Player Matchup

Bakasura
Bakasura
Heywoood69
Bakasura
Level 49
God Stats
5W - 6L
1,377 SR
Queue Stats
7W - 11L
1,377 Elo+
Party 2
Izanami
Izanami
LER1C1085-_-
Izanami
Level 44
God Stats
10W - 13L
1,388 SR
Queue Stats
107W - 114L
1,425 Elo+
Solo
Bellona
Bellona
egbers1
Bellona
Level 27
God Stats
1W - 3L
1,423 SR
Queue Stats
3W - 5L
1,417 Elo+
Party 2
Atlas
Atlas
marcsantx2
Atlas
Level 84
God Stats
48W - 31L
1,480 SR
Queue Stats
147W - 126L
1,581 Elo+
Solo
Olorun
Olorun
slingshot1058
Olorun
Level 17
God Stats
1W - 1L
1,544 SR
Queue Stats
5W - 9L
1,375 Elo+
Party 2
Team Averages
Level 44
1,442 SR
1,435 Elo+

VS

Team Averages
Level 60
1,388 SR
1,392 Elo+
Neith
Neith
CDXXwolfDCXX
Neith
Level 41
God Stats
13W - 13L
1,300 SR
Queue Stats
178W - 173L
1,411 Elo+
Party 3
Achilles
Achilles
Curttheplug
Achilles
Level 69
God Stats
2W - 7L
1,349 SR
Queue Stats
147W - 150L
1,279 Elo+
Solo
Serqet
Serqet
Estebanuras
Serqet
Level 69
God Stats
12W - 17L
1,284 SR
Queue Stats
188W - 183L
1,447 Elo+
Party 1
Sol
Sol
Galaxy_Tears1
Sol
Level 79
God Stats
98W - 77L
1,505 SR
Queue Stats
173W - 171L
1,411 Elo+
Party 3
Bacchus
Bacchus
rcpenia
Bacchus
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
403W - 395L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Heywoood69
Bakasura
12
1 / 1 / 0
6,578
439
4,226
10,660
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
LER1C1085-_-
Izanami
11
1 / 5 / 4
6,494
433
6,748
12,961
5,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
egbers1
Bellona
10
0 / 7 / 0
6,034
402
5,718
13,049
7,180
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
11
6 / 5 / 1
7,721
515
8,446
16,792
15,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 10 / 1
5,860
391
3,358
11,672
4,622
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 5
8,777
585
12,972
11,647
4,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Curttheplug
Achilles
14
7 / 0 / 3
8,836
589
10,164
15,931
12,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
16
2 / 1 / 5
8,315
554
4,369
9,400
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
8 / 0 / 7
8,718
581
10,759
9,318
3,357
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
rcpenia
Bacchus
12
5 / 3 / 7
7,731
515
8,125
12,117
13,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
8
Kills
28
28
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
W
Achilles
Curttheplug
Achilles
7
0
3
8.5
W
Serqet
2
1
5
4.5
W
8
0
7
11.5
L
Bakasura
Heywoood69
Bakasura
1
1
0
1
L
Izanami
LER1C1085-_-
Izanami
1
5
4
0.6
L
Bellona
egbers1
Bellona
0
7
0
0
L
Atlas
6
5
1
1.3
W
Bacchus
rcpenia
Bacchus
5
3
7
2.83
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,496
Damage
46,389
65,134
Taken
58,413
37,578
Mitigated
38,556
7,619
Healing
21,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,972
6,969
0
3,628
11,647
4,706
168
3,766
7,881
0
65,032
W
Achilles
Curttheplug
Achilles
10,164
2,646
0
8,072
15,931
12,594
678
357
15,366
0
53,235
W
Serqet
4,369
1,285
0
0
9,400
4,688
20
959
8,276
0
76,920
W
10,759
4,083
0
5,341
9,318
3,357
1,295
3,965
5,325
54,355
0
L
Bakasura
Heywoood69
Bakasura
4,226
2,419
0
1,316
10,660
5,119
452
1,391
8,898
0
35,123
L
Izanami
LER1C1085-_-
Izanami
6,748
4,134
0
3,117
12,961
5,134
0
3,742
9,168
0
40,556
L
Bellona
egbers1
Bellona
5,718
3,116
0
128
13,049
7,180
0
1,177
10,775
0
29,316
L
Atlas
8,446
3,004
0
2,626
16,792
15,523
0
5,880
10,820
29,866
0
W
Bacchus
rcpenia
Bacchus
8,125
1,141
323
3,800
12,117
13,211
958
2,757
9,195
29,783
2,364
L
3,358
1,042
126
306
11,672
4,622
154
6,161
5,511
19,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,687
Gold Earned
42,377
243
Minions Killed
396
0
Camps Cleared
0
1,259,380
Distance Traveled
1,444,273
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,777
585
99
7
0
269,487
0
W
Achilles
8,836
589
71
5
0
263,791
0
W
Serqet
8,315
554
111
7
0
360,218
0
W
Sol
8,718
581
83
6
0
255,620
2
L
Bakasura
6,578
439
79
5
0
243,346
0
L
Izanami
6,494
433
63
4
0
269,541
0
L
Bellona
6,034
402
44
3
0
259,890
0
L
Atlas
7,721
515
31
2
0
276,729
4
W
Bacchus
7,731
515
32
2
0
295,157
0
L
Olorun
5,860
391
26
2
0
209,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role