Player Matchup

Ix Chel
Ix Chel
Aeyoshi
Ix Chel
Level 8
God Stats
1W - 1L
1,755 SR
Queue Stats
4W - 4L
1,704 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kayron05
Ah Muzen Cab
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,631 Elo+
Party 2
Fenrir
Fenrir
MeLTeDShGa
Fenrir
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
74W - 67L
1,497 Elo+
Party 3
Arachne
Arachne
R0yalewithCheese
Arachne
Level 42
God Stats
2W - 2L
1,903 SR
Queue Stats
65W - 63L
1,445 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TheBigELG
Cu Chulainn
Level 63
God Stats
11W - 9L
1,424 SR
Queue Stats
52W - 62L
1,468 Elo+
Party 3
Team Averages
Level 41
1,616 SR
1,549 Elo+

VS

Team Averages
Level 49
1,514 SR
1,553 Elo+
Jormungandr
Jormungandr
Drshameless1
Jormungandr
Level 41
God Stats
3W - 3L
1,313 SR
Queue Stats
14W - 12L
1,614 Elo+
Party 4
Mulan
Mulan
NoobIsToxic
Mulan
Level 43
God Stats
2W - 2L
1,548 SR
Queue Stats
26W - 16L
1,594 Elo+
Party 4
Olorun
Olorun
ThroatYogrt
Olorun
Level 67
God Stats
48W - 31L
1,775 SR
Queue Stats
241W - 215L
1,494 Elo+
Party 1
Arachne
Arachne
Tperk412
Arachne
Level 47
God Stats
44W - 57L
1,662 SR
Queue Stats
168W - 157L
1,542 Elo+
Party 1
Medusa
Medusa
waterbottle33
Medusa
Level 49
God Stats
17W - 16L
1,274 SR
Queue Stats
66W - 57L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aeyoshi
Ix Chel
14
0 / 5 / 1
8,394
466
7,934
14,271
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Kayron05
Ah Muzen Cab
16
4 / 6 / 2
9,529
529
10,628
16,506
6,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
MeLTeDShGa
Fenrir
14
3 / 7 / 5
9,100
506
9,179
13,932
6,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 8 / 1
8,737
485
7,610
18,116
7,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
TheBigELG
Cu Chulainn
13
2 / 7 / 7
8,365
465
10,655
19,735
17,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drshameless1
Jormungandr
16
3 / 1 / 14
10,210
567
10,349
15,580
17,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 2 / 1
10,967
609
13,642
17,690
12,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Olorun
15
4 / 5 / 6
9,652
536
14,081
18,015
8,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Tperk412
Arachne
16
7 / 4 / 4
9,696
539
8,797
17,144
8,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

19
13 / 2 / 3
11,646
647
13,689
11,070
5,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
14
Kills
33
33
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Aeyoshi
Ix Chel
0
5
1
0.1
W
Jormungandr
Drshameless1
Jormungandr
3
1
14
10
L
Ah Muzen Cab
Kayron05
Ah Muzen Cab
4
6
2
0.83
L
Fenrir
MeLTeDShGa
Fenrir
3
7
5
0.79
W
6
2
1
3.25
L
5
8
1
0.69
L
Cu Chulainn
TheBigELG
Cu Chulainn
2
7
7
0.79
W
Olorun
4
5
6
1.4
W
Arachne
Tperk412
Arachne
7
4
4
2.25
W
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,006
Damage
60,558
82,560
Taken
79,499
43,395
Mitigated
52,664
13,853
Healing
22,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Aeyoshi
Ix Chel
7,934
245
155
4,460
14,271
5,020
0
405
13,270
56,165
922
W
Jormungandr
Drshameless1
Jormungandr
10,349
2,364
0
2,012
15,580
17,570
163
1,447
13,491
48,263
1,523
L
Ah Muzen Cab
Kayron05
Ah Muzen Cab
10,628
3,107
0
955
16,506
6,814
0
8,909
7,597
0
89,528
L
Fenrir
MeLTeDShGa
Fenrir
9,179
2,401
0
2,506
13,932
6,174
2,767
3,169
10,714
0
46,705
W
13,642
1,708
0
9,603
17,690
12,819
1,952
5,082
12,476
0
80,536
L
7,610
5,163
0
3,425
18,116
7,880
0
5,671
12,391
0
49,799
L
Cu Chulainn
TheBigELG
Cu Chulainn
10,655
2,443
0
2,352
19,735
17,507
680
5,770
13,868
8,168
33,914
W
Olorun
14,081
7,746
406
5,165
18,015
8,165
828
270
17,613
76,673
7,598
W
Arachne
Tperk412
Arachne
8,797
6,745
0
2,486
17,144
8,602
0
1,446
15,576
0
58,686
W
13,689
4,626
0
3,248
11,070
5,508
321
1,274
9,610
0
98,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,125
Gold Earned
52,171
472
Minions Killed
548
0
Camps Cleared
0
1,686,201
Distance Traveled
1,657,475
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,394
466
98
5
0
348,429
0
W
Jormungandr
10,210
567
70
4
0
351,147
0
L
Ah Muzen Cab
9,529
529
148
8
0
313,980
2
L
Fenrir
9,100
506
77
4
0
345,869
0
W
Mulan
10,967
609
129
7
0
300,358
4
L
Arachne
8,737
485
89
5
0
331,163
0
L
Cu Chulainn
8,365
465
60
3
0
346,760
0
W
Olorun
9,652
536
117
7
0
267,618
0
W
Arachne
9,696
539
88
5
0
373,898
0
W
Medusa
11,646
647
144
8
0
364,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role