemis
8,813
678
130
10
0
246,783
5
L
Mercury
5,870
452
65
5
0
221,831
0
L
Ganesha
6,569
505
7
1
0
257,905
4
W
Bacchus
7,642
588
30
2
0
271,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role